Player Matchup

Cernunnos
Cernunnos
Gold III
ADGJ533
Cernunnos
Gold III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 79L
1,869 MMR
Party 2
Tyr
Tyr
Platinum I
ControIleDanger
Tyr
Platinum I
Level 160
God Stats
22W - 20L
1,656 SR
Queue Stats
81W - 77L
1,879 MMR
Solo
Sobek
Sobek
Platinum II
Drakon276
Sobek
Platinum II
Level 158
God Stats
13W - 7L
1,259 SR
Queue Stats
463W - 443L
1,853 MMR
Solo
Chronos
Chronos
Platinum IV
Dеadshot
Chronos
Platinum IV
Level 81
God Stats
6W - 1L
1,703 SR
Queue Stats
61W - 34L
2,003 MMR
Party 2
Tiamat
Tiamat
Platinum I
Omarcio
Tiamat
Platinum I
Level 160
God Stats
2W - 3L
1,543 SR
Queue Stats
409W - 378L
1,890 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,532 SR
1,899 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,656 SR
1,904 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
ColdnessKills
Cu Chulainn
Platinum IV
Level 107
God Stats
4W - 6L
1,740 SR
Queue Stats
126W - 110L
1,869 MMR
Party 1
Anhur
Anhur
Gold I
Dinosexual
Anhur
Gold I
Level 117
God Stats
14W - 14L
1,769 SR
Queue Stats
130W - 117L
1,832 MMR
Party 3
Poseidon
Poseidon
Diamond IV
MASHOGA
Poseidon
Diamond IV
Level 132
God Stats
7W - 6L
1,739 SR
Queue Stats
296W - 265L
2,104 MMR
Party 1
Osiris
Osiris
Platinum IV
MrHockey1313
Osiris
Platinum IV
Level 132
God Stats
10W - 9L
1,500 SR
Queue Stats
190W - 181L
1,876 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum III
potatogamer1123
Kuzenbo
Platinum III
Level 120
God Stats
0W - 1L
1,532 SR
Queue Stats
147W - 150L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ADGJ533
Cernunnos
19
3 / 3 / 3
11,891
626
9,604
20,595
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 10
11,284
594
14,622
17,800
14,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Drakon276
Sobek
16
3 / 3 / 5
11,003
579
8,905
20,590
16,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Dеadshot
Chronos
18
8 / 2 / 9
11,790
621
14,887
14,992
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Omarcio
Tiamat
18
6 / 2 / 5
11,698
616
16,285
10,210
9,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ApolloGuan YuSetScyllaAo Kuang

VS

Bans
DanzaburouNemesisCabrakanRavanaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ColdnessKills
Cu Chulainn
15
2 / 6 / 2
9,262
487
8,433
17,559
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
17
4 / 2 / 1
10,761
566
13,505
14,359
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
MASHOGA
Poseidon
15
3 / 7 / 2
9,458
498
8,838
12,446
4,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
14
2 / 5 / 3
8,850
466
9,536
18,504
11,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 1
7,080
373
4,834
20,306
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
26
Kills
12
12
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ADGJ533
Cernunnos
3
3
3
1.5
L
Cu Chulainn
ColdnessKills
Cu Chulainn
2
6
2
0.5
W
6
2
10
5.5
L
Anhur
4
2
1
2.25
W
Sobek
Drakon276
Sobek
3
3
5
1.83
W
Chronos
Dеadshot
Chronos
8
2
9
6.25
L
Poseidon
MASHOGA
Poseidon
3
7
2
0.57
L
Osiris
2
5
3
0.7
W
Tiamat
Omarcio
Tiamat
6
2
5
4.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,303
Damage
45,146
84,187
Taken
83,174
54,732
Mitigated
49,274
39,948
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ADGJ533
Cernunnos
9,604
6,236
0
14,548
20,595
7,237
4,943
1,723
18,847
0
115,522
L
Cu Chulainn
ColdnessKills
Cu Chulainn
8,433
1,450
0
4,512
17,559
13,552
0
4,783
12,750
7,223
49,860
W
14,622
2,265
0
8,138
17,800
14,868
567
4,380
12,970
0
62,428
L
Anhur
13,505
6,122
0
5,294
14,359
4,761
0
4,647
9,618
0
81,368
W
Sobek
Drakon276
Sobek
8,905
712
0
7,477
20,590
16,535
29
7,030
13,460
38,840
0
W
Chronos
Dеadshot
Chronos
14,887
6,614
0
6,475
14,992
6,261
4,446
2,871
12,071
78,122
0
L
Poseidon
MASHOGA
Poseidon
8,838
2,218
0
1,554
12,446
4,686
0
7,163
5,050
67,163
0
L
Osiris
9,536
4,055
0
3,886
18,504
11,436
0
10,276
7,979
0
52,679
W
Tiamat
Omarcio
Tiamat
16,285
2,265
0
3,310
10,210
9,831
1,299
1,136
9,064
75,179
0
L
4,834
1,490
0
3,417
20,306
14,839
0
12,398
7,700
23,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
45,411
595
Minions Killed
559
0
Camps Cleared
0
1,902,636
Distance Traveled
1,711,452
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,891
626
154
8
0
317,969
4
L
Cu Chulainn
9,262
487
110
6
0
332,200
5
W
Tyr
11,284
594
107
6
0
400,877
6
L
Anhur
10,761
566
164
9
0
332,048
6
W
Sobek
11,003
579
52
3
0
406,079
11
W
Chronos
11,790
621
128
7
0
407,091
2
L
Poseidon
9,458
498
155
8
0
319,420
3
L
Osiris
8,850
466
98
5
0
379,881
3
W
Tiamat
11,698
616
154
8
0
370,620
6
L
Kuzenbo
7,080
373
32
2
0
347,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role