Player Matchup

Hercules
Hercules
KronosGer
Hercules
Level 48
God Stats
3W - 5L
1,592 SR
Queue Stats
63W - 233L
1,241 Elo+
Solo
Loki
Loki
RamirezHUN
Loki
Level 118
God Stats
15W - 5L
1,636 SR
Queue Stats
319W - 293L
1,563 Elo+
Solo
Xbalanque
Xbalanque
Renpei
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
arlekin98
Scylla
Level 121
God Stats
1W - 2L
1,556 SR
Queue Stats
7W - 4L
1,616 Elo+
Party 1
Sobek
Sobek
xKoxux
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,617 Elo+
Party 1
Team Averages
Level 108
1,557 SR
1,507 Elo+

VS

Team Averages
Level 92
1,515 SR
1,468 Elo+
Sun Wukong
Sun Wukong
CipäCyceWadowice
Sun Wukong
Level 82
God Stats
49W - 43L
1,550 SR
Queue Stats
242W - 218L
1,465 Elo+
Solo
Anubis
Anubis
KisielBananowy
Anubis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Niubus
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PandiRu
Hun Batz
Level 109
God Stats
3W - 1L
1,514 SR
Queue Stats
120W - 101L
1,493 Elo+
Solo
Jing Wei
Jing Wei
ThêDârkKnîght
Jing Wei
Level 52
God Stats
3W - 5L
1,512 SR
Queue Stats
295W - 361L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KronosGer
Hercules
8
0 / 6 / 0
4,916
447
1,997
10,155
3,449
9
0 / 1 / 1
5,590
508
1,868
4,510
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Renpei
Xbalanque
11
2 / 0 / 0
6,182
562
6,182
5,005
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
arlekin98
Scylla
12
0 / 0 / 0
6,069
552
3,260
3,201
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
xKoxux
Sobek
7
0 / 0 / 0
5,123
466
2,165
4,559
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
12
4 / 1 / 1
7,393
672
5,295
7,089
2,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 0
6,819
620
2,685
3,782
1,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Niubus
Sobek
9
0 / 0 / 1
5,827
530
1,197
7,468
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
PandiRu
Hun Batz
12
1 / 0 / 0
6,731
612
2,540
4,716
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 1
5,415
492
2,349
6,647
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
4
1
1
4.5
W
1
0
0
1
L
Hercules
KronosGer
Hercules
0
6
0
0
W
Sobek
Niubus
Sobek
0
0
1
0.5
W
Hun Batz
PandiRu
Hun Batz
1
0
0
1
L
0
1
1
0.5
L
Xbalanque
Renpei
Xbalanque
2
0
0
2
W
0
1
1
0.5
L
Scylla
arlekin98
Scylla
0
0
0
0
L
Sobek
xKoxux
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,472
Damage
14,066
27,430
Taken
29,702
9,271
Mitigated
12,083
10,713
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
5,295
1,540
0
2,822
7,089
2,974
1,118
0
7,089
0
40,718
W
2,685
225
0
2,072
3,782
1,883
517
2,388
1,254
46,005
0
L
Hercules
KronosGer
Hercules
1,997
715
0
2,042
10,155
3,449
0
498
9,657
0
14,628
W
Sobek
Niubus
Sobek
1,197
66
0
4,738
7,468
4,136
0
2,232
5,160
16,110
0
W
Hun Batz
PandiRu
Hun Batz
2,540
497
0
420
4,716
1,427
0
121
4,595
0
48,199
L
1,868
421
0
2,463
4,510
1,265
0
376
4,134
0
28,970
L
Xbalanque
Renpei
Xbalanque
6,182
2,664
0
2,517
5,005
1,422
0
517
4,488
0
37,705
W
2,349
1,490
0
2,125
6,647
1,663
0
468
6,179
0
21,415
L
Scylla
arlekin98
Scylla
3,260
342
0
1,847
3,201
734
0
1,301
1,900
45,290
0
L
Sobek
xKoxux
Sobek
2,165
132
0
1,844
4,559
2,401
0
1,190
3,369
8,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
32,185
273
Minions Killed
357
0
Camps Cleared
0
1,052,124
Distance Traveled
1,090,411
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,393
672
81
7
0
200,931
2
W
Anubis
6,819
620
104
9
0
207,813
5
L
Hercules
4,916
447
32
3
0
160,228
0
W
Sobek
5,827
530
18
2
0
220,009
0
W
Hun Batz
6,731
612
94
9
0
256,799
10
L
Loki
5,590
508
62
6
0
231,046
0
L
Xbalanque
6,182
562
75
7
0
206,383
3
W
Jing Wei
5,415
492
60
5
0
204,859
2
L
Scylla
6,069
552
95
9
0
219,690
6
L
Sobek
5,123
466
9
1
0
234,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role