Player Matchup

Sol
Sol
Groozmoic
Sol
Level 28
God Stats
12W - 8L
1,283 SR
Queue Stats
67W - 79L
1,425 Elo+
Solo
Chronos
Chronos
JoshintoC
Chronos
Level 29
God Stats
7W - 7L
1,528 SR
Queue Stats
240W - 253L
1,536 Elo+
Party 3
Fafnir
Fafnir
Pletypus
Fafnir
Level 24
God Stats
2W - 2L
1,459 SR
Queue Stats
41W - 62L
1,336 Elo+
Solo
Loki
Loki
TerraFlame
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,526 Elo+
Party 3
Bellona
Bellona
Tzouvareiko
Bellona
Level 18
God Stats
14W - 8L
1,607 SR
Queue Stats
18W - 29L
1,343 Elo+
Solo
Team Averages
Level 25
1,476 SR
1,433 Elo+

VS

Team Averages
Level 32
1,500 SR
1,492 Elo+
Izanami
Izanami
FeelPack
Izanami
Level 28
God Stats
337W - 331L
1,533 SR
Queue Stats
401W - 412L
1,437 Elo+
Solo
Chernobog
Chernobog
Paromow
Chernobog
Level 27
God Stats
34W - 25L
1,531 SR
Queue Stats
84W - 91L
1,424 Elo+
Party 1
Thanatos
Thanatos
adrienlebinome
Thanatos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,614 Elo+
Party 2
Awilix
Awilix
arnaudlebinome
Awilix
Level 65
God Stats
16W - 5L
1,439 SR
Queue Stats
271W - 259L
1,560 Elo+
Party 2
Skadi
Skadi
kraiona
Skadi
Level 29
God Stats
35W - 42L
1,494 SR
Queue Stats
84W - 92L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
3,991
399
3,392
6,529
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
JoshintoC
Chronos
9
1 / 3 / 1
5,260
526
3,071
6,015
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Pletypus
Fafnir
8
1 / 4 / 0
5,054
505
2,029
7,571
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 0
5,278
528
1,608
5,795
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Tzouvareiko
Bellona
10
1 / 1 / 1
5,203
520
2,193
5,507
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelPack
Izanami
11
1 / 2 / 0
6,183
618
4,569
6,256
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Paromow
Chernobog
10
8 / 2 / 4
6,274
627
8,049
6,619
2,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
10
3 / 2 / 2
6,151
615
3,861
5,495
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 2
5,628
563
1,197
4,856
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
kraiona
Skadi
8
3 / 1 / 6
5,338
534
5,788
4,029
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
17
17
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
FeelPack
Izanami
1
2
0
0.5
L
0
6
0
0
L
Chronos
JoshintoC
Chronos
1
3
1
0.5
W
Chernobog
Paromow
Chernobog
8
2
4
5
L
Fafnir
Pletypus
Fafnir
1
4
0
0.25
L
2
3
0
0.67
L
Bellona
Tzouvareiko
Bellona
1
1
1
1.5
W
Thanatos
3
2
2
2
W
2
0
2
3
W
Skadi
kraiona
Skadi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
23,464
31,417
Taken
27,255
11,561
Mitigated
8,526
7,568
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FeelPack
Izanami
4,569
2,617
0
2,655
6,256
1,841
1,377
0
6,256
0
39,538
L
3,392
1,810
0
1,000
6,529
874
0
0
6,529
13,492
0
L
Chronos
JoshintoC
Chronos
3,071
671
0
1,403
6,015
1,304
0
0
6,015
21,303
0
W
Chernobog
Paromow
Chernobog
8,049
4,722
0
1,543
6,619
2,257
956
3,593
3,026
0
25,827
L
Fafnir
Pletypus
Fafnir
2,029
609
175
1,826
7,571
4,823
0
0
7,571
11,055
0
L
1,608
449
0
1,862
5,795
1,245
0
0
5,795
0
20,045
L
Bellona
Tzouvareiko
Bellona
2,193
791
0
1,302
5,507
3,315
292
0
5,507
0
17,712
W
Thanatos
3,861
853
0
4,173
5,495
1,718
0
2,101
3,152
0
26,124
W
1,197
521
294
2,882
4,856
1,321
0
334
4,482
0
23,170
W
Skadi
kraiona
Skadi
5,788
2,264
210
454
4,029
1,389
805
2,142
1,847
0
17,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
29,574
172
Minions Killed
270
0
Camps Cleared
0
902,500
Distance Traveled
934,096
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,183
618
93
9
0
144,461
1
L
Sol
3,991
399
30
3
0
175,698
2
L
Chronos
5,260
526
45
5
0
177,821
3
W
Chernobog
6,274
627
44
4
0
183,209
2
L
Fafnir
5,054
505
16
2
0
167,512
2
L
Loki
5,278
528
46
5
0
218,771
0
L
Bellona
5,203
520
35
4
0
162,698
3
W
Thanatos
6,151
615
52
5
0
196,871
1
W
Awilix
5,628
563
54
5
0
230,659
1
W
Skadi
5,338
534
27
3
0
178,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role