Player Matchup

Chaac
Chaac
Czdb
Chaac
Level 112
God Stats
12W - 10L
1,483 SR
Queue Stats
260W - 267L
1,528 Elo+
Party 2
Freya
Freya
DreadAkatsuki
Freya
Level 147
God Stats
17W - 10L
1,327 SR
Queue Stats
225W - 171L
1,608 Elo+
Party 2
Xbalanque
Xbalanque
Maw
Xbalanque
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 106L
1,766 Elo+
Party 2
Athena
Athena
No ToothTrav
Athena
Level 25
God Stats
39W - 17L
1,674 SR
Queue Stats
60W - 27L
1,640 Elo+
Party 2
Hou Yi
Hou Yi
UL Husky
Hou Yi
Level 115
God Stats
15W - 14L
1,684 SR
Queue Stats
317W - 314L
1,568 Elo+
Party 2
Team Averages
Level 105
1,534 SR
1,622 Elo+

VS

Team Averages
Level 81
1,643 SR
1,571 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TheScairp
Chaac
Level 160
God Stats
6W - 5L
1,757 SR
Queue Stats
269W - 239L
1,634 Elo+
Party 1
Merlin
Merlin
UZeaper
Merlin
Level 160
God Stats
7W - 7L
1,664 SR
Queue Stats
337W - 243L
1,718 Elo+
Party 1
Pele
Pele
Xstardust5272
Pele
Level 34
God Stats
1W - 1L
1,794 SR
Queue Stats
118W - 124L
1,510 Elo+
Solo
Jing Wei
Jing Wei
murderant12
Jing Wei
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Czdb
Chaac
12
5 / 0 / 1
6,822
682
5,050
6,403
3,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 1
5,471
547
4,473
6,977
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
Maw
Xbalanque
12
5 / 1 / 1
7,096
710
4,932
4,282
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
8
0 / 1 / 6
5,318
532
2,134
5,953
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
UL Husky
Hou Yi
8
2 / 1 / 3
5,364
536
1,742
6,126
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
7
0 / 5 / 0
4,614
461
4,244
6,243
2,000
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
TheScairp
Chaac
10
2 / 2 / 3
5,892
589
5,817
6,975
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
UZeaper
Merlin
9
0 / 2 / 3
5,207
521
3,526
4,770
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 2 / 0
4,743
474
1,831
4,279
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
murderant12
Jing Wei
5
0 / 3 / 0
3,821
382
689
3,576
553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
4
5
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
5
0
0
W
Chaac
Czdb
Chaac
5
0
1
5.5
W
2
2
1
1.25
W
Xbalanque
Maw
Xbalanque
5
1
1
5.5
W
Athena
0
1
6
3
L
Chaac
TheScairp
Chaac
2
2
3
1.75
W
Hou Yi
UL Husky
Hou Yi
2
1
3
3.5
L
Merlin
UZeaper
Merlin
0
2
3
0.75
L
2
2
0
1
L
Jing Wei
murderant12
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,331
Damage
16,107
29,741
Taken
25,843
12,291
Mitigated
8,493
11,117
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,244
617
0
965
6,243
2,000
52
626
5,336
20,015
0
W
Chaac
Czdb
Chaac
5,050
1,566
0
3,565
6,403
3,821
323
3,279
3,124
0
37,803
W
4,473
1,726
0
3,777
6,977
2,382
0
2,559
4,418
20,045
0
W
Xbalanque
Maw
Xbalanque
4,932
2,924
0
1,635
4,282
1,127
1,992
0
4,282
0
43,059
W
Athena
2,134
537
0
1,880
5,953
3,346
291
1,149
4,804
8,064
0
L
Chaac
TheScairp
Chaac
5,817
2,537
0
2,432
6,975
3,257
0
1,661
5,314
0
34,573
W
Hou Yi
UL Husky
Hou Yi
1,742
1,047
0
260
6,126
1,615
0
783
5,343
0
18,469
L
Merlin
UZeaper
Merlin
3,526
114
0
942
4,770
1,515
0
2,491
2,279
27,723
0
L
1,831
610
0
1,666
4,279
1,168
0
1,567
2,687
0
9,408
L
Jing Wei
murderant12
Jing Wei
689
603
0
350
3,576
553
0
262
3,314
0
4,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
24,277
256
Minions Killed
194
0
Camps Cleared
0
895,773
Distance Traveled
871,190
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,614
461
35
4
0
166,014
0
W
Chaac
6,822
682
81
8
0
195,599
2
W
Freya
5,471
547
35
4
0
148,468
0
W
Xbalanque
7,096
710
89
9
0
170,087
0
W
Athena
5,318
532
16
2
0
199,747
3
L
Chaac
5,892
589
75
8
0
179,359
2
W
Hou Yi
5,364
536
35
4
0
181,872
0
L
Merlin
5,207
521
47
5
0
183,129
1
L
Pele
4,743
474
21
2
0
170,489
1
L
Jing Wei
3,821
382
16
2
0
172,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role