Player Matchup

Medusa
Medusa
Gold III
Ontas_
Medusa
Gold III
Level 104
God Stats
2W - 3L
1,747 SR
Queue Stats
178W - 160L
1,537 MMR
Party 3
Hun Batz
Hun Batz
Gold III
SylaxWTF
Hun Batz
Gold III
Level 69
God Stats
9W - 4L
1,567 SR
Queue Stats
26W - 21L
1,551 MMR
Solo
Ymir
Ymir
Gold I
VicTHORkiller_-
Ymir
Gold I
Level 146
God Stats
23W - 12L
1,682 SR
Queue Stats
132W - 137L
1,536 MMR
Solo
King Arthur
King Arthur
Gold III
adri_95esp
King Arthur
Gold III
Level 147
God Stats
1W - 3L
1,394 SR
Queue Stats
273W - 262L
1,537 MMR
Party 3
Nu Wa
Nu Wa
Gold III
luiggi_dj33
Nu Wa
Gold III
Level 123
God Stats
8W - 4L
1,691 SR
Queue Stats
41W - 31L
1,553 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,616 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,635 SR
1,541 MMR
Loki
Loki
Gold III
GioGioZer
Loki
Gold III
Level 124
God Stats
17W - 15L
1,654 SR
Queue Stats
216W - 196L
1,650 MMR
Party 1
Neith
Neith
Gold IV
NarutoDerDritteX
Neith
Gold IV
Level 56
God Stats
2W - 4L
1,766 SR
Queue Stats
91W - 96L
1,496 MMR
Party 2
Bacchus
Bacchus
Bronze III
Only_One_Players
Bacchus
Bronze III
Level 83
God Stats
3W - 2L
1,714 SR
Queue Stats
16W - 13L
1,541 MMR
Party 2
Eset
Eset
Gold III
tHaNa-O-LanTeRn
Eset
Gold III
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 162L
1,503 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
xHeHe Boi
Ratatoskr
Gold III
Level 119
God Stats
13W - 13L
1,540 SR
Queue Stats
564W - 565L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ontas_
Medusa
20
8 / 2 / 9
14,287
621
16,959
18,144
9,265
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
SylaxWTF
Hun Batz
20
7 / 6 / 10
13,045
567
10,205
18,952
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 17
12,142
528
10,314
27,086
30,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
adri_95esp
King Arthur
20
9 / 2 / 11
13,134
571
20,218
28,997
24,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 8 / 13
12,839
558
14,679
15,447
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetCu ChulainnApolloScyllaPersephone

VS

Bans
HeraCupidDanzaburouKhepriCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
8 / 7 / 7
12,733
554
13,172
19,392
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 4 / 0
13,255
576
19,722
17,481
8,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 7 / 7
9,723
423
6,332
20,888
24,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
6 / 7 / 9
12,225
532
24,284
19,424
9,151
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
xHeHe Boi
Ratatoskr
16
1 / 9 / 4
9,709
422
9,710
21,080
21,576
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
34
Kills
22
22
Deaths
34
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
8
7
7
1.64
L
6
4
0
1.5
L
1
7
7
0.64
W
Medusa
Ontas_
Medusa
8
2
9
6.25
W
Hun Batz
SylaxWTF
Hun Batz
7
6
10
2
W
1
4
17
2.38
W
King Arthur
adri_95esp
King Arthur
9
2
11
7.25
W
9
8
13
1.94
L
6
7
9
1.5
L
Ratatoskr
xHeHe Boi
Ratatoskr
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,375
Damage
73,220
108,626
Taken
98,265
78,862
Mitigated
72,210
39,562
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
13,172
4,111
0
4,498
19,392
8,466
0
5,005
14,109
0
76,546
L
19,722
12,122
0
7,204
17,481
8,739
923
2,202
15,149
0
123,101
L
6,332
324
0
2,348
20,888
24,278
18
6,147
14,363
22,660
0
W
Medusa
Ontas_
Medusa
16,959
8,476
0
11,539
18,144
9,265
2,729
2,461
15,662
0
122,324
W
Hun Batz
SylaxWTF
Hun Batz
10,205
1,461
0
6,131
18,952
7,959
1,599
7,263
11,634
0
91,212
W
10,314
1,057
0
6,746
27,086
30,565
242
10,982
16,058
37,550
0
W
King Arthur
adri_95esp
King Arthur
20,218
3,508
0
11,947
28,997
24,986
1,594
5,039
23,470
0
81,627
W
14,679
2,778
189
3,010
15,447
6,087
905
4,871
10,551
73,728
0
L
24,284
1,205
1,759
3,927
19,424
9,151
136
7,301
11,935
101,508
0
L
Ratatoskr
xHeHe Boi
Ratatoskr
9,710
907
0
4,205
21,080
21,576
852
3,436
17,170
0
52,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,447
Gold Earned
57,645
618
Minions Killed
606
0
Camps Cleared
0
2,126,046
Distance Traveled
2,002,818
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,733
554
124
5
0
452,031
1
L
Neith
13,255
576
217
9
0
353,056
5
L
Bacchus
9,723
423
31
1
0
403,718
7
W
Medusa
14,287
621
168
7
0
418,402
5
W
Hun Batz
13,045
567
142
6
0
432,803
5
W
Ymir
12,142
528
40
2
0
459,317
9
W
King Arthur
13,134
571
135
6
0
429,978
3
W
Nu Wa
12,839
558
133
6
0
385,546
8
L
Eset
12,225
532
140
6
0
379,732
0
L
Ratatoskr
9,709
422
94
4
0
414,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role