Player Matchup

Merlin
Merlin
Gunnerman
Merlin
Level 29
God Stats
1W - 0L
1,291 SR
Queue Stats
10W - 10L
1,529 Elo+
Party 1
Hachiman
Hachiman
JABpunch
Hachiman
Level 20
God Stats
2W - 0L
1,701 SR
Queue Stats
4W - 0L
1,766 Elo+
Party 1
Chang'e
Chang'e
Konkster
Chang'e
Level 25
God Stats
5W - 1L
1,538 SR
Queue Stats
5W - 1L
1,639 Elo+
Party 1
Sobek
Sobek
NostalgicNeander
Sobek
Level 8
God Stats
4W - 0L
1,645 SR
Queue Stats
4W - 0L
1,766 Elo+
Party 1
Odin
Odin
RemytheDog
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,603 Elo+
Party 1
Team Averages
Level 18
1,535 SR
1,661 Elo+

VS

Team Averages
Level 18
1,477 SR
1,531 Elo+
Artemis
Artemis
GhettoMouse
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 173L
1,503 Elo+
Solo
Set
Set
HiddenMisstt
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,479 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Roaringtigerss
Kumbhakarna
Level 15
God Stats
0W - 3L
1,523 SR
Queue Stats
56W - 53L
1,591 Elo+
Solo
Chernobog
Chernobog
XeeKo0
Chernobog
Level 8
God Stats
3W - 4L
1,469 SR
Queue Stats
39W - 37L
1,446 Elo+
Solo
Persephone
Persephone
dustyEYESS
Persephone
Level 28
God Stats
0W - 2L
1,394 SR
Queue Stats
22W - 15L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gunnerman
Merlin
15
8 / 2 / 4
10,117
532
18,124
9,217
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
JABpunch
Hachiman
15
7 / 4 / 10
10,357
545
15,119
14,756
4,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Konkster
Chang'e
16
5 / 3 / 3
10,482
552
11,385
13,633
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 7
9,783
515
5,715
15,053
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 5
8,764
461
3,169
14,159
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GhettoMouse
Artemis
16
7 / 9 / 2
9,982
525
13,936
20,195
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 6 / 3
9,019
475
6,354
18,486
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Roaringtigerss
Kumbhakarna
7
1 / 5 / 3
6,502
342
1,147
12,275
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
XeeKo0
Chernobog
13
2 / 4 / 3
8,477
446
6,686
13,268
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
dustyEYESS
Persephone
12
0 / 3 / 5
7,461
393
2,482
6,103
1,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
27
Kills
15
16
Deaths
27
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
GhettoMouse
Artemis
7
9
2
0.89
W
Merlin
Gunnerman
Merlin
8
2
4
5
L
5
6
3
1.08
W
Hachiman
JABpunch
Hachiman
7
4
10
3
W
Chang'e
Konkster
Chang'e
5
3
3
2.17
W
6
2
7
4.75
W
1
5
5
0.7
L
Kumbhakarna
Roaringtigerss
Kumbhakarna
1
5
3
0.5
L
Chernobog
XeeKo0
Chernobog
2
4
3
0.88
L
Persephone
dustyEYESS
Persephone
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,512
Damage
30,605
66,818
Taken
70,327
34,621
Mitigated
25,250
18,833
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GhettoMouse
Artemis
13,936
6,589
0
6,739
20,195
7,271
770
5,706
14,287
0
59,264
W
Merlin
Gunnerman
Merlin
18,124
1,124
0
500
9,217
3,572
1,998
1,937
7,280
49,060
0
L
6,354
3,221
0
5,270
18,486
6,844
576
7,245
10,769
0
52,322
W
Hachiman
JABpunch
Hachiman
15,119
12,379
0
3,932
14,756
4,852
2,976
721
14,035
0
48,988
W
Chang'e
Konkster
Chang'e
11,385
1,260
3,034
5,840
13,633
5,848
3,030
75
13,558
55,839
0
W
5,715
946
0
2,548
15,053
15,439
1,715
820
12,209
16,669
0
W
3,169
1,934
0
2,979
14,159
4,910
406
76
13,348
92
42,726
L
Kumbhakarna
Roaringtigerss
Kumbhakarna
1,147
141
0
282
12,275
4,785
0
6,453
5,592
9,768
0
L
Chernobog
XeeKo0
Chernobog
6,686
3,953
0
2,566
13,268
4,626
148
9,467
3,183
0
42,443
L
Persephone
dustyEYESS
Persephone
2,482
278
0
209
6,103
1,724
0
4,589
1,180
16,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,503
Gold Earned
41,441
329
Minions Killed
311
0
Camps Cleared
0
1,673,694
Distance Traveled
1,352,279
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,982
525
85
4
0
250,927
0
W
Merlin
10,117
532
58
3
0
314,049
0
L
Set
9,019
475
87
5
0
326,014
2
W
Hachiman
10,357
545
65
3
0
312,008
3
W
Chang'e
10,482
552
116
6
0
337,872
0
W
Sobek
9,783
515
20
1
0
382,413
6
W
Odin
8,764
461
70
4
0
327,352
2
L
Kumbhakarna
6,502
342
10
1
0
201,758
0
L
Chernobog
8,477
446
93
5
0
246,972
0
L
Persephone
7,461
393
36
2
0
326,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role