Player Matchup

Artemis
Artemis
Gold V
FallingTracer
Artemis
Gold V
Level 143
God Stats
1W - 0L
1,704 SR
Queue Stats
31W - 14L
1,601 MMR
Party 1
Hercules
Hercules
Bronze III
TheBiggestKahuna
Hercules
Bronze III
Level 156
God Stats
1W - 2L
1,617 SR
Queue Stats
33W - 15L
1,553 MMR
Party 1
Scylla
Scylla
Bronze III
XenoButtLips
Scylla
Bronze III
Level 66
God Stats
1W - 0L
1,819 SR
Queue Stats
4W - 0L
1,553 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,714 SR
1,569 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,490 SR
1,510 MMR
Geb
Geb
Gold I
MerteDeath
Geb
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
TheDreadedDaniel
Susano
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
dominicanalien
Ah Puch
Bronze III
Level 81
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 6L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
6 / 1 / 10
8,215
822
11,670
8,668
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 4 / 10
7,984
798
5,549
11,568
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
5 / 1 / 11
8,105
811
6,487
6,017
1,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothAphroditeRaGuan YuAchilles

VS

Bans
DanzaburouHe BoCu ChulainnSkadiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
7,682
768
5,250
11,498
6,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 4
6,895
690
5,165
8,994
5,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 7 / 4
6,656
666
6,410
8,589
2,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
5
6
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
1
10
11
L
3
4
3
1.13
W
5
4
10
2.5
L
1
5
4
0.6
W
Scylla
5
1
11
10.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
16,825
26,253
Taken
29,081
12,095
Mitigated
14,880
9,473
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,670
7,368
0
4,098
8,668
3,067
1,342
3,282
5,386
0
37,558
L
5,250
606
171
722
11,498
6,784
0
1,091
10,232
12,318
0
W
5,549
1,483
0
3,894
11,568
7,169
146
4,703
6,865
0
13,314
L
5,165
1,262
62
398
8,994
5,579
0
2,966
5,928
0
18,214
W
Scylla
6,487
946
0
1,481
6,017
1,859
850
3,720
2,297
35,206
0
L
6,410
201
0
572
8,589
2,517
0
2,446
6,043
22,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
21,233
131
Minions Killed
63
0
Camps Cleared
0
497,733
Distance Traveled
503,236
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,215
822
65
7
0
155,627
2
L
Geb
7,682
768
6
1
0
190,422
4
W
Hercules
7,984
798
17
2
0
172,298
0
L
Susano
6,895
690
24
2
0
170,378
0
W
Scylla
8,105
811
49
5
0
169,808
1
L
Ah Puch
6,656
666
33
3
0
142,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role