Player Matchup

Anhur
Anhur
RootBeerCan
Anhur
Level 8
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 5L
1,568 Elo+
Solo
Hera
Hera
Sakrudkar
Hera
Level 28
God Stats
2W - 4L
1,343 SR
Queue Stats
167W - 191L
1,547 Elo+
Solo
Fenrir
Fenrir
St3akSh0t
Fenrir
Level 13
God Stats
10W - 7L
1,598 SR
Queue Stats
79W - 49L
1,654 Elo+
Solo
Yemoja
Yemoja
koffi0729
Yemoja
Level 18
God Stats
12W - 8L
1,821 SR
Queue Stats
37W - 42L
1,598 Elo+
Solo
Thor
Thor
oktamer420
Thor
Level 15
God Stats
3W - 4L
1,729 SR
Queue Stats
59W - 57L
1,465 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,566 Elo+

VS

Team Averages
Level 22
1,552 SR
1,543 Elo+
Agni
Agni
Apocalypto1204
Agni
Level 28
God Stats
13W - 7L
1,626 SR
Queue Stats
84W - 80L
1,644 Elo+
Solo
Skadi
Skadi
OF_Its_N1C0L4s
Skadi
Level 29
God Stats
5W - 4L
1,614 SR
Queue Stats
338W - 364L
1,469 Elo+
Solo
Ymir
Ymir
Rurro45
Ymir
Level 22
God Stats
32W - 30L
1,475 SR
Queue Stats
69W - 68L
1,361 Elo+
Solo
Achilles
Achilles
SunaKun
Achilles
Level 27
God Stats
5W - 2L
1,734 SR
Queue Stats
22W - 20L
1,655 Elo+
Solo
Izanami
Izanami
СоловейGoodSong
Izanami
Level 6
God Stats
1W - 1L
1,310 SR
Queue Stats
9W - 7L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,269
181
0
0
0
Hera
5
0 / 2 / 0
3,310
473
1,257
2,589
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
St3akSh0t
Fenrir
8
2 / 1 / 0
4,634
662
3,289
4,937
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
koffi0729
Yemoja
6
0 / 1 / 0
3,228
461
943
2,628
778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
3,521
503
1,010
4,123
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
4,689
670
3,247
2,563
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,773
539
674
1,812
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Rurro45
Ymir
6
0 / 0 / 0
3,610
516
446
1,212
425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Achilles
SunaKun
Achilles
7
3 / 0 / 2
4,480
640
1,841
4,126
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 0
4,743
678
3,328
4,416
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
0
0
0
0
L
0
0
0
0
W
Ymir
Rurro45
Ymir
0
0
0
0
L
Hera
0
2
0
0
L
Fenrir
St3akSh0t
Fenrir
2
1
0
2
W
Achilles
SunaKun
Achilles
3
0
2
4
L
Yemoja
koffi0729
Yemoja
0
1
0
0
L
0
3
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,499
Damage
9,536
14,277
Taken
14,129
3,873
Mitigated
4,786
5,106
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,247
269
0
735
2,563
668
0
760
1,689
16,699
0
W
674
336
0
943
1,812
432
947
396
1,416
0
14,809
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Rurro45
Ymir
446
0
0
43
1,212
425
392
255
957
7,420
0
L
Hera
1,257
337
0
230
2,589
586
0
955
1,521
10,640
0
L
Fenrir
St3akSh0t
Fenrir
3,289
1,256
0
3,244
4,937
1,389
0
0
4,937
0
18,968
W
Achilles
SunaKun
Achilles
1,841
535
0
2,612
4,126
1,680
0
615
3,451
0
13,047
L
Yemoja
koffi0729
Yemoja
943
205
234
478
2,628
778
0
808
1,734
5,842
0
L
1,010
123
0
920
4,123
1,120
0
1,633
2,392
0
9,586
W
3,328
2,383
0
622
4,416
1,581
130
0
4,416
0
21,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,962
Gold Earned
21,295
93
Minions Killed
166
0
Camps Cleared
0
421,075
Distance Traveled
612,704
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,689
670
38
5
0
133,750
1
W
Skadi
3,773
539
30
4
0
108,435
1
L
Anhur
1,269
181
0
0
0
0
0
W
Ymir
3,610
516
14
2
0
131,410
1
L
Hera
3,310
473
18
3
0
92,078
1
L
Fenrir
4,634
662
44
6
0
112,742
1
W
Achilles
4,480
640
34
5
0
134,254
1
L
Yemoja
3,228
461
9
1
0
83,967
1
L
Thor
3,521
503
22
3
0
132,288
2
W
Izanami
4,743
678
50
7
0
104,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role