Player Matchup

Izanami
Izanami
Annainator
Izanami
Level 65
God Stats
28W - 18L
1,676 SR
Queue Stats
174W - 86L
1,692 Elo+
Party 1
Chang'e
Chang'e
R3K7
Chang'e
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
124W - 40L
1,886 Elo+
Party 1
Cabrakan
Cabrakan
Smackbro
Cabrakan
Level 157
God Stats
17W - 4L
1,257 SR
Queue Stats
626W - 255L
1,677 Elo+
Party 1
Team Averages
Level 122
1,478 SR
1,751 Elo+

VS

Team Averages
Level 84
1,338 SR
1,510 Elo+
Ymir
Ymir
Aaidz
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,742 Elo+
Solo
Merlin
Merlin
Manickmuss
Merlin
Level 27
God Stats
0W - 2L
1,336 SR
Queue Stats
7W - 22L
1,301 Elo+
Solo
Thanatos
Thanatos
phoenixkingmofo
Thanatos
Level 119
God Stats
4W - 16L
1,179 SR
Queue Stats
114W - 142L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Annainator
Izanami
9
4 / 1 / 5
5,899
983
1,618
1,406
624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
R3K7
Chang'e
8
5 / 1 / 7
6,283
1,047
3,489
3,346
892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Smackbro
Cabrakan
9
4 / 1 / 7
5,994
999
3,621
4,647
3,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aaidz
Ymir
7
2 / 3 / 1
5,457
910
816
3,448
2,187
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Manickmuss
Merlin
5
0 / 3 / 0
4,110
685
735
2,079
609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
7
0 / 7 / 1
4,522
754
2,515
5,491
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aaidz
Ymir
2
3
1
0.83
W
Izanami
Annainator
Izanami
4
1
5
6.5
L
Merlin
Manickmuss
Merlin
0
3
0
0
W
Chang'e
R3K7
Chang'e
5
1
7
8.5
W
Cabrakan
Smackbro
Cabrakan
4
1
7
7.5
L
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,728
Damage
4,066
9,399
Taken
11,018
4,730
Mitigated
4,771
3,663
Healing
1,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aaidz
Ymir
816
0
0
20
3,448
2,187
0
2,169
1,279
3,465
0
W
Izanami
Annainator
Izanami
1,618
935
0
59
1,406
624
828
596
810
0
22,306
L
Merlin
Manickmuss
Merlin
735
275
0
0
2,079
609
0
805
1,274
3,946
0
W
Chang'e
R3K7
Chang'e
3,489
377
1,166
1,020
3,346
892
872
330
3,016
16,526
0
W
Cabrakan
Smackbro
Cabrakan
3,621
549
246
1,172
4,647
3,214
288
677
3,970
14,942
0
L
Thanatos
2,515
472
0
1,183
5,491
1,975
0
4,152
1,339
0
8,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,176
Gold Earned
14,089
96
Minions Killed
32
0
Camps Cleared
0
322,959
Distance Traveled
203,576
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,457
910
5
1
0
60,605
0
W
Izanami
5,899
983
49
8
0
93,286
2
L
Merlin
4,110
685
13
2
0
44,640
0
W
Chang'e
6,283
1,047
31
5
0
114,705
2
W
Cabrakan
5,994
999
16
3
0
114,968
0
L
Thanatos
4,522
754
14
2
0
98,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role