Player Matchup

Hel
Hel
Ginega
Hel
Level 67
God Stats
17W - 9L
1,597 SR
Queue Stats
21W - 13L
1,374 Elo+
Party 2
Sobek
Sobek
l3wis_1337
Sobek
Level 60
God Stats
99W - 89L
1,481 SR
Queue Stats
216W - 255L
1,439 Elo+
Party 2
Medusa
Medusa
xXMaleRatMilkXx
Medusa
Level 45
God Stats
52W - 42L
1,567 SR
Queue Stats
96W - 89L
1,513 Elo+
Party 2
Team Averages
Level 57
1,549 SR
1,442 Elo+

VS

Team Averages
Level 67
1,321 SR
1,426 Elo+
Janus
Janus
JacobPVZ
Janus
Level 15
God Stats
5W - 5L
1,493 SR
Queue Stats
7W - 9L
1,311 Elo+
Party 1
Cupid
Cupid
MetooPrince66
Cupid
Level 138
God Stats
3W - 10L
1,119 SR
Queue Stats
412W - 313L
1,625 Elo+
Solo
Achilles
Achilles
NEBZXIII
Achilles
Level 48
God Stats
0W - 3L
1,351 SR
Queue Stats
54W - 95L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ginega
Hel
13
10 / 1 / 7
8,674
867
11,663
5,354
1,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
10
1 / 2 / 14
8,058
806
2,779
7,973
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 2 / 8
8,333
833
7,766
5,589
1,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JacobPVZ
Janus
9
0 / 6 / 4
6,158
616
5,603
7,652
2,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 5 / 3
6,849
685
4,948
7,913
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
NEBZXIII
Achilles
8
3 / 6 / 2
7,058
706
2,631
12,066
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
Ginega
Hel
10
1
7
13.5
L
Janus
JacobPVZ
Janus
0
6
4
0.33
L
2
5
3
0.7
L
Achilles
NEBZXIII
Achilles
3
6
2
0.67
W
Sobek
1
2
14
4
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
13,182
18,916
Taken
27,631
9,001
Mitigated
14,074
8,177
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ginega
Hel
11,663
1,731
3,100
2,433
5,354
1,762
950
1,504
3,850
34,385
0
L
Janus
JacobPVZ
Janus
5,603
497
0
573
7,652
2,672
0
5,103
2,549
21,111
0
L
4,948
3,084
28
1,556
7,913
2,692
48
3,671
4,242
0
27,486
L
Achilles
NEBZXIII
Achilles
2,631
679
0
1,802
12,066
8,710
0
5,708
6,358
0
7,343
W
Sobek
2,779
192
0
2,644
7,973
5,280
630
2,280
5,693
8,056
0
W
7,766
3,573
0
0
5,589
1,959
819
1,894
3,695
0
32,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
20,065
106
Minions Killed
93
0
Camps Cleared
0
605,982
Distance Traveled
454,360
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,674
867
46
5
0
199,832
2
L
Janus
6,158
616
27
3
0
154,390
0
L
Cupid
6,849
685
58
6
0
138,307
1
L
Achilles
7,058
706
8
1
0
161,663
2
W
Sobek
8,058
806
8
1
0
207,320
3
W
Medusa
8,333
833
52
5
0
198,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role