Player Matchup

Hercules
Hercules
Mgrocha03
Hercules
Level 129
God Stats
5W - 4L
1,550 SR
Queue Stats
25W - 33L
1,521 Elo+
Party 2
Anubis
Anubis
MiniPapa-BR
Anubis
Level 103
God Stats
5W - 3L
1,794 SR
Queue Stats
20W - 25L
1,505 Elo+
Party 2
Fenrir
Fenrir
caesilva
Fenrir
Level 120
God Stats
4W - 6L
1,547 SR
Queue Stats
21W - 24L
1,523 Elo+
Party 2
Team Averages
Level 117
1,630 SR
1,517 Elo+

VS

Team Averages
Level 92
1,465 SR
1,499 Elo+
Ne Zha
Ne Zha
Diego2014
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 291L
1,511 Elo+
Solo
Janus
Janus
PiNgA_dIuRnA654
Janus
Level 42
God Stats
5W - 8L
1,477 SR
Queue Stats
79W - 77L
1,490 Elo+
Party 1
Achilles
Achilles
TheArcangel24
Achilles
Level 109
God Stats
23W - 47L
1,418 SR
Queue Stats
625W - 649L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mgrocha03
Hercules
13
3 / 0 / 3
9,720
648
2,832
10,483
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
13
2 / 2 / 4
9,568
638
5,469
6,508
2,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
caesilva
Fenrir
12
2 / 0 / 5
9,960
664
5,668
8,061
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Diego2014
Ne Zha
12
0 / 5 / 2
8,479
565
6,330
7,248
2,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 1
8,869
591
4,896
3,979
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TheArcangel24
Achilles
9
1 / 1 / 1
8,415
561
3,689
7,141
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Diego2014
Ne Zha
0
5
2
0.2
W
Hercules
Mgrocha03
Hercules
3
0
3
4.5
W
Anubis
2
2
4
2
L
1
1
1
1.5
L
Achilles
TheArcangel24
Achilles
1
1
1
1.5
W
Fenrir
caesilva
Fenrir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,969
Damage
14,915
25,052
Taken
18,368
12,899
Mitigated
8,605
10,463
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Diego2014
Ne Zha
6,330
632
0
553
7,248
2,522
0
2,499
4,749
0
31,070
W
Hercules
Mgrocha03
Hercules
2,832
291
0
4,575
10,483
6,146
198
1,350
9,015
0
43,320
W
Anubis
5,469
37
108
3,166
6,508
2,290
1,164
1,273
5,101
50,698
0
L
4,896
298
0
375
3,979
1,218
138
1,261
2,718
42,427
0
L
Achilles
TheArcangel24
Achilles
3,689
993
0
1,334
7,141
4,865
0
1,807
5,334
0
21,513
W
Fenrir
caesilva
Fenrir
5,668
881
0
2,614
8,061
4,463
1,758
2,127
5,692
0
18,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
25,763
177
Minions Killed
162
0
Camps Cleared
0
801,687
Distance Traveled
810,024
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,479
565
44
3
0
293,125
4
W
Hercules
9,720
648
79
5
0
288,201
5
W
Anubis
9,568
638
72
5
0
234,216
2
L
Janus
8,869
591
85
6
0
273,736
0
L
Achilles
8,415
561
33
2
0
243,163
3
W
Fenrir
9,960
664
26
2
0
279,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role