Player Matchup

Ah Puch
Ah Puch
Gold IV
Kaneki Capalot
Ah Puch
Gold IV
Level 150
God Stats
42W - 44L
1,375 SR
Queue Stats
337W - 325L
1,531 MMR
Solo
Mulan
Mulan
Gold IV
Syze Aranav
Mulan
Gold IV
Level 129
God Stats
11W - 9L
1,546 SR
Queue Stats
125W - 123L
1,469 MMR
Party 2
Susano
Susano
Gold II
Syze Vicens
Susano
Gold II
Level 125
God Stats
27W - 23L
1,548 SR
Queue Stats
122W - 116L
1,602 MMR
Party 2
Ganesha
Ganesha
Silver II
THRESHprinceOBA
Ganesha
Silver II
Level 119
God Stats
2W - 1L
1,900 SR
Queue Stats
19W - 20L
1,530 MMR
Solo
Izanami
Izanami
Silver II
iKoniqs
Izanami
Silver II
Level 157
God Stats
12W - 9L
1,666 SR
Queue Stats
78W - 86L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,607 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,478 SR
1,535 MMR
Hou Yi
Hou Yi
Silver II
BigSlongCasper
Hou Yi
Silver II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,529 MMR
Party 1
King Arthur
King Arthur
Gold V
Jorvan17
King Arthur
Gold V
Level 128
God Stats
19W - 25L
1,398 SR
Queue Stats
105W - 110L
1,538 MMR
Solo
Sobek
Sobek
Silver II
KingDeathwish
Sobek
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,529 MMR
Party 1
Chang'e
Chang'e
Gold II
STWApollo
Chang'e
Gold II
Level 127
God Stats
21W - 16L
1,652 SR
Queue Stats
141W - 146L
1,635 MMR
Party 3
Erlang Shen
Erlang Shen
Silver I
gamefreak174
Erlang Shen
Silver I
Level 144
God Stats
0W - 1L
1,340 SR
Queue Stats
27W - 32L
1,444 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 11
13,702
596
17,214
11,041
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 8
13,298
578
21,087
21,947
22,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
20
13 / 5 / 11
14,628
636
20,942
19,177
9,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 4 / 19
12,251
533
10,083
18,678
20,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
iKoniqs
Izanami
20
10 / 2 / 6
13,588
591
16,335
16,215
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetNu WaScyllaTsukuyomiDanzaburou

VS

Bans
CthulhuCerberusApolloCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 1
9,564
416
8,245
20,117
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Jorvan17
King Arthur
17
5 / 6 / 4
11,678
508
12,031
23,488
25,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 7
10,017
436
4,456
25,566
26,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
STWApollo
Chang'e
17
6 / 7 / 6
11,068
481
15,782
18,861
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
gamefreak174
Erlang Shen
17
8 / 10 / 5
11,404
496
15,307
23,600
12,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
39
Kills
20
21
Deaths
39
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
King Arthur
Jorvan17
King Arthur
5
6
4
1.17
W
7
5
11
2.5
L
1
7
7
0.64
L
Chang'e
STWApollo
Chang'e
6
7
6
1.29
W
9
5
8
2.6
W
Susano
13
5
11
3.7
W
0
4
19
2.38
L
Erlang Shen
gamefreak174
Erlang Shen
8
10
5
1.05
W
Izanami
iKoniqs
Izanami
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,661
Damage
55,821
87,058
Taken
111,632
64,604
Mitigated
78,256
26,016
Healing
24,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,245
4,040
0
2,742
20,117
6,474
0
1,986
18,131
0
81,517
L
King Arthur
Jorvan17
King Arthur
12,031
1,135
0
5,200
23,488
25,347
60
6,282
17,206
0
64,647
W
17,214
947
0
3,638
11,041
4,503
2,481
3,341
7,512
86,694
0
L
4,456
515
0
7,081
25,566
26,170
0
6,334
19,232
25,976
0
L
Chang'e
STWApollo
Chang'e
15,782
1,361
1,715
5,060
18,861
7,512
147
6,333
12,528
53,993
0
W
21,087
2,023
0
6,139
21,947
22,947
1,342
5,037
16,746
0
84,628
W
Susano
20,942
5,915
0
6,318
19,177
9,595
744
6,103
12,744
0
102,410
W
10,083
982
0
2,874
18,678
20,856
783
5,454
12,906
29,535
0
L
Erlang Shen
gamefreak174
Erlang Shen
15,307
10,005
0
2,225
23,600
12,753
481
6,362
17,238
0
68,432
W
Izanami
iKoniqs
Izanami
16,335
11,285
0
7,047
16,215
6,703
4,659
2,432
13,705
0
122,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,467
Gold Earned
53,731
595
Minions Killed
495
0
Camps Cleared
0
2,193,862
Distance Traveled
2,012,281
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,564
416
132
6
0
361,181
2
L
King Arthur
11,678
508
131
6
0
382,792
0
W
Ah Puch
13,702
596
154
7
0
425,911
5
L
Sobek
10,017
436
33
1
0
460,686
11
L
Chang'e
11,068
481
107
5
0
407,786
4
W
Mulan
13,298
578
135
6
0
445,942
10
W
Susano
14,628
636
134
6
0
494,630
2
W
Ganesha
12,251
533
7
0
0
419,681
8
L
Erlang Shen
11,404
496
92
4
0
399,836
0
W
Izanami
13,588
591
165
7
0
407,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role