Player Matchup

King Arthur
King Arthur
AkrasiaCloudly
King Arthur
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 65L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
FIRUST
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Hachiman
Hachiman
Nihgalatuis
Hachiman
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 1
Ymir
Ymir
heiravtal
Ymir
Level 8
God Stats
1W - 1L
1,739 SR
Queue Stats
29W - 23L
1,604 Elo+
Solo
The Morrigan
The Morrigan
hung15155111
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,730 Elo+
Solo
Team Averages
Level 8
1,548 SR
1,537 Elo+

VS

Team Averages
Level 26
1,625 SR
1,536 Elo+
Fenrir
Fenrir
DieAbeasty
Fenrir
Level 27
God Stats
8W - 3L
1,615 SR
Queue Stats
244W - 201L
1,635 Elo+
Solo
King Arthur
King Arthur
ISCOLD
King Arthur
Level 23
God Stats
21W - 21L
1,582 SR
Queue Stats
325W - 337L
1,607 Elo+
Solo
Ares
Ares
ResCraven19
Ares
Level 24
God Stats
4W - 0L
1,757 SR
Queue Stats
122W - 110L
1,520 Elo+
Solo
Kukulkan
Kukulkan
batistuta644
Kukulkan
Level 27
God Stats
17W - 10L
1,668 SR
Queue Stats
82W - 74L
1,498 Elo+
Solo
Hachiman
Hachiman
panchupas-mariss
Hachiman
Level 27
God Stats
12W - 13L
1,500 SR
Queue Stats
123W - 144L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkrasiaCloudly
King Arthur
6
0 / 3 / 0
4,031
403
1,610
7,169
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Cthulhu
FIRUST
Cthulhu
6
0 / 2 / 0
3,767
377
2,103
5,575
1,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Nihgalatuis
Hachiman
6
0 / 5 / 0
4,379
438
2,401
5,685
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ymir
9
0 / 3 / 0
4,862
486
3,596
7,825
4,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
hung15155111
The Morrigan
6
0 / 6 / 0
4,188
419
1,871
4,773
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DieAbeasty
Fenrir
10
5 / 0 / 3
6,133
613
5,018
7,472
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
ISCOLD
King Arthur
12
3 / 0 / 2
6,541
654
3,533
5,403
2,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 0 / 2
5,425
543
3,609
5,958
2,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
batistuta644
Kukulkan
10
3 / 0 / 3
5,830
583
3,685
1,948
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
5 / 0 / 3
6,046
605
3,916
3,469
1,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
19
19
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AkrasiaCloudly
King Arthur
0
3
0
0
W
Fenrir
DieAbeasty
Fenrir
5
0
3
6.5
L
Cthulhu
FIRUST
Cthulhu
0
2
0
0
W
King Arthur
ISCOLD
King Arthur
3
0
2
4
L
Hachiman
Nihgalatuis
Hachiman
0
5
0
0
W
3
0
2
4
W
Kukulkan
batistuta644
Kukulkan
3
0
3
4.5
L
Ymir
0
3
0
0
L
The Morrigan
hung15155111
The Morrigan
0
6
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,581
Damage
19,761
31,027
Taken
24,250
11,322
Mitigated
8,588
6,229
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AkrasiaCloudly
King Arthur
1,610
684
0
1,712
7,169
2,250
0
1,110
5,932
0
12,186
W
Fenrir
DieAbeasty
Fenrir
5,018
2,587
0
5,291
7,472
2,339
0
2,107
5,317
0
24,637
L
Cthulhu
FIRUST
Cthulhu
2,103
354
0
1,650
5,575
1,750
0
1,702
3,873
5,694
0
W
King Arthur
ISCOLD
King Arthur
3,533
516
0
1,757
5,403
2,349
42
1,901
3,502
0
36,440
L
Hachiman
Nihgalatuis
Hachiman
2,401
1,447
0
735
5,685
1,411
0
1,580
4,105
0
13,439
W
3,609
456
285
2,530
5,958
2,236
285
1,021
4,937
19,432
0
W
Kukulkan
batistuta644
Kukulkan
3,685
603
0
335
1,948
616
553
1,204
638
25,502
0
L
Ymir
3,596
447
0
2,132
7,825
4,513
0
210
7,591
26,001
0
L
The Morrigan
hung15155111
The Morrigan
1,871
1,034
0
0
4,773
1,398
0
2,375
2,232
12,549
0
W
3,916
1,089
0
0
3,469
1,048
550
1,143
2,286
0
23,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,227
Gold Earned
29,975
133
Minions Killed
265
0
Camps Cleared
0
794,656
Distance Traveled
876,617
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,031
403
27
3
0
173,207
0
W
Fenrir
6,133
613
48
5
0
193,034
1
L
Cthulhu
3,767
377
7
1
0
152,825
0
W
King Arthur
6,541
654
79
8
0
169,036
3
L
Hachiman
4,379
438
27
3
0
152,268
0
W
Ares
5,425
543
32
3
0
174,354
1
W
Kukulkan
5,830
583
50
5
0
170,623
1
L
Ymir
4,862
486
48
5
0
151,894
2
L
The Morrigan
4,188
419
24
2
0
164,462
1
W
Hachiman
6,046
605
56
6
0
169,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role