Player Matchup

Tiamat
Tiamat
Calamiitty
Tiamat
Level 109
God Stats
31W - 12L
1,449 SR
Queue Stats
132W - 113L
1,437 Elo+
Party 1
Fenrir
Fenrir
Gudanzinho
Fenrir
Level 49
God Stats
40W - 23L
1,504 SR
Queue Stats
181W - 174L
1,449 Elo+
Party 1
Izanami
Izanami
Guto935
Izanami
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 190L
1,484 Elo+
Solo
King Arthur
King Arthur
LucasBruxao
King Arthur
Level 87
God Stats
62W - 35L
1,516 SR
Queue Stats
145W - 130L
1,486 Elo+
Party 1
Cerberus
Cerberus
TavaresK
Cerberus
Level 38
God Stats
24W - 20L
1,509 SR
Queue Stats
64W - 58L
1,483 Elo+
Party 1
Team Averages
Level 78
1,496 SR
1,468 Elo+

VS

Team Averages
Level 37
1,566 SR
1,430 Elo+
Bellona
Bellona
BabyStark
Bellona
Level 29
God Stats
3W - 2L
1,904 SR
Queue Stats
43W - 40L
1,437 Elo+
Party 3
Ymir
Ymir
Daviddelomas
Ymir
Level 63
God Stats
82W - 52L
1,537 SR
Queue Stats
395W - 358L
1,416 Elo+
Party 2
Cerberus
Cerberus
Gardiansgamer13
Cerberus
Level 35
God Stats
5W - 5L
1,485 SR
Queue Stats
49W - 45L
1,444 Elo+
Party 3
Hera
Hera
MAXTER27
Hera
Level 33
God Stats
5W - 7L
1,403 SR
Queue Stats
458W - 442L
1,428 Elo+
Party 2
Hachiman
Hachiman
Octy04
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 100L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Calamiitty
Tiamat
14
3 / 1 / 4
8,502
607
5,339
5,517
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Gudanzinho
Fenrir
15
8 / 1 / 3
9,085
649
7,059
8,169
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Guto935
Izanami
13
6 / 1 / 4
7,967
569
8,954
6,355
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LucasBruxao
King Arthur
14
0 / 2 / 2
8,108
579
4,078
9,112
5,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
TavaresK
Cerberus
11
2 / 1 / 7
6,598
471
6,225
9,827
5,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyStark
Bellona
13
1 / 1 / 1
7,372
527
3,719
10,648
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 1
7,573
541
4,586
8,702
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
1 / 6 / 0
5,991
428
3,397
10,274
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
12
1 / 5 / 1
7,118
508
4,217
7,267
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Octy04
Hachiman
9
1 / 5 / 1
6,120
437
5,558
10,039
3,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
6
6
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
BabyStark
Bellona
1
1
1
1.5
W
Tiamat
Calamiitty
Tiamat
3
1
4
5
L
2
2
1
1.25
L
Cerberus
1
6
0
0.17
W
Fenrir
Gudanzinho
Fenrir
8
1
3
9.5
W
Izanami
Guto935
Izanami
6
1
4
8
W
King Arthur
LucasBruxao
King Arthur
0
2
2
0.5
L
Hera
1
5
1
0.3
L
Hachiman
Octy04
Hachiman
1
5
1
0.3
W
Cerberus
TavaresK
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,655
Damage
21,477
38,980
Taken
46,930
19,476
Mitigated
22,193
11,669
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BabyStark
Bellona
3,719
829
158
5,655
10,648
4,523
0
1,952
8,620
0
45,642
W
Tiamat
Calamiitty
Tiamat
5,339
557
0
3,180
5,517
3,199
869
2,312
3,161
50,389
0
L
4,586
1,383
0
2,739
8,702
5,753
0
0
8,702
37,888
0
L
Cerberus
3,397
166
618
1,704
10,274
6,567
0
2,115
8,143
19,382
0
W
Fenrir
Gudanzinho
Fenrir
7,059
1,160
0
1,047
8,169
3,289
0
1,549
6,620
0
60,855
W
Izanami
Guto935
Izanami
8,954
4,459
0
723
6,355
2,365
712
2,125
4,196
0
53,748
W
King Arthur
LucasBruxao
King Arthur
4,078
161
0
3,718
9,112
5,512
323
3,215
5,597
0
51,669
L
Hera
4,217
455
0
770
7,267
2,256
0
3,913
2,938
51,870
0
L
Hachiman
Octy04
Hachiman
5,558
3,645
0
3,010
10,039
3,094
0
3,076
6,963
0
30,109
W
Cerberus
TavaresK
Cerberus
6,225
492
501
2,500
9,827
5,111
154
2,621
7,206
20,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
34,174
479
Minions Killed
370
0
Camps Cleared
0
1,352,211
Distance Traveled
1,237,472
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,372
527
98
7
0
274,542
0
W
Tiamat
8,502
607
123
9
0
285,152
5
L
Ymir
7,573
541
70
5
0
236,129
3
L
Cerberus
5,991
428
31
2
0
273,347
5
W
Fenrir
9,085
649
103
7
0
307,557
3
W
Izanami
7,967
569
108
8
0
243,864
2
W
King Arthur
8,108
579
113
8
0
236,617
4
L
Hera
7,118
508
107
8
0
241,838
1
L
Hachiman
6,120
437
64
5
0
211,616
0
W
Cerberus
6,598
471
32
2
0
279,021
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role