Player Matchup

Zeus
Zeus
IchipwnOK
Zeus
Level 28
God Stats
4W - 1L
1,594 SR
Queue Stats
22W - 9L
1,731 Elo+
Party 1
Anhur
Anhur
gabegun
Anhur
Level 140
God Stats
4W - 2L
1,610 SR
Queue Stats
13W - 9L
1,715 Elo+
Party 1
Sobek
Sobek
hogiehazard
Sobek
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 15L
1,711 Elo+
Party 1
Team Averages
Level 90
1,568 SR
1,719 Elo+

VS

Team Averages
Level 43
1,666 SR
1,381 Elo+
Fenrir
Fenrir
Deadsleep
Fenrir
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,322 Elo+
Party 2
Kuzenbo
Kuzenbo
Flarkeonn
Kuzenbo
Level 11
God Stats
0W - 1L
1,743 SR
Queue Stats
7W - 14L
1,187 Elo+
Solo
Anubis
Anubis
raveknave
Anubis
Level 106
God Stats
5W - 2L
1,756 SR
Queue Stats
113W - 87L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 2 / 9
9,269
772
12,532
6,632
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
gabegun
Anhur
13
8 / 2 / 8
9,559
797
8,792
10,450
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 15
10,000
833
6,948
14,534
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deadsleep
Fenrir
12
4 / 7 / 3
8,968
747
7,863
11,608
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Flarkeonn
Kuzenbo
10
0 / 6 / 4
6,825
569
4,873
13,187
10,631
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
raveknave
Anubis
12
3 / 6 / 3
8,199
683
7,146
8,970
3,913
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
7
7
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Deadsleep
Fenrir
4
7
3
0.79
L
Kuzenbo
Flarkeonn
Kuzenbo
0
6
4
0.33
W
Zeus
7
2
9
5.75
W
Anhur
gabegun
Anhur
8
2
8
6
W
4
3
15
3.83
L
Anubis
raveknave
Anubis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,272
Damage
19,882
31,616
Taken
33,765
19,177
Mitigated
18,673
8,532
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Deadsleep
Fenrir
7,863
1,612
0
2,239
11,608
4,129
0
7,114
4,494
0
22,156
L
Kuzenbo
Flarkeonn
Kuzenbo
4,873
1,202
0
1,415
13,187
10,631
202
6,871
6,316
11,500
0
W
Zeus
12,532
1,467
0
0
6,632
2,045
190
3,419
3,213
30,718
0
W
Anhur
gabegun
Anhur
8,792
5,172
0
5,162
10,450
3,255
1,305
4,524
5,926
0
48,402
W
6,948
1,089
0
3,370
14,534
13,877
192
4,109
10,425
18,645
0
L
Anubis
raveknave
Anubis
7,146
110
0
952
8,970
3,913
0
5,535
3,435
31,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
23,992
161
Minions Killed
79
0
Camps Cleared
0
595,910
Distance Traveled
594,730
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,968
747
30
3
0
216,713
0
L
Kuzenbo
6,825
569
6
1
0
197,869
3
W
Zeus
9,269
772
46
4
0
207,447
0
W
Anhur
9,559
797
92
8
0
174,083
2
W
Sobek
10,000
833
23
2
0
214,380
1
L
Anubis
8,199
683
43
4
0
180,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role