Player Matchup

Tsukuyomi
Tsukuyomi
ltachi_btw
Tsukuyomi
Level 126
God Stats
12W - 4L
1,505 SR
Queue Stats
152W - 74L
1,742 Elo+
Party 1
Athena
Athena
vDrumz-_-
Athena
Level 108
God Stats
13W - 3L
1,621 SR
Queue Stats
108W - 53L
1,751 Elo+
Party 1
Ra
Ra
zLgndz-_-
Ra
Level 109
God Stats
1W - 0L
1,739 SR
Queue Stats
54W - 22L
1,691 Elo+
Party 1
Team Averages
Level 114
1,622 SR
1,728 Elo+

VS

Team Averages
Level 112
1,558 SR
1,608 Elo+
Janus
Janus
BurlyPT
Janus
Level 109
God Stats
1W - 2L
1,405 SR
Queue Stats
19W - 17L
1,528 Elo+
Solo
Hercules
Hercules
Voracide59
Hercules
Level 87
God Stats
48W - 44L
1,634 SR
Queue Stats
343W - 319L
1,687 Elo+
Solo
Artemis
Artemis
m1i5c0h3al
Artemis
Level 140
God Stats
9W - 5L
1,635 SR
Queue Stats
132W - 126L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ltachi_btw
Tsukuyomi
17
4 / 4 / 6
13,445
640
15,346
19,263
16,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
vDrumz-_-
Athena
17
4 / 2 / 6
14,307
681
8,133
18,574
19,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 3 / 5
13,121
625
6,172
11,214
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BurlyPT
Janus
17
3 / 5 / 4
12,909
615
12,796
11,083
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Voracide59
Hercules
14
4 / 2 / 5
12,293
585
12,480
15,490
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
m1i5c0h3al
Artemis
15
2 / 6 / 5
11,998
571
11,225
13,599
5,534
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
9
9
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
BurlyPT
Janus
3
5
4
1
L
Hercules
Voracide59
Hercules
4
2
5
3.25
W
Tsukuyomi
ltachi_btw
Tsukuyomi
4
4
6
1.75
L
Artemis
m1i5c0h3al
Artemis
2
6
5
0.75
W
Athena
vDrumz-_-
Athena
4
2
6
3.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
36,501
49,051
Taken
40,172
42,180
Mitigated
22,437
18,386
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BurlyPT
Janus
12,796
583
0
1,094
11,083
4,112
73
3,395
7,406
83,819
0
L
Hercules
Voracide59
Hercules
12,480
3,695
0
5,462
15,490
12,791
0
5,605
9,177
0
27,141
W
Tsukuyomi
ltachi_btw
Tsukuyomi
15,346
3,899
0
6,481
19,263
16,824
811
5,004
13,785
0
83,883
L
Artemis
m1i5c0h3al
Artemis
11,225
3,448
0
2,136
13,599
5,534
1,189
4,726
8,448
0
55,962
W
Athena
vDrumz-_-
Athena
8,133
2,205
0
3,064
18,574
19,455
494
3,785
14,351
33,617
0
W
6,172
193
4,485
4,356
11,214
5,901
1,011
4,235
6,646
79,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
37,200
252
Minions Killed
252
0
Camps Cleared
0
1,226,076
Distance Traveled
1,075,893
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,909
615
157
7
0
356,702
2
L
Hercules
12,293
585
24
1
0
390,793
7
W
Tsukuyomi
13,445
640
92
4
0
423,243
6
L
Artemis
11,998
571
71
3
0
328,398
5
W
Athena
14,307
681
30
1
0
424,204
3
W
Ra
13,121
625
130
6
0
378,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role