Player Matchup

Amaterasu
Amaterasu
LegLipsLeg
Amaterasu
Level 26
God Stats
7W - 5L
1,668 SR
Queue Stats
130W - 143L
1,609 Elo+
Solo
Jing Wei
Jing Wei
Mythicaleo2
Jing Wei
Level 7
God Stats
2W - 1L
1,518 SR
Queue Stats
11W - 2L
1,647 Elo+
Party 2
Thanatos
Thanatos
SavageMaxumas
Thanatos
Level 159
God Stats
9W - 3L
1,632 SR
Queue Stats
104W - 67L
1,774 Elo+
Party 2
Merlin
Merlin
THEChrisRoberts
Merlin
Level 28
God Stats
20W - 9L
1,742 SR
Queue Stats
114W - 70L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
TrapAlotopp
Cthulhu
Level 22
God Stats
3W - 3L
1,302 SR
Queue Stats
88W - 58L
1,689 Elo+
Solo
Team Averages
Level 48
1,572 SR
1,666 Elo+

VS

Team Averages
Level 45
1,533 SR
1,637 Elo+
Athena
Athena
Grzzly59
Athena
Level 18
God Stats
5W - 4L
1,790 SR
Queue Stats
48W - 49L
1,699 Elo+
Solo
Bakasura
Bakasura
RiceFieldMF
Bakasura
Level 155
God Stats
11W - 7L
1,505 SR
Queue Stats
495W - 420L
1,648 Elo+
Party 1
Chang'e
Chang'e
caler1ley
Chang'e
Level 14
God Stats
6W - 1L
1,779 SR
Queue Stats
23W - 9L
1,869 Elo+
Party 1
Medusa
Medusa
iRIDEBICYCLES
Medusa
Level 8
God Stats
0W - 2L
1,092 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Apollo
Apollo
kangaroobich
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LegLipsLeg
Amaterasu
19
2 / 6 / 6
12,687
488
11,255
30,190
22,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Mythicaleo2
Jing Wei
20
4 / 5 / 13
15,295
588
14,445
20,287
8,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
SavageMaxumas
Thanatos
20
16 / 2 / 3
15,478
595
17,146
19,286
10,002
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 5 / 7
14,498
558
20,284
14,990
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TrapAlotopp
Cthulhu
20
11 / 7 / 12
14,906
573
19,946
28,735
34,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grzzly59
Athena
20
2 / 12 / 11
12,760
491
11,658
26,663
20,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
RiceFieldMF
Bakasura
20
12 / 4 / 7
16,654
641
22,182
24,064
12,797
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
caler1ley
Chang'e
20
6 / 7 / 4
13,407
516
9,943
22,167
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 10 / 4
9,819
378
5,362
13,846
4,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
20
5 / 7 / 5
14,912
574
19,828
22,678
8,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
40
Kills
25
25
Deaths
40
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
Grzzly59
Athena
2
12
11
0.63
W
Amaterasu
LegLipsLeg
Amaterasu
2
6
6
0.83
W
Jing Wei
Mythicaleo2
Jing Wei
4
5
13
2.1
L
Bakasura
RiceFieldMF
Bakasura
12
4
7
3.88
W
Thanatos
SavageMaxumas
Thanatos
16
2
3
8.75
W
7
5
7
2.1
W
Cthulhu
TrapAlotopp
Cthulhu
11
7
12
2.43
L
Chang'e
caler1ley
Chang'e
6
7
4
1.14
L
0
10
4
0.2
L
Apollo
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,076
Damage
68,973
113,488
Taken
109,418
81,799
Mitigated
54,026
42,862
Healing
28,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Grzzly59
Athena
11,658
3,234
0
2,166
26,663
20,081
0
7,436
18,827
68,455
0
W
Amaterasu
LegLipsLeg
Amaterasu
11,255
3,795
582
14,179
30,190
22,487
4,275
2,922
26,103
0
71,491
W
Jing Wei
Mythicaleo2
Jing Wei
14,445
11,589
0
470
20,287
8,615
4,315
5,189
14,158
0
123,542
L
Bakasura
RiceFieldMF
Bakasura
22,182
16,084
0
5,499
24,064
12,797
982
7,192
16,632
0
156,258
W
Thanatos
SavageMaxumas
Thanatos
17,146
6,307
0
20,535
19,286
10,002
1,565
2,738
16,058
0
107,802
W
20,284
212
0
2,582
14,990
6,628
236
3,509
11,061
90,982
0
W
Cthulhu
TrapAlotopp
Cthulhu
19,946
1,870
0
4,514
28,735
34,067
674
7,243
19,721
79,461
0
L
Chang'e
caler1ley
Chang'e
9,943
549
1,213
10,131
22,167
8,123
0
12,088
10,079
73,307
0
L
5,362
3,763
0
650
13,846
4,964
1,046
6,945
6,901
0
29,446
L
Apollo
19,828
15,640
0
8,489
22,678
8,061
542
7,297
15,381
0
108,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,864
Gold Earned
67,552
748
Minions Killed
663
0
Camps Cleared
0
2,446,490
Distance Traveled
2,414,266
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,760
491
100
4
0
476,303
3
W
Amaterasu
12,687
488
141
5
0
463,441
10
W
Jing Wei
15,295
588
192
7
0
507,271
4
L
Bakasura
16,654
641
231
9
0
619,920
2
W
Thanatos
15,478
595
160
6
0
566,277
1
W
Merlin
14,498
558
135
5
0
435,154
4
W
Cthulhu
14,906
573
120
5
0
474,347
1
L
Chang'e
13,407
516
112
4
0
425,638
0
L
Medusa
9,819
378
51
2
0
415,622
0
L
Apollo
14,912
574
169
7
0
476,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role