Player Matchup

Danzaburou
Danzaburou
IMJASONGAMINGXD
Danzaburou
Level 125
God Stats
5W - 10L
1,630 SR
Queue Stats
261W - 230L
1,597 Elo+
Party 2
Sobek
Sobek
ggman43
Sobek
Level 102
God Stats
1W - 0L
1,871 SR
Queue Stats
9W - 12L
1,541 Elo+
Solo
Neith
Neith
xxSNIPERLEGEND1
Neith
Level 109
God Stats
2W - 3L
1,671 SR
Queue Stats
269W - 247L
1,640 Elo+
Party 2
Team Averages
Level 112
1,724 SR
1,593 Elo+

VS

Team Averages
Level 142
1,436 SR
1,307 Elo+
Chaac
Chaac
Pro100Mult
Chaac
Level 128
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 17L
1,153 Elo+
Party 1
Ullr
Ullr
dartAndrey53
Ullr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Party 1
Discordia
Discordia
likala03
Discordia
Level 153
God Stats
1W - 3L
1,105 SR
Queue Stats
18W - 12L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IMJASONGAMINGXD
Danzaburou
14
2 / 9 / 5
12,555
628
9,847
21,181
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
ggman43
Sobek
17
3 / 6 / 8
13,723
686
15,496
21,561
25,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 5 / 4
14,598
730
22,971
24,125
10,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
11 / 4 / 6
13,545
677
23,445
27,735
29,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 4 / 13
12,344
617
10,152
14,612
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
likala03
Discordia
16
6 / 4 / 11
13,242
662
21,083
16,077
6,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
12
Kills
20
20
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IMJASONGAMINGXD
Danzaburou
2
9
5
0.5
L
Chaac
11
4
6
3.5
L
3
4
13
2.38
W
Sobek
ggman43
Sobek
3
6
8
1.17
L
Discordia
likala03
Discordia
6
4
11
2.88
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,314
Damage
54,680
66,867
Taken
58,424
44,750
Mitigated
42,864
18,665
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IMJASONGAMINGXD
Danzaburou
9,847
5,129
0
2,862
21,181
8,546
1,200
6,416
14,540
0
35,295
L
Chaac
23,445
3,434
0
10,678
27,735
29,791
0
7,829
19,906
0
56,454
L
10,152
2,566
1,150
4,513
14,612
6,179
0
3,491
11,121
0
50,604
W
Sobek
ggman43
Sobek
15,496
1,033
0
6,451
21,561
25,608
274
4,104
17,032
49,010
0
L
Discordia
likala03
Discordia
21,083
269
0
6,017
16,077
6,894
0
4,228
11,849
62,718
0
W
22,971
10,275
0
9,352
24,125
10,596
2,384
10,877
12,973
0
104,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
39,131
215
Minions Killed
205
0
Camps Cleared
0
1,011,862
Distance Traveled
1,079,164
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,555
628
41
2
0
292,910
1
L
Chaac
13,545
677
52
3
0
375,747
7
L
Ullr
12,344
617
69
3
0
352,797
0
W
Sobek
13,723
686
49
2
0
384,724
0
L
Discordia
13,242
662
84
4
0
350,620
0
W
Neith
14,598
730
125
6
0
334,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role