Player Matchup

Sun Wukong
Sun Wukong
darkguy999999999
Sun Wukong
Level 122
God Stats
5W - 7L
1,879 SR
Queue Stats
54W - 81L
1,481 Elo+
Party 2
Ra
Ra
everscha
Ra
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,488 Elo+
Party 2
Thor
Thor
geanbean17
Thor
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
49W - 70L
1,491 Elo+
Party 2
Team Averages
Level 97
1,626 SR
1,487 Elo+

VS

Team Averages
Level 65
1,824 SR
1,808 Elo+
Chiron
Chiron
appellemoimaitre
Chiron
Level 23
God Stats
44W - 12L
1,851 SR
Queue Stats
44W - 13L
1,828 Elo+
Party 1
Tiamat
Tiamat
boorgogne
Tiamat
Level 125
God Stats
112W - 60L
1,762 SR
Queue Stats
418W - 221L
1,823 Elo+
Party 1
Artio
Artio
vintaliate
Artio
Level 47
God Stats
14W - 4L
1,860 SR
Queue Stats
62W - 36L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
darkguy999999999
Sun Wukong
11
1 / 8 / 0
8,789
586
11,881
19,603
13,761
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 0
8,512
567
10,402
14,919
7,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 0
8,396
560
3,871
12,175
4,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
11,230
749
10,125
10,000
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
boorgogne
Tiamat
15
8 / 0 / 9
11,645
776
18,110
9,871
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
14
3 / 0 / 12
11,477
765
10,448
17,846
19,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
18
18
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Tiamat
boorgogne
Tiamat
8
0
9
12.5
L
Sun Wukong
darkguy999999999
Sun Wukong
1
8
0
0.13
L
0
6
0
0
L
0
4
0
0
W
Artio
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
38,683
46,697
Taken
37,717
25,784
Mitigated
29,862
9,148
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,125
3,164
1,668
4,480
10,000
3,677
1,886
4,469
5,183
0
41,540
W
Tiamat
boorgogne
Tiamat
18,110
2,169
0
5,787
9,871
6,607
1,070
1,883
7,647
66,219
0
L
Sun Wukong
darkguy999999999
Sun Wukong
11,881
2,344
289
2,568
19,603
13,761
0
12,231
7,372
0
43,716
L
10,402
817
1,202
2,833
14,919
7,220
117
8,213
6,706
51,718
0
L
3,871
335
962
1,294
12,175
4,803
0
8,175
4,000
0
17,924
W
Artio
10,448
1,174
1,041
7,335
17,846
19,578
508
3,029
14,409
24,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
34,352
205
Minions Killed
175
0
Camps Cleared
0
789,647
Distance Traveled
912,665
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,230
749
50
3
0
297,265
0
W
Tiamat
11,645
776
97
6
0
311,970
1
L
Sun Wukong
8,789
586
65
4
0
264,704
2
L
Ra
8,512
567
96
6
0
254,606
1
L
Thor
8,396
560
44
3
0
270,337
0
W
Artio
11,477
765
28
2
0
303,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role