Player Matchup

Hera
Hera
Caio_carvalh
Hera
Level 26
God Stats
12W - 9L
1,515 SR
Queue Stats
212W - 212L
1,521 Elo+
Solo
Nu Wa
Nu Wa
KingZen-O56
Nu Wa
Level 27
God Stats
56W - 38L
1,729 SR
Queue Stats
172W - 177L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
Kinser585
Baba Yaga
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 160L
1,512 Elo+
Party 2
Tiamat
Tiamat
TachikawaKeii
Tiamat
Level 16
God Stats
25W - 30L
1,529 SR
Queue Stats
401W - 388L
1,552 Elo+
Solo
Cthulhu
Cthulhu
craziermicrobe3
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Team Averages
Level 40
1,555 SR
1,533 Elo+

VS

Team Averages
Level 42
1,592 SR
1,551 Elo+
Mulan
Mulan
Awbiie
Mulan
Level 26
God Stats
8W - 7L
1,647 SR
Queue Stats
77W - 59L
1,713 Elo+
Party 1
Fenrir
Fenrir
CrazyJak58
Fenrir
Level 10
God Stats
2W - 8L
1,415 SR
Queue Stats
8W - 25L
1,321 Elo+
Solo
Skadi
Skadi
awakenbeast4
Skadi
Level 25
God Stats
17W - 6L
1,618 SR
Queue Stats
110W - 117L
1,375 Elo+
Solo
Tiamat
Tiamat
leviathan182
Tiamat
Level 132
God Stats
14W - 16L
1,482 SR
Queue Stats
191W - 165L
1,692 Elo+
Party 1
Ganesha
Ganesha
taegann
Ganesha
Level 17
God Stats
12W - 9L
1,799 SR
Queue Stats
68W - 56L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 18
12,036
1,094
14,768
9,680
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 5 / 14
10,630
966
18,302
13,936
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Kinser585
Baba Yaga
17
7 / 3 / 14
11,804
1,073
13,642
10,245
7,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
14 / 0 / 11
13,467
1,224
16,400
7,656
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 1 / 16
10,681
971
8,469
9,215
8,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

242

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Awbiie
Mulan
16
3 / 10 / 2
10,449
950
7,408
20,731
19,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
CrazyJak58
Fenrir
16
1 / 7 / 3
9,784
889
3,746
13,744
5,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 6 / 3
9,465
860
6,687
10,384
3,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
17
6 / 6 / 4
11,343
1,031
23,960
17,634
14,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
taegann
Ganesha
17
0 / 2 / 5
9,763
888
4,676
16,608
14,784
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
31
Kills
11
11
Deaths
31
73
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
Awbiie
Mulan
3
10
2
0.4
W
6
2
18
7.5
L
Fenrir
CrazyJak58
Fenrir
1
7
3
0.36
W
2
5
14
1.8
W
Baba Yaga
Kinser585
Baba Yaga
7
3
14
4.67
W
14
0
11
19.5
L
1
6
3
0.42
W
2
1
16
10
L
Tiamat
6
6
4
1.33
L
Ganesha
taegann
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,581
Damage
46,477
50,732
Taken
79,101
33,162
Mitigated
57,686
7,039
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Awbiie
Mulan
7,408
1,540
0
2,649
20,731
19,480
0
16,862
3,443
0
32,131
W
14,768
2,856
282
1,204
9,680
3,876
0
6,724
2,632
31,021
0
L
Fenrir
CrazyJak58
Fenrir
3,746
1,018
0
126
13,744
5,329
0
12,258
1,082
0
16,006
W
18,302
5,782
0
1,437
13,936
6,210
0
9,024
4,460
31,286
0
W
Baba Yaga
Kinser585
Baba Yaga
13,642
566
270
2,042
10,245
7,053
0
4,541
5,473
29,643
0
W
16,400
497
0
1,730
7,656
7,024
0
3,893
3,606
33,198
0
L
6,687
2,855
0
1,505
10,384
3,989
0
9,654
582
0
23,894
W
8,469
989
74
0
9,215
8,999
0
3,343
5,563
17,116
0
L
Tiamat
23,960
1,423
0
2,910
17,634
14,104
0
15,817
1,439
49,901
0
L
Ganesha
taegann
Ganesha
4,676
473
0
0
16,608
14,784
0
15,066
974
13,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,618
Gold Earned
50,804
174
Minions Killed
184
7
Camps Cleared
3
1,015,602
Distance Traveled
911,820
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,449
950
69
6
1
174,994
0
W
Hera
12,036
1,094
37
3
1
208,095
1
L
Fenrir
9,784
889
32
3
1
208,114
0
W
Nu Wa
10,630
966
23
2
1
172,013
0
W
Baba Yaga
11,804
1,073
32
3
1
181,567
1
W
Tiamat
13,467
1,224
43
4
4
218,760
0
L
Skadi
9,465
860
24
2
0
84,130
0
W
Cthulhu
10,681
971
39
4
0
235,167
0
L
Tiamat
11,343
1,031
59
5
1
222,777
0
L
Ganesha
9,763
888
0
0
0
221,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role