Player Matchup

Cthulhu
Cthulhu
BLACKWORM15
Cthulhu
Level 60
God Stats
3W - 5L
1,783 SR
Queue Stats
14W - 11L
1,842 Elo+
Party 2
Danzaburou
Danzaburou
BigBadWarg
Danzaburou
Level 13
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
GodOfThiccc
Fenrir
Level 73
God Stats
4W - 2L
1,821 SR
Queue Stats
54W - 50L
1,637 Elo+
Party 2
Anubis
Anubis
ResetPlayz
Anubis
Level 60
God Stats
11W - 8L
1,680 SR
Queue Stats
23W - 26L
1,673 Elo+
Party 2
Ravana
Ravana
burrdawgg
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,669 Elo+
Party 2
Team Averages
Level 54
1,690 SR
1,664 Elo+

VS

Team Averages
Level 80
1,491 SR
1,452 Elo+
Loki
Loki
Catgut
Loki
Level 42
God Stats
2W - 3L
1,181 SR
Queue Stats
115W - 132L
1,394 Elo+
Party 3
Chernobog
Chernobog
Doug9598
Chernobog
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
233W - 225L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Sebas__on
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 176L
1,467 Elo+
Party 3
Tiamat
Tiamat
Treeckoz
Tiamat
Level 118
God Stats
5W - 3L
1,775 SR
Queue Stats
47W - 41L
1,437 Elo+
Party 1
King Arthur
King Arthur
oncoid
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACKWORM15
Cthulhu
13
0 / 3 / 2
7,860
437
5,254
12,764
7,675
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
BigBadWarg
Danzaburou
14
1 / 4 / 1
8,441
469
3,297
8,768
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
4 / 4 / 2
7,661
426
6,638
11,854
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
ResetPlayz
Anubis
15
5 / 3 / 2
8,824
490
9,771
11,473
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
burrdawgg
Ravana
11
0 / 2 / 3
7,058
392
3,996
9,974
3,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Catgut
Loki
14
2 / 3 / 7
8,900
494
5,769
9,128
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Doug9598
Chernobog
16
2 / 4 / 4
9,714
540
6,093
10,908
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Sebas__on
Kuzenbo
13
5 / 1 / 7
9,519
529
6,261
12,217
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Treeckoz
Tiamat
14
2 / 3 / 7
9,224
512
10,437
10,412
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
oncoid
King Arthur
16
5 / 0 / 2
10,265
570
11,412
13,997
9,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
16
16
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLACKWORM15
Cthulhu
0
3
2
0.33
L
Danzaburou
BigBadWarg
Danzaburou
1
4
1
0.38
W
Loki
Catgut
Loki
2
3
7
1.83
W
Chernobog
Doug9598
Chernobog
2
4
4
1
L
Fenrir
4
4
2
1.25
L
Anubis
ResetPlayz
Anubis
5
3
2
2
W
Kuzenbo
Sebas__on
Kuzenbo
5
1
7
8.5
W
Tiamat
Treeckoz
Tiamat
2
3
7
1.83
L
Ravana
burrdawgg
Ravana
0
2
3
0.75
W
King Arthur
oncoid
King Arthur
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
39,972
54,833
Taken
56,662
26,393
Mitigated
35,681
12,278
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLACKWORM15
Cthulhu
5,254
575
106
1,661
12,764
7,675
102
2,916
9,608
34,252
0
L
Danzaburou
BigBadWarg
Danzaburou
3,297
1,340
0
1,819
8,768
2,803
817
1,776
6,925
0
44,474
W
Loki
Catgut
Loki
5,769
1,546
0
3,036
9,128
4,387
76
1,792
7,336
0
47,765
W
Chernobog
Doug9598
Chernobog
6,093
3,623
0
3,966
10,908
4,443
3,369
305
10,603
0
67,593
L
Fenrir
6,638
1,823
0
684
11,854
7,403
0
3,847
7,836
0
26,647
L
Anubis
ResetPlayz
Anubis
9,771
445
0
5,214
11,473
5,236
0
5,300
5,683
48,344
0
W
Kuzenbo
Sebas__on
Kuzenbo
6,261
2,109
396
3,880
12,217
12,084
60
3,940
8,277
32,250
0
W
Tiamat
Treeckoz
Tiamat
10,437
802
216
3,453
10,412
5,231
1,649
3,940
6,472
40,087
0
L
Ravana
burrdawgg
Ravana
3,996
888
0
2,794
9,974
3,276
0
1,945
7,885
0
42,398
W
King Arthur
oncoid
King Arthur
11,412
1,790
0
5,266
13,997
9,536
394
5,048
8,949
0
69,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
47,622
388
Minions Killed
469
0
Camps Cleared
0
1,553,790
Distance Traveled
1,693,926
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,860
437
84
5
0
266,078
0
L
Danzaburou
8,441
469
82
5
0
284,852
0
W
Loki
8,900
494
89
5
0
362,956
5
W
Chernobog
9,714
540
116
6
0
293,592
3
L
Fenrir
7,661
426
43
2
0
363,528
10
L
Anubis
8,824
490
109
6
0
291,146
6
W
Kuzenbo
9,519
529
43
2
0
351,626
4
W
Tiamat
9,224
512
100
6
0
332,632
4
L
Ravana
7,058
392
70
4
0
348,186
3
W
King Arthur
10,265
570
121
7
0
353,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role