Player Matchup

Raijin
Raijin
Afrodazziac
Raijin
Level 106
God Stats
16W - 6L
1,672 SR
Queue Stats
46W - 44L
1,535 Elo+
Party 1
Nemesis
Nemesis
JoeyBags25
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
diddlydoo777
Ares
Level 10
God Stats
4W - 3L
1,690 SR
Queue Stats
24W - 17L
1,582 Elo+
Party 1
Neith
Neith
foggymnm
Neith
Level 27
God Stats
12W - 9L
1,498 SR
Queue Stats
153W - 176L
1,435 Elo+
Solo
Danzaburou
Danzaburou
scorpion0710200
Danzaburou
Level 25
God Stats
4W - 4L
1,615 SR
Queue Stats
62W - 57L
1,396 Elo+
Solo
Team Averages
Level 38
1,595 SR
1,490 Elo+

VS

Team Averages
Level 12
1,445 SR
1,348 Elo+
Danzaburou
Danzaburou
Diegobrs83
Danzaburou
Level 18
God Stats
5W - 12L
1,343 SR
Queue Stats
20W - 31L
1,492 Elo+
Solo
Fenrir
Fenrir
MadPaneS
Fenrir
Level 6
God Stats
1W - 4L
1,328 SR
Queue Stats
4W - 9L
1,284 Elo+
Solo
Scylla
Scylla
Ostrencio
Scylla
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 56L
1,388 Elo+
Party 2
Olorun
Olorun
stegmoshtr
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Horus
Horus
teto108
Horus
Level 14
God Stats
4W - 5L
1,555 SR
Queue Stats
18W - 23L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
7 / 0 / 7
9,945
622
7,604
6,961
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
JoeyBags25
Nemesis
14
7 / 0 / 3
9,653
603
3,226
8,264
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 2 / 11
8,896
556
5,902
8,530
8,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
foggymnm
Neith
14
9 / 0 / 9
9,692
606
8,552
5,094
2,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
scorpion0710200
Danzaburou
15
8 / 1 / 4
10,600
663
9,462
9,420
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diegobrs83
Danzaburou
13
1 / 6 / 0
7,677
480
4,005
10,874
3,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
MadPaneS
Fenrir
7
1 / 10 / 0
5,812
363
5,054
11,892
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Ostrencio
Scylla
9
0 / 12 / 1
5,843
365
1,902
11,050
3,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
stegmoshtr
Olorun
3
0 / 1 / 0
4,794
300
151
2,076
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
teto108
Horus
9
1 / 6 / 0
5,996
375
1,698
10,136
4,917
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
34
Kills
3
3
Deaths
35
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
0
7
10.5
L
Danzaburou
Diegobrs83
Danzaburou
1
6
0
0.17
W
Nemesis
JoeyBags25
Nemesis
7
0
3
8.5
L
Fenrir
MadPaneS
Fenrir
1
10
0
0.1
L
Scylla
Ostrencio
Scylla
0
12
1
0.04
W
3
2
11
4.25
W
Neith
foggymnm
Neith
9
0
9
13.5
W
Danzaburou
scorpion0710200
Danzaburou
8
1
4
10
L
Olorun
stegmoshtr
Olorun
0
1
0
0
L
Horus
teto108
Horus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
12,810
38,269
Taken
46,028
21,396
Mitigated
16,011
14,313
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,604
1,347
0
1,243
6,961
3,038
2,968
356
6,605
54,315
0
L
Danzaburou
Diegobrs83
Danzaburou
4,005
1,705
0
1,530
10,874
3,238
0
2,641
7,860
0
34,633
W
Nemesis
JoeyBags25
Nemesis
3,226
1,387
0
3,628
8,264
2,854
96
0
8,264
0
46,395
L
Fenrir
MadPaneS
Fenrir
5,054
1,550
0
1,388
11,892
3,629
0
2,279
9,396
0
19,326
L
Scylla
Ostrencio
Scylla
1,902
0
0
165
11,050
3,724
0
4,244
6,663
13,514
0
W
5,902
197
0
0
8,530
8,437
1,667
757
7,773
42,104
0
W
Neith
foggymnm
Neith
8,552
3,307
0
3,551
5,094
2,063
4,596
605
4,489
0
40,216
W
Danzaburou
scorpion0710200
Danzaburou
9,462
3,358
796
5,095
9,420
5,004
5,701
335
8,490
0
58,847
L
Olorun
stegmoshtr
Olorun
151
49
0
321
2,076
503
0
835
1,137
3,780
0
L
Horus
teto108
Horus
1,698
837
176
805
10,136
4,917
0
3,053
7,016
0
13,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
30,122
440
Minions Killed
133
0
Camps Cleared
0
1,366,448
Distance Traveled
992,567
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,945
622
112
7
0
286,786
3
L
Danzaburou
7,677
480
47
3
0
253,782
0
W
Nemesis
9,653
603
78
5
0
269,079
6
L
Fenrir
5,812
363
34
2
0
242,138
0
L
Scylla
5,843
365
20
1
0
238,407
0
W
Ares
8,896
556
58
4
0
272,946
0
W
Neith
9,692
606
77
5
0
299,473
5
W
Danzaburou
10,600
663
115
7
0
238,164
1
L
Olorun
4,794
300
7
0
0
54,595
0
L
Horus
5,996
375
25
2
0
203,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role