Player Matchup

Fenrir
Fenrir
Orro17
Fenrir
Level 20
God Stats
16W - 11L
1,637 SR
Queue Stats
29W - 26L
1,578 Elo+
Party 2
Nike
Nike
OxyDixFrance
Nike
Level 46
God Stats
0W - 5L
1,507 SR
Queue Stats
10W - 13L
1,563 Elo+
Party 2
Apollo
Apollo
ShaXsss
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
dilijin
Nu Wa
Level 31
God Stats
0W - 3L
1,477 SR
Queue Stats
23W - 24L
1,442 Elo+
Party 1
Chang'e
Chang'e
xLoVeTigerx
Chang'e
Level 38
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,459 SR
1,537 Elo+

VS

Team Averages
Level 60
1,572 SR
1,536 Elo+
Fafnir
Fafnir
Crabheade
Fafnir
Level 29
God Stats
37W - 13L
1,817 SR
Queue Stats
118W - 80L
1,611 Elo+
Party 4
Sun Wukong
Sun Wukong
Kevko47
Sun Wukong
Level 150
God Stats
7W - 4L
1,304 SR
Queue Stats
209W - 147L
1,612 Elo+
Party 4
Discordia
Discordia
Legindar
Discordia
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,404 Elo+
Party 3
Da Ji
Da Ji
tuman123
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,463 Elo+
Party 3
Anhur
Anhur
xExactly
Anhur
Level 54
God Stats
2W - 0L
1,737 SR
Queue Stats
86W - 54L
1,590 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Orro17
Fenrir
20
12 / 4 / 8
14,102
504
23,088
29,201
20,418
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 9 / 8
15,228
544
20,219
28,137
21,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
ShaXsss
Apollo
18
6 / 11 / 6
12,770
456
13,759
21,896
7,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
dilijin
Nu Wa
18
3 / 13 / 11
11,984
428
14,810
21,507
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
xLoVeTigerx
Chang'e
19
3 / 8 / 9
11,911
425
10,926
18,502
5,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crabheade
Fafnir
20
4 / 5 / 23
15,355
548
12,183
28,580
41,053
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Kevko47
Sun Wukong
20
17 / 4 / 7
16,273
581
30,048
34,817
35,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Legindar
Discordia
20
8 / 5 / 10
14,897
532
17,441
14,590
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
tuman123
Da Ji
19
3 / 13 / 3
13,813
493
10,090
26,635
11,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
xExactly
Anhur
20
13 / 3 / 10
16,849
602
24,323
21,668
13,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
98
28
Kills
45
45
Deaths
30
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Crabheade
Fafnir
4
5
23
3.1
W
Sun Wukong
Kevko47
Sun Wukong
17
4
7
5.13
W
Discordia
Legindar
Discordia
8
5
10
2.6
L
Fenrir
Orro17
Fenrir
12
4
8
4
L
4
9
8
0.89
L
Apollo
ShaXsss
Apollo
6
11
6
0.82
L
Nu Wa
dilijin
Nu Wa
3
13
11
0.65
W
Da Ji
tuman123
Da Ji
3
13
3
0.35
W
Anhur
xExactly
Anhur
13
3
10
6
L
Chang'e
xLoVeTigerx
Chang'e
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,802
Damage
94,085
119,243
Taken
126,290
62,309
Mitigated
107,829
23,532
Healing
32,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Crabheade
Fafnir
12,183
3,889
2,111
5,880
28,580
41,053
428
7,786
20,794
43,140
0
W
Sun Wukong
Kevko47
Sun Wukong
30,048
6,734
0
11,847
34,817
35,506
2,405
7,402
27,415
0
122,696
W
Discordia
Legindar
Discordia
17,441
1,048
0
486
14,590
5,884
1,669
4,265
10,325
88,572
0
L
Fenrir
Orro17
Fenrir
23,088
5,762
0
6,454
29,201
20,418
625
5,280
23,701
0
86,466
L
20,219
3,005
0
3,499
28,137
21,693
390
3,718
24,338
0
118,738
L
Apollo
ShaXsss
Apollo
13,759
9,751
231
876
21,896
7,680
2,294
5,986
15,824
0
58,367
L
Nu Wa
dilijin
Nu Wa
14,810
3,864
0
250
21,507
7,048
714
8,278
12,697
52,031
0
W
Da Ji
tuman123
Da Ji
10,090
2,919
0
4,927
26,635
11,601
1,638
1,944
24,691
0
87,984
W
Anhur
xExactly
Anhur
24,323
15,665
0
6,903
21,668
13,785
2,755
4,339
17,329
0
157,228
L
Chang'e
xLoVeTigerx
Chang'e
10,926
424
6,277
5,945
18,502
5,470
811
5,361
13,059
51,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,995
Gold Earned
77,187
579
Minions Killed
710
0
Camps Cleared
0
2,382,189
Distance Traveled
2,300,774
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,355
548
55
2
0
504,996
0
W
Sun Wukong
16,273
581
175
6
0
507,316
0
W
Discordia
14,897
532
132
5
0
409,374
4
L
Fenrir
14,102
504
110
4
0
544,849
3
L
Nike
15,228
544
213
8
0
478,664
1
L
Apollo
12,770
456
103
4
0
436,949
0
L
Nu Wa
11,984
428
76
3
0
412,093
0
W
Da Ji
13,813
493
139
5
0
395,975
0
W
Anhur
16,849
602
209
7
0
483,113
0
L
Chang'e
11,911
425
77
3
0
509,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role