Player Matchup

Cthulhu
Cthulhu
ALPHAKUPUS
Cthulhu
Level 17
God Stats
2W - 5L
1,355 SR
Queue Stats
32W - 38L
1,305 Elo+
Party 1
Ra
Ra
AnonPartyHard
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HYDRA2087
Artemis
Level 14
God Stats
8W - 5L
1,412 SR
Queue Stats
26W - 27L
1,376 Elo+
Party 1
Hera
Hera
MasterosHere
Hera
Level 27
God Stats
25W - 32L
1,431 SR
Queue Stats
76W - 78L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
yak1ro
Tsukuyomi
Level 16
God Stats
11W - 16L
1,346 SR
Queue Stats
32W - 36L
1,153 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,332 Elo+

VS

Team Averages
Level 17
1,442 SR
1,400 Elo+
Olorun
Olorun
AgusCoolGirl
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 198L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BoratVnice
Ratatoskr
Level 25
God Stats
15W - 9L
1,350 SR
Queue Stats
199W - 238L
1,323 Elo+
Solo
Nike
Nike
Volp1n3
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ZS_Drugs
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,345 Elo+
Party 2
Neith
Neith
ΨΔNTUANΨ
Neith
Level 24
God Stats
3W - 4L
1,360 SR
Queue Stats
29W - 41L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALPHAKUPUS
Cthulhu
16
8 / 5 / 10
11,352
516
10,030
18,893
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 2 / 17
12,838
584
14,708
12,109
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HYDRA2087
Artemis
17
9 / 4 / 7
11,986
545
10,600
9,063
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 6
12,822
583
11,965
10,082
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
yak1ro
Tsukuyomi
17
3 / 6 / 8
11,124
506
7,110
15,057
6,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 14 / 2
8,567
389
5,929
18,018
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
BoratVnice
Ratatoskr
16
4 / 8 / 3
10,786
490
7,053
18,753
11,052
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
Volp1n3
Nike
1
0 / 0 / 0
5,811
264
0
224
38
Ah Puch
ZS_Drugs
Ah Puch
18
7 / 6 / 6
11,538
524
16,097
21,496
8,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 7 / 7
10,561
480
7,714
16,261
5,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
35
Kills
16
20
Deaths
35
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALPHAKUPUS
Cthulhu
8
5
10
2.6
L
Olorun
1
14
2
0.14
W
9
2
17
8.75
L
Ratatoskr
BoratVnice
Ratatoskr
4
8
3
0.69
W
Artemis
HYDRA2087
Artemis
9
4
7
3.13
W
6
3
6
3
L
Nike
Volp1n3
Nike
0
0
0
0
L
Ah Puch
ZS_Drugs
Ah Puch
7
6
6
1.67
W
Tsukuyomi
yak1ro
Tsukuyomi
3
6
8
1.17
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,413
Damage
36,793
65,204
Taken
74,752
33,505
Mitigated
32,240
14,672
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALPHAKUPUS
Cthulhu
10,030
480
59
4,015
18,893
14,186
810
8,618
10,220
44,450
0
L
Olorun
5,929
3,687
243
1,627
18,018
6,450
495
10,950
6,296
31,885
0
W
14,708
2,862
3,039
5,275
12,109
5,142
3,078
5,302
6,651
58,214
0
L
Ratatoskr
BoratVnice
Ratatoskr
7,053
2,326
0
795
18,753
11,052
0
9,558
8,715
0
59,878
W
Artemis
HYDRA2087
Artemis
10,600
3,536
0
120
9,063
3,688
3,035
4,534
4,529
0
67,057
W
11,965
3,177
0
0
10,082
4,255
2,443
2,579
7,427
97,518
0
L
Nike
Volp1n3
Nike
0
0
0
0
224
38
0
0
224
0
0
L
Ah Puch
ZS_Drugs
Ah Puch
16,097
1,352
330
8,306
21,496
8,918
116
6,643
14,614
68,550
0
W
Tsukuyomi
yak1ro
Tsukuyomi
7,110
1,094
0
2,164
15,057
6,234
2,775
4,900
10,035
0
52,721
L
7,714
5,016
0
1,383
16,261
5,782
0
7,700
8,200
0
48,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,122
Gold Earned
47,263
591
Minions Killed
329
0
Camps Cleared
0
1,948,011
Distance Traveled
1,283,347
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,352
516
64
3
0
379,686
1
L
Olorun
8,567
389
70
3
0
266,435
0
W
Ra
12,838
584
95
4
0
421,900
4
L
Ratatoskr
10,786
490
102
5
0
361,378
0
W
Artemis
11,986
545
123
6
0
395,207
2
W
Hera
12,822
583
198
9
0
356,098
0
L
Nike
5,811
264
0
0
0
0
0
L
Ah Puch
11,538
524
99
5
0
325,325
7
W
Tsukuyomi
11,124
506
111
5
0
395,120
1
L
Neith
10,561
480
58
3
0
330,209
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role