Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BARATAYUDA
Ganesha
Level 83
God Stats
34W - 32L
1,403 SR
Queue Stats
149W - 152L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
HEAD__Sl-lOT
Baron Samedi
Level 29
God Stats
12W - 22L
1,351 SR
Queue Stats
101W - 135L
1,295 Elo+
Party 2
Cabrakan
Cabrakan
HPLM-
Cabrakan
Level 33
God Stats
4W - 6L
1,500 SR
Queue Stats
102W - 131L
1,350 Elo+
Party 2
Serqet
Serqet
ImBeta-Haze
Serqet
Level 107
God Stats
10W - 7L
1,257 SR
Queue Stats
292W - 279L
1,527 Elo+
Solo
Team Averages
Level 63
1,402 SR
1,424 Elo+

VS

Team Averages
Level 75
1,509 SR
1,476 Elo+
Olorun
Olorun
PENGUIN GAMING9
Olorun
Level 72
God Stats
3W - 8L
1,174 SR
Queue Stats
13W - 22L
1,375 Elo+
Solo
Osiris
Osiris
Purkaliciouss
Osiris
Level 66
God Stats
14W - 7L
1,569 SR
Queue Stats
166W - 221L
1,421 Elo+
Solo
Arachne
Arachne
Saikfe
Arachne
Level 86
God Stats
9W - 3L
1,497 SR
Queue Stats
516W - 516L
1,415 Elo+
Solo
Apollo
Apollo
Steezy888
Apollo
Level 104
God Stats
8W - 7L
1,815 SR
Queue Stats
282W - 211L
1,660 Elo+
Party 1
Geb
Geb
turnance
Geb
Level 47
God Stats
17W - 18L
1,489 SR
Queue Stats
119W - 125L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 0 / 1
7,124
475
3,795
5,089
1,912
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
BARATAYUDA
Ganesha
9
0 / 5 / 3
6,319
421
4,413
10,097
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
HEAD__Sl-lOT
Baron Samedi
13
0 / 0 / 1
7,132
475
3,559
5,414
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
HPLM-
Cabrakan
14
3 / 3 / 1
8,104
540
7,057
11,023
8,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
11
2 / 2 / 1
7,263
484
5,178
8,367
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,719
515
5,472
6,042
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 4
7,435
496
4,640
12,192
7,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Saikfe
Arachne
14
5 / 1 / 1
8,349
557
4,763
9,232
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Steezy888
Apollo
14
5 / 0 / 1
8,270
551
8,487
9,459
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 4
6,901
460
2,600
9,184
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
10
10
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
0
1
3.5
L
Ganesha
BARATAYUDA
Ganesha
0
5
3
0.3
L
Baron Samedi
HEAD__Sl-lOT
Baron Samedi
0
0
1
0.5
L
Cabrakan
HPLM-
Cabrakan
3
3
1
1.17
L
Serqet
2
2
1
1.25
W
0
1
0
0
W
0
4
4
0.5
W
Arachne
Saikfe
Arachne
5
1
1
5.5
W
Apollo
Steezy888
Apollo
5
0
1
5.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
25,962
39,990
Taken
46,109
22,808
Mitigated
20,772
10,842
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,795
1,339
0
435
5,089
1,912
0
670
4,419
0
37,268
L
Ganesha
BARATAYUDA
Ganesha
4,413
263
462
2,013
10,097
6,559
0
1,323
8,774
19,003
0
L
Baron Samedi
HEAD__Sl-lOT
Baron Samedi
3,559
352
68
177
5,414
2,204
285
4,164
1,250
36,387
0
L
Cabrakan
HPLM-
Cabrakan
7,057
911
0
4,020
11,023
8,213
305
453
10,570
49,620
0
L
Serqet
5,178
1,204
0
3,667
8,367
3,920
0
1,462
6,905
0
29,613
W
5,472
1,698
166
2,704
6,042
2,138
678
2,391
3,499
50,062
0
W
4,640
2,582
0
4,899
12,192
7,659
872
5,779
6,388
0
36,223
W
Arachne
Saikfe
Arachne
4,763
3,308
0
3,672
9,232
4,022
1,224
2,053
6,862
0
49,555
W
Apollo
Steezy888
Apollo
8,487
5,438
0
5,272
9,459
2,659
737
2,525
6,691
0
61,853
W
2,600
590
0
1,629
9,184
4,294
17
1,959
6,721
21,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
38,674
351
Minions Killed
436
0
Camps Cleared
0
1,356,187
Distance Traveled
1,429,412
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,124
475
64
4
0
291,429
3
L
Ganesha
6,319
421
15
1
0
255,517
1
L
Baron Samedi
7,132
475
87
6
0
271,722
0
L
Cabrakan
8,104
540
112
7
0
251,429
2
L
Serqet
7,263
484
73
5
0
286,090
2
W
Olorun
7,719
515
103
7
0
265,640
8
W
Osiris
7,435
496
76
5
0
265,333
2
W
Arachne
8,349
557
108
7
0
324,082
6
W
Apollo
8,270
551
110
7
0
290,614
6
W
Geb
6,901
460
39
3
0
283,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role