Player Matchup

Zhong Kui
Zhong Kui
Doctor_Shikabane
Zhong Kui
Level 54
God Stats
3W - 1L
1,873 SR
Queue Stats
65W - 68L
1,440 Elo+
Party 2
Cerberus
Cerberus
Dolphnatter
Cerberus
Level 19
God Stats
17W - 15L
1,639 SR
Queue Stats
30W - 40L
1,442 Elo+
Party 2
Susano
Susano
FanOfCeiling
Susano
Level 15
God Stats
12W - 8L
1,824 SR
Queue Stats
392W - 277L
1,843 Elo+
Solo
Kukulkan
Kukulkan
IceShardSerpent
Kukulkan
Level 22
God Stats
30W - 35L
1,464 SR
Queue Stats
50W - 56L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
lunna-arin
Ah Puch
Level 16
God Stats
0W - 4L
1,338 SR
Queue Stats
181W - 202L
1,538 Elo+
Solo
Team Averages
Level 25
1,627 SR
1,531 Elo+

VS

Team Averages
Level 47
1,601 SR
1,730 Elo+
Da Ji
Da Ji
Rarmel
Da Ji
Level 8
God Stats
13W - 10L
1,500 SR
Queue Stats
492W - 163L
1,847 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TTG BreadWinner
Ah Muzen Cab
Level 48
God Stats
5W - 1L
1,601 SR
Queue Stats
64W - 54L
1,648 Elo+
Party 1
Janus
Janus
TTG NeverBroke
Janus
Level 10
God Stats
8W - 4L
1,587 SR
Queue Stats
21W - 10L
1,708 Elo+
Party 1
Athena
Athena
Tonee
Athena
Level 146
God Stats
13W - 3L
1,556 SR
Queue Stats
522W - 265L
1,674 Elo+
Party 3
Zeus
Zeus
Toxiclilnips
Zeus
Level 23
God Stats
12W - 4L
1,760 SR
Queue Stats
22W - 12L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
2 / 8 / 6
9,669
967
6,619
18,519
12,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Dolphnatter
Cerberus
15
1 / 8 / 5
9,390
939
6,477
17,727
8,631
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
15
5 / 4 / 3
10,363
1,036
10,604
10,322
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
1 / 10 / 6
9,143
914
4,858
16,370
6,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
lunna-arin
Ah Puch
15
1 / 3 / 7
9,466
947
8,120
7,666
2,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

111

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Rarmel
Da Ji
18
13 / 2 / 16
12,468
1,247
15,924
8,049
4,177
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
TTG BreadWinner
Ah Muzen Cab
17
5 / 2 / 13
10,262
1,026
6,969
6,552
2,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 15
10,518
1,052
12,783
4,183
1,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Tonee
Athena
18
3 / 2 / 23
11,168
1,117
10,688
14,784
15,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 3 / 17
11,741
1,174
20,050
6,806
1,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
10
Kills
33
33
Deaths
10
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
2
8
6
0.63
L
Cerberus
Dolphnatter
Cerberus
1
8
5
0.44
L
Susano
5
4
3
1.63
L
Kukulkan
1
10
6
0.4
W
Da Ji
Rarmel
Da Ji
13
2
16
10.5
W
Ah Muzen Cab
TTG BreadWinner
Ah Muzen Cab
5
2
13
5.75
W
2
1
15
9.5
W
Athena
Tonee
Athena
3
2
23
7.25
W
10
3
17
6.17
L
Ah Puch
lunna-arin
Ah Puch
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
66,414
70,604
Taken
40,374
34,275
Mitigated
25,256
3,610
Healing
1,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
6,619
1,000
351
1,840
18,519
12,966
0
10,834
7,685
20,914
0
L
Cerberus
Dolphnatter
Cerberus
6,477
266
408
834
17,727
8,631
0
12,369
5,358
18,424
0
L
Susano
10,604
3,388
0
0
10,322
3,905
0
6,507
3,815
0
23,276
L
Kukulkan
4,858
782
0
0
16,370
6,215
0
9,529
6,841
22,061
0
W
Da Ji
Rarmel
Da Ji
15,924
3,793
0
75
8,049
4,177
0
4,412
3,637
0
19,894
W
Ah Muzen Cab
TTG BreadWinner
Ah Muzen Cab
6,969
2,573
0
1,067
6,552
2,062
0
4,772
1,730
0
22,623
W
12,783
165
0
64
4,183
1,343
0
2,564
1,594
45,097
0
W
Athena
Tonee
Athena
10,688
2,221
0
0
14,784
15,676
0
9,077
5,480
18,902
0
W
20,050
527
0
0
6,806
1,998
0
4,843
1,859
37,065
0
L
Ah Puch
lunna-arin
Ah Puch
8,120
742
0
177
7,666
2,558
0
4,282
3,384
23,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
56,157
163
Minions Killed
178
4
Camps Cleared
10
752,278
Distance Traveled
952,123
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,669
967
17
2
2
155,500
0
L
Cerberus
9,390
939
34
3
0
146,102
3
L
Susano
10,363
1,036
29
3
1
161,088
0
L
Kukulkan
9,143
914
30
3
1
152,542
0
W
Da Ji
12,468
1,247
7
1
3
189,752
0
W
Ah Muzen Cab
10,262
1,026
30
3
5
200,144
0
W
Janus
10,518
1,052
83
8
1
200,135
0
W
Athena
11,168
1,117
18
2
1
190,367
2
W
Zeus
11,741
1,174
40
4
0
171,725
1
L
Ah Puch
9,466
947
53
5
0
137,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role