Player Matchup

King Arthur
King Arthur
Diego-09__
King Arthur
Level 117
God Stats
64W - 48L
1,733 SR
Queue Stats
742W - 600L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Laraneus
Tsukuyomi
Level 24
God Stats
23W - 20L
1,327 SR
Queue Stats
53W - 51L
1,410 Elo+
Party 2
Chernobog
Chernobog
SillyStealthySpy
Chernobog
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,469 Elo+
Party 2
Ra
Ra
Tehagocarrito-09
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
bnifacio
Kuzenbo
Level 88
God Stats
17W - 8L
1,735 SR
Queue Stats
239W - 172L
1,615 Elo+
Party 1
Team Averages
Level 78
1,559 SR
1,546 Elo+

VS

Team Averages
Level 73
1,577 SR
1,508 Elo+
Ymir
Ymir
BeakyTweedie
Ymir
Level 13
God Stats
1W - 3L
1,649 SR
Queue Stats
3W - 7L
1,438 Elo+
Party 3
Thanatos
Thanatos
BombRz
Thanatos
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 89L
1,517 Elo+
Party 3
Hel
Hel
Brearly
Hel
Level 62
God Stats
4W - 6L
1,563 SR
Queue Stats
182W - 129L
1,484 Elo+
Party 3
Ullr
Ullr
IllHakaiYaNan
Ullr
Level 73
God Stats
5W - 4L
1,609 SR
Queue Stats
90W - 61L
1,615 Elo+
Party 3
Achilles
Achilles
LeGreenwood
Achilles
Level 76
God Stats
6W - 2L
1,562 SR
Queue Stats
89W - 81L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diego-09__
King Arthur
15
4 / 1 / 2
8,355
597
8,080
14,339
8,245
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Laraneus
Tsukuyomi
13
6 / 2 / 2
7,614
544
3,062
9,167
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
13
8 / 2 / 7
8,011
572
13,043
10,243
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 2 / 4
8,886
635
9,379
8,180
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
bnifacio
Kuzenbo
10
2 / 0 / 11
7,126
509
4,258
10,152
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,428
459
2,557
10,295
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
BombRz
Thanatos
10
2 / 6 / 2
6,900
493
5,984
10,898
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
10
1 / 7 / 2
6,081
434
4,860
9,591
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 6 / 1
7,105
508
6,380
10,804
3,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
LeGreenwood
Achilles
12
1 / 3 / 0
6,687
478
5,528
9,618
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
28
Kills
7
7
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Thanatos
BombRz
Thanatos
2
6
2
0.5
L
Hel
1
7
2
0.29
W
King Arthur
Diego-09__
King Arthur
4
1
2
5
L
2
6
1
0.42
W
Tsukuyomi
Laraneus
Tsukuyomi
6
2
2
3.5
L
Achilles
LeGreenwood
Achilles
1
3
0
0.33
W
Chernobog
8
2
7
5.75
W
8
2
4
5
W
Kuzenbo
bnifacio
Kuzenbo
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
25,309
52,081
Taken
51,206
27,534
Mitigated
24,165
18,221
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,557
956
0
324
10,295
5,894
0
1,742
8,495
12,643
0
L
Thanatos
BombRz
Thanatos
5,984
769
0
6,318
10,898
3,531
0
4,926
5,744
0
22,792
L
Hel
4,860
397
576
2,795
9,591
3,099
0
3,253
6,174
20,753
0
W
King Arthur
Diego-09__
King Arthur
8,080
976
0
5,025
14,339
8,245
14
1,724
12,222
0
55,617
L
6,380
3,051
0
1,923
10,804
3,067
0
2,423
8,343
0
33,271
W
Tsukuyomi
Laraneus
Tsukuyomi
3,062
972
0
3,716
9,167
3,115
0
1,243
7,850
0
37,186
L
Achilles
LeGreenwood
Achilles
5,528
1,359
0
1,556
9,618
8,574
0
767
8,555
0
28,036
W
Chernobog
13,043
9,748
0
3,997
10,243
3,717
624
1,640
8,563
0
49,192
W
9,379
1,087
538
3,248
8,180
3,212
80
953
6,999
57,968
0
W
Kuzenbo
bnifacio
Kuzenbo
4,258
1,744
0
1,697
10,152
9,245
240
1,381
8,664
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
33,201
378
Minions Killed
205
0
Camps Cleared
0
1,433,958
Distance Traveled
1,228,227
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,428
459
20
1
0
232,872
1
L
Thanatos
6,900
493
39
3
0
274,980
1
L
Hel
6,081
434
34
2
0
224,645
0
W
King Arthur
8,355
597
118
8
0
294,506
3
L
Ullr
7,105
508
62
4
0
238,215
2
W
Tsukuyomi
7,614
544
80
6
0
307,229
4
L
Achilles
6,687
478
50
4
0
257,515
1
W
Chernobog
8,011
572
62
4
0
243,257
2
W
Ra
8,886
635
106
8
0
284,335
3
W
Kuzenbo
7,126
509
12
1
0
304,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role