Player Matchup

Sobek
Sobek
HotfreshYams
Sobek
Level 82
God Stats
6W - 13L
1,448 SR
Queue Stats
659W - 622L
1,548 Elo+
Party 1
Hachiman
Hachiman
SpRaYz_IS_BACK
Hachiman
Level 143
God Stats
6W - 5L
1,763 SR
Queue Stats
762W - 755L
1,552 Elo+
Party 1
King Arthur
King Arthur
WOLF shot5687
King Arthur
Level 16
God Stats
7W - 5L
1,546 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Tiamat
Tiamat
WrongerMilk
Tiamat
Level 117
God Stats
0W - 2L
1,603 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Anubis
Anubis
blair252
Anubis
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 44L
1,629 Elo+
Party 1
Team Averages
Level 93
1,572 SR
1,541 Elo+

VS

Team Averages
Level 101
1,579 SR
1,523 Elo+
Sol
Sol
Andresira
Sol
Level 69
God Stats
7W - 1L
1,605 SR
Queue Stats
37W - 43L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Diablillo1510
Ne Zha
Level 88
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 2
Artemis
Artemis
Old_Man_Ronan
Artemis
Level 160
God Stats
13W - 10L
1,676 SR
Queue Stats
352W - 326L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
bydannyx09
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Odin
Odin
cokeshin
Odin
Level 160
God Stats
1W - 0L
1,648 SR
Queue Stats
10W - 11L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 9
10,545
1,055
6,352
16,250
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
16
5 / 2 / 5
10,910
1,091
15,673
9,007
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
WOLF shot5687
King Arthur
15
0 / 5 / 6
8,981
898
2,526
12,677
11,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
16
4 / 4 / 5
10,315
1,032
15,548
9,624
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
blair252
Anubis
16
2 / 6 / 6
9,785
979
10,451
12,912
7,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

194

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,772
977
8,335
7,325
2,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 4 / 13
9,508
951
6,915
11,960
4,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
16
3 / 2 / 10
9,938
994
11,351
6,699
2,970
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
bydannyx09
Zhong Kui
16
5 / 3 / 9
10,675
1,068
16,448
17,558
17,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
17
6 / 1 / 11
10,905
1,091
12,589
12,389
10,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
12
Kills
17
17
Deaths
12
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
1
4
13
1.88
L
1
0
9
5.5
W
Artemis
3
2
10
4
L
Hachiman
5
2
5
3.75
L
King Arthur
WOLF shot5687
King Arthur
0
5
6
0.6
L
Tiamat
4
4
5
1.63
L
Anubis
blair252
Anubis
2
6
6
0.83
W
Zhong Kui
bydannyx09
Zhong Kui
5
3
9
3.17
W
Odin
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,550
Damage
55,638
60,470
Taken
55,931
47,788
Mitigated
38,156
9,484
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,335
1,955
734
2,710
7,325
2,529
0
5,371
1,954
33,343
0
W
6,915
2,257
0
3,266
11,960
4,668
0
7,355
4,605
0
22,958
L
6,352
201
0
2,811
16,250
18,029
0
8,009
8,241
20,381
0
W
Artemis
11,351
4,568
0
465
6,699
2,970
0
2,622
4,077
0
23,426
L
Hachiman
15,673
10,042
0
2,359
9,007
3,932
0
5,068
3,939
0
38,233
L
King Arthur
WOLF shot5687
King Arthur
2,526
333
0
39
12,677
11,767
0
3,550
9,127
0
10,143
L
Tiamat
15,548
152
0
1,443
9,624
6,337
0
2,596
7,028
40,431
0
L
Anubis
blair252
Anubis
10,451
302
0
2,832
12,912
7,723
0
5,560
7,352
26,921
0
W
Zhong Kui
bydannyx09
Zhong Kui
16,448
1,246
0
7,604
17,558
17,479
0
9,462
8,096
38,865
0
W
Odin
12,589
3,430
0
1,255
12,389
10,510
0
7,541
4,848
0
26,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,536
Gold Earned
50,798
190
Minions Killed
214
9
Camps Cleared
6
890,682
Distance Traveled
984,865
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,772
977
66
7
0
174,610
3
W
Ne Zha
9,508
951
20
2
3
197,865
0
L
Sobek
10,545
1,055
29
3
1
197,206
0
W
Artemis
9,938
994
28
3
2
188,425
1
L
Hachiman
10,910
1,091
48
5
5
189,226
0
L
King Arthur
8,981
898
11
1
0
161,956
0
L
Tiamat
10,315
1,032
57
6
1
197,234
0
L
Anubis
9,785
979
45
5
2
145,060
0
W
Zhong Kui
10,675
1,068
65
7
0
203,850
0
W
Odin
10,905
1,091
35
4
1
220,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role