Player Matchup

Cupid
Cupid
GuldGraver
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Larsinator1
Sol
Level 22
God Stats
17W - 10L
1,634 SR
Queue Stats
139W - 132L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
Madpakken69
Aphrodite
Level 23
God Stats
2W - 1L
1,524 SR
Queue Stats
139W - 117L
1,567 Elo+
Party 1
Kali
Kali
brilleaben00
Kali
Level 19
God Stats
2W - 3L
1,188 SR
Queue Stats
109W - 90L
1,506 Elo+
Party 1
Osiris
Osiris
mogensen00
Osiris
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 31L
1,547 Elo+
Party 1
Team Averages
Level 21
1,469 SR
1,526 Elo+

VS

Team Averages
Level 14
1,518 SR
1,564 Elo+
Bakasura
Bakasura
ElCioconda
Bakasura
Level 17
God Stats
4W - 4L
1,275 SR
Queue Stats
39W - 42L
1,451 Elo+
Solo
Cupid
Cupid
Nileksa
Cupid
Level 6
God Stats
3W - 2L
1,657 SR
Queue Stats
14W - 8L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
SaltyBratwurst
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,563 Elo+
Party 2
Ares
Ares
TheAirKiller
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,519 Elo+
Solo
Merlin
Merlin
年轻人不讲武德哈
Merlin
Level 25
God Stats
2W - 2L
1,655 SR
Queue Stats
77W - 67L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
5 / 2 / 4
6,050
756
6,066
6,094
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 0
6,510
814
3,007
4,189
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Madpakken69
Aphrodite
9
2 / 1 / 7
5,943
743
2,319
5,283
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,498
562
383
3,628
824
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
mogensen00
Osiris
8
0 / 3 / 0
4,705
588
2,405
5,212
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElCioconda
Bakasura
9
3 / 2 / 1
5,218
652
2,913
7,361
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Nileksa
Cupid
7
1 / 1 / 2
4,581
573
2,992
3,875
860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
2 / 0 / 2
4,983
623
2,244
3,909
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 4 / 0
3,328
416
155
3,148
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
1 / 4 / 1
4,689
586
3,444
3,809
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
7
7
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ElCioconda
Bakasura
3
2
1
1.75
W
Cupid
5
2
4
3.5
W
4
0
0
4
W
Aphrodite
Madpakken69
Aphrodite
2
1
7
5.5
L
Cupid
Nileksa
Cupid
1
1
2
2
L
2
0
2
3
L
0
4
0
0
W
0
1
0
0
W
Osiris
mogensen00
Osiris
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,180
Damage
11,748
24,406
Taken
22,102
8,191
Mitigated
8,660
11,008
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ElCioconda
Bakasura
2,913
2,306
0
2,470
7,361
2,293
0
1,676
5,685
0
19,800
W
Cupid
6,066
3,410
323
1,706
6,094
1,780
2,324
1,232
4,688
0
24,355
W
3,007
1,104
0
2,253
4,189
1,209
2,292
1,257
2,706
32,959
0
W
Aphrodite
Madpakken69
Aphrodite
2,319
682
1,786
3,533
5,283
1,993
1,500
614
4,379
20,522
0
L
Cupid
Nileksa
Cupid
2,992
862
0
1,307
3,875
860
96
737
3,138
0
17,576
L
2,244
569
408
2,285
3,909
3,196
0
0
3,909
0
13,457
L
155
86
0
132
3,148
1,160
0
732
2,416
1,406
0
W
383
157
0
367
3,628
824
0
0
3,536
0
13,958
W
Osiris
mogensen00
Osiris
2,405
1,124
0
1,040
5,212
2,385
0
0
4,595
0
14,705
L
3,444
81
0
250
3,809
1,151
0
2,181
1,628
18,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
22,799
216
Minions Killed
151
0
Camps Cleared
0
723,180
Distance Traveled
663,796
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,218
652
58
7
0
142,592
0
W
Cupid
6,050
756
55
7
0
137,688
2
W
Sol
6,510
814
74
9
0
144,006
2
W
Aphrodite
5,943
743
26
3
0
149,971
0
L
Cupid
4,581
573
30
4
0
139,385
0
L
Guan Yu
4,983
623
22
3
0
141,984
1
L
Ares
3,328
416
1
0
0
73,974
0
W
Kali
4,498
562
28
4
0
158,681
0
W
Osiris
4,705
588
33
4
0
132,834
0
L
Merlin
4,689
586
40
5
0
165,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role