Player Matchup

Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
LP Cranks
Tyr
Diamond V
Level 126
God Stats
1W - 4L
1,378 SR
Queue Stats
76W - 77L
1,918 MMR
Solo
Merlin
Merlin
Platinum III
Ste4lth Snippzz
Merlin
Platinum III
Level 148
God Stats
4W - 5L
1,775 SR
Queue Stats
390W - 399L
1,906 MMR
Solo
Set
Set
Diamond V
Ultimtrix_
Set
Diamond V
Level 127
God Stats
0W - 1L
1,267 SR
Queue Stats
469W - 463L
1,965 MMR
Solo
Cthulhu
Cthulhu
Platinum V
nuttyno
Cthulhu
Platinum V
Level 114
God Stats
1W - 3L
1,619 SR
Queue Stats
259W - 245L
1,923 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,508 SR
1,842 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,715 SR
1,937 MMR
Ymir
Ymir
Platinum V
FingerBlasta655
Ymir
Platinum V
Level 126
God Stats
8W - 3L
1,846 SR
Queue Stats
93W - 81L
1,867 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Kylegardner987
Ah Muzen Cab
Diamond V
Level 148
God Stats
30W - 24L
1,909 SR
Queue Stats
413W - 406L
1,971 MMR
Solo
Xbalanque
Xbalanque
Diamond V
edudivince
Xbalanque
Diamond V
Level 149
God Stats
25W - 22L
1,471 SR
Queue Stats
459W - 446L
1,961 MMR
Solo
Poseidon
Poseidon
Platinum I
iRourkey
Poseidon
Platinum I
Level 121
God Stats
35W - 23L
1,727 SR
Queue Stats
651W - 644L
1,948 MMR
Solo
Loki
Loki
Platinum I
wwamk
Loki
Platinum I
Level 128
God Stats
27W - 33L
1,623 SR
Queue Stats
378W - 358L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
7 / 3 / 4
13,380
558
13,100
20,114
10,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 3 / 1
12,740
531
6,840
17,909
14,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 5
11,105
463
8,185
13,026
5,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 3
11,881
495
10,314
16,661
11,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
nuttyno
Cthulhu
14
1 / 5 / 6
9,948
415
10,607
19,721
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
DanzaburouTsukuyomiScyllaApolloJanus

VS

Bans
Guan YuTiamatNemesisPersephoneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
12,076
503
7,195
21,326
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Kylegardner987
Ah Muzen Cab
20
5 / 1 / 8
14,731
614
16,107
13,668
6,989
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
edudivince
Xbalanque
20
1 / 7 / 2
13,544
564
13,865
18,692
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
iRourkey
Poseidon
20
8 / 1 / 6
15,144
631
14,409
11,054
4,225
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
wwamk
Loki
20
4 / 3 / 5
14,608
609
14,429
15,746
12,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
17
Kills
20
20
Deaths
17
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
7
3
4
3
W
2
5
9
1.3
W
Ah Muzen Cab
Kylegardner987
Ah Muzen Cab
5
1
8
9
L
3
3
1
1.17
L
1
4
5
0.88
L
5
5
3
1.3
W
Xbalanque
edudivince
Xbalanque
1
7
2
0.29
W
Poseidon
iRourkey
Poseidon
8
1
6
11
L
Cthulhu
nuttyno
Cthulhu
1
5
6
0.8
W
Loki
wwamk
Loki
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,046
Damage
66,005
87,431
Taken
80,486
60,858
Mitigated
49,248
21,499
Healing
30,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
13,100
10,368
0
5,231
20,114
10,990
0
4,567
15,467
0
115,557
W
7,195
1,198
0
4,988
21,326
18,282
126
9,383
11,943
38,522
0
W
Ah Muzen Cab
Kylegardner987
Ah Muzen Cab
16,107
7,631
0
8,031
13,668
6,989
3,296
5,762
7,906
0
139,398
L
6,840
907
0
6,946
17,909
14,774
0
2,908
15,001
0
95,774
L
8,185
104
0
1,905
13,026
5,351
0
2,678
10,348
83,309
0
L
10,314
3,847
0
4,999
16,661
11,393
0
2,994
13,667
0
93,650
W
Xbalanque
edudivince
Xbalanque
13,865
8,896
0
6,137
18,692
6,790
6,558
2,057
16,635
0
117,311
W
Poseidon
iRourkey
Poseidon
14,409
2,286
770
6,447
11,054
4,225
1,022
2,880
8,174
123,570
0
L
Cthulhu
nuttyno
Cthulhu
10,607
422
0
2,418
19,721
18,350
0
8,359
11,236
42,285
0
W
Loki
wwamk
Loki
14,429
2,922
0
4,103
15,746
12,962
804
1,060
14,686
0
104,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,054
Gold Earned
70,103
825
Minions Killed
809
0
Camps Cleared
0
2,267,269
Distance Traveled
2,330,898
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,380
558
201
8
0
446,643
0
W
Ymir
12,076
503
53
2
0
451,837
9
W
Ah Muzen Cab
14,731
614
212
9
0
467,655
10
L
Tyr
12,740
531
209
9
0
510,316
5
L
Merlin
11,105
463
190
8
0
406,042
6
L
Set
11,881
495
149
6
0
468,902
5
W
Xbalanque
13,544
564
175
7
0
395,604
6
W
Poseidon
15,144
631
197
8
0
508,222
7
L
Cthulhu
9,948
415
76
3
0
435,366
7
W
Loki
14,608
609
172
7
0
507,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role