Player Matchup

Thor
Thor
Drlov3
Thor
Level 8
God Stats
0W - 2L
1,289 SR
Queue Stats
8W - 12L
1,309 Elo+
Party 2
Skadi
Skadi
Lahnis
Skadi
Level 16
God Stats
0W - 1L
1,728 SR
Queue Stats
18W - 31L
1,294 Elo+
Party 3
Chaac
Chaac
Lewsthertin
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,302 Elo+
Party 2
Baba Yaga
Baba Yaga
Mizeb
Baba Yaga
Level 8
God Stats
1W - 3L
1,415 SR
Queue Stats
1W - 7L
1,263 Elo+
Solo
Cerberus
Cerberus
Pythagoras27
Cerberus
Level 18
God Stats
0W - 2L
1,532 SR
Queue Stats
24W - 40L
1,319 Elo+
Party 3
Team Averages
Level 11
1,493 SR
1,298 Elo+

VS

Team Averages
Level 22
1,624 SR
1,443 Elo+
Baron Samedi
Baron Samedi
DarkDexter2137
Baron Samedi
Level 28
God Stats
4W - 1L
1,711 SR
Queue Stats
66W - 66L
1,501 Elo+
Party 1
Fenrir
Fenrir
DuronHD
Fenrir
Level 12
God Stats
23W - 17L
1,500 SR
Queue Stats
39W - 37L
1,265 Elo+
Solo
Heimdallr
Heimdallr
Keavaen
Heimdallr
Level 28
God Stats
21W - 11L
1,748 SR
Queue Stats
133W - 121L
1,563 Elo+
Party 1
Osiris
Osiris
Kethup
Osiris
Level 28
God Stats
4W - 3L
1,660 SR
Queue Stats
134W - 140L
1,511 Elo+
Party 1
Nike
Nike
Ziemmia
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Drlov3
Thor
16
4 / 6 / 1
10,720
466
9,091
16,130
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Lahnis
Skadi
15
1 / 11 / 1
9,347
406
11,459
17,549
8,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 10 / 2
8,548
372
10,525
20,093
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Mizeb
Baba Yaga
13
1 / 4 / 3
8,524
371
7,379
14,866
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Pythagoras27
Cerberus
11
0 / 11 / 1
7,885
343
4,458
16,943
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkDexter2137
Baron Samedi
19
11 / 2 / 10
13,118
570
19,385
16,140
8,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
DuronHD
Fenrir
17
3 / 3 / 16
12,136
528
8,005
16,881
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Keavaen
Heimdallr
20
17 / 0 / 7
15,774
686
24,771
16,042
7,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Kethup
Osiris
19
7 / 2 / 16
12,827
558
11,076
22,486
15,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Ziemmia
Nike
17
4 / 2 / 18
11,903
518
7,794
22,061
10,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
109
8
Kills
42
42
Deaths
9
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DarkDexter2137
Baron Samedi
11
2
10
8
L
Thor
Drlov3
Thor
4
6
1
0.75
W
Fenrir
DuronHD
Fenrir
3
3
16
3.67
W
Heimdallr
Keavaen
Heimdallr
17
0
7
20.5
W
Osiris
Kethup
Osiris
7
2
16
7.5
L
Skadi
Lahnis
Skadi
1
11
1
0.14
L
2
10
2
0.3
L
Baba Yaga
Mizeb
Baba Yaga
1
4
3
0.63
L
Cerberus
Pythagoras27
Cerberus
0
11
1
0.05
W
Nike
Ziemmia
Nike
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
71,031
85,581
Taken
93,610
51,678
Mitigated
50,314
10,381
Healing
43,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DarkDexter2137
Baron Samedi
19,385
1,827
1,165
7,743
16,140
8,662
859
3,171
12,903
88,784
0
L
Thor
Drlov3
Thor
9,091
3,483
0
1,327
16,130
7,028
0
2,921
12,913
0
51,155
W
Fenrir
DuronHD
Fenrir
8,005
2,273
0
6,562
16,881
8,620
1,165
2,226
14,605
0
65,839
W
Heimdallr
Keavaen
Heimdallr
24,771
15,620
0
6,947
16,042
7,637
5,490
2,448
13,594
0
150,330
W
Osiris
Kethup
Osiris
11,076
5,572
0
9,492
22,486
15,164
2,781
3,785
18,409
545
83,105
L
Skadi
Lahnis
Skadi
11,459
5,156
0
712
17,549
8,471
172
2,247
15,236
0
54,787
L
10,525
855
0
1,914
20,093
15,267
0
7,896
11,859
0
42,762
L
Baba Yaga
Mizeb
Baba Yaga
7,379
1,847
0
4,446
14,866
7,575
210
4,852
9,731
28,125
0
L
Cerberus
Pythagoras27
Cerberus
4,458
436
0
1,982
16,943
13,337
117
766
16,059
21,190
0
W
Nike
Ziemmia
Nike
7,794
964
879
10,629
22,061
10,231
990
2,250
19,608
0
49,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
65,758
341
Minions Killed
654
0
Camps Cleared
0
2,043,798
Distance Traveled
2,089,777
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,118
570
141
6
0
367,349
3
L
Thor
10,720
466
94
4
0
444,800
4
W
Fenrir
12,136
528
112
5
0
465,609
0
W
Heimdallr
15,774
686
213
9
0
412,819
8
W
Osiris
12,827
558
126
5
0
447,044
2
L
Skadi
9,347
406
92
4
0
447,297
1
L
Chaac
8,548
372
73
3
0
410,713
6
L
Baba Yaga
8,524
371
37
2
0
392,177
1
L
Cerberus
7,885
343
45
2
0
348,811
3
W
Nike
11,903
518
62
3
0
396,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role