Player Matchup

Chang'e
Chang'e
Dante032411
Chang'e
Level 85
God Stats
19W - 16L
1,231 SR
Queue Stats
435W - 461L
1,502 Elo+
Solo
Thanatos
Thanatos
SenjuSho
Thanatos
Level 116
God Stats
6W - 17L
1,467 SR
Queue Stats
783W - 893L
1,521 Elo+
Solo
Xing Tian
Xing Tian
banditobandit
Xing Tian
Level 95
God Stats
6W - 4L
1,626 SR
Queue Stats
207W - 253L
1,486 Elo+
Solo
Team Averages
Level 99
1,441 SR
1,503 Elo+

VS

Team Averages
Level 92
1,499 SR
1,590 Elo+
Ao Kuang
Ao Kuang
Legit-_-KamiGuru
Ao Kuang
Level 146
God Stats
4W - 0L
1,518 SR
Queue Stats
230W - 213L
1,508 Elo+
Party 1
Set
Set
Legit_Haiku
Set
Level 116
God Stats
2W - 2L
1,294 SR
Queue Stats
226W - 144L
1,559 Elo+
Party 1
Pele
Pele
OnceOT9
Pele
Level 15
God Stats
2W - 0L
1,686 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dante032411
Chang'e
14
9 / 7 / 10
11,753
840
14,174
15,617
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SenjuSho
Thanatos
14
7 / 8 / 9
11,704
836
8,384
15,956
5,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
banditobandit
Xing Tian
14
6 / 3 / 13
11,571
827
10,113
18,498
23,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 6
11,854
847
13,209
15,173
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 8 / 6
10,805
772
14,707
16,314
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
OnceOT9
Pele
14
4 / 8 / 9
10,918
780
10,354
11,077
5,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
22
Kills
17
18
Deaths
22
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dante032411
Chang'e
9
7
10
2
W
8
6
6
1.83
W
5
8
6
1
W
Pele
OnceOT9
Pele
4
8
9
1.06
L
Thanatos
SenjuSho
Thanatos
7
8
9
1.44
L
Xing Tian
banditobandit
Xing Tian
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
38,270
50,071
Taken
42,564
34,702
Mitigated
17,287
18,049
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dante032411
Chang'e
14,174
1,069
1,905
4,883
15,617
5,048
279
4,127
11,490
41,044
0
W
13,209
3,459
0
3,854
15,173
5,160
558
7,732
7,441
36,729
0
W
14,707
6,616
0
3,518
16,314
6,565
0
10,522
5,792
0
65,004
W
Pele
OnceOT9
Pele
10,354
2,043
0
182
11,077
5,562
72
6,215
4,862
554
22,010
L
Thanatos
SenjuSho
Thanatos
8,384
2,411
0
6,504
15,956
5,881
670
4,518
11,438
0
27,804
L
Xing Tian
banditobandit
Xing Tian
10,113
1,522
501
4,256
18,498
23,773
132
5,110
13,388
30,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
33,577
125
Minions Killed
150
0
Camps Cleared
0
698,271
Distance Traveled
735,110
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,753
840
60
4
0
209,562
0
W
Ao Kuang
11,854
847
37
3
0
254,565
0
W
Set
10,805
772
87
6
0
237,902
0
W
Pele
10,918
780
26
2
0
242,643
0
L
Thanatos
11,704
836
38
3
0
222,365
0
L
Xing Tian
11,571
827
27
2
0
266,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role