Player Matchup

Bacchus
Bacchus
Bigfatzach11
Bacchus
Level 16
God Stats
5W - 8L
1,448 SR
Queue Stats
14W - 15L
1,609 Elo+
Solo
The Morrigan
The Morrigan
Corcho05
The Morrigan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeenBye
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,765 Elo+
Solo
Rama
Rama
fIax
Rama
Level 26
God Stats
22W - 15L
1,620 SR
Queue Stats
289W - 174L
1,666 Elo+
Solo
Tsukuyomi
Tsukuyomi
gunzerker057
Tsukuyomi
Level 28
God Stats
7W - 0L
1,892 SR
Queue Stats
166W - 133L
1,681 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,644 Elo+

VS

Team Averages
Level 24
1,551 SR
1,613 Elo+
The Morrigan
The Morrigan
AnthonyMarquez
The Morrigan
Level 26
God Stats
11W - 7L
1,554 SR
Queue Stats
334W - 210L
1,722 Elo+
Solo
Fenrir
Fenrir
Ataxary
Fenrir
Level 26
God Stats
2W - 8L
1,237 SR
Queue Stats
96W - 82L
1,606 Elo+
Solo
Janus
Janus
Nacho_Men_XD
Janus
Level 24
God Stats
1W - 6L
1,594 SR
Queue Stats
118W - 151L
1,545 Elo+
Solo
Cabrakan
Cabrakan
WhosElusive
Cabrakan
Level 18
God Stats
0W - 1L
1,736 SR
Queue Stats
5W - 6L
1,568 Elo+
Solo
Jing Wei
Jing Wei
sovereiignty
Jing Wei
Level 28
God Stats
9W - 6L
1,636 SR
Queue Stats
96W - 80L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigfatzach11
Bacchus
15
4 / 2 / 17
10,261
513
7,049
11,552
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Corcho05
The Morrigan
17
3 / 2 / 8
10,920
546
8,861
10,135
4,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SeenBye
Ah Muzen Cab
19
1 / 3 / 4
11,624
581
7,583
15,446
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
fIax
Rama
18
10 / 3 / 6
11,690
585
12,602
14,780
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
gunzerker057
Tsukuyomi
19
15 / 3 / 10
12,161
608
17,421
13,172
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnthonyMarquez
The Morrigan
18
2 / 3 / 2
10,977
549
12,616
12,081
11,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Ataxary
Fenrir
16
6 / 6 / 3
10,532
527
8,669
15,794
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 9 / 3
9,350
468
7,520
12,770
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
WhosElusive
Cabrakan
11
1 / 10 / 1
7,613
381
3,637
16,597
15,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
sovereiignty
Jing Wei
14
1 / 5 / 5
8,596
430
6,923
15,208
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
33
Kills
13
13
Deaths
33
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnthonyMarquez
The Morrigan
2
3
2
1
L
Fenrir
Ataxary
Fenrir
6
6
3
1.25
W
Bacchus
Bigfatzach11
Bacchus
4
2
17
6.25
W
The Morrigan
Corcho05
The Morrigan
3
2
8
3.5
L
3
9
3
0.5
W
Ah Muzen Cab
SeenBye
Ah Muzen Cab
1
3
4
1
L
Cabrakan
WhosElusive
Cabrakan
1
10
1
0.15
W
Rama
fIax
Rama
10
3
6
4.33
W
Tsukuyomi
gunzerker057
Tsukuyomi
15
3
10
6.67
L
Jing Wei
sovereiignty
Jing Wei
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,516
Damage
39,365
65,085
Taken
72,450
37,579
Mitigated
41,373
27,532
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnthonyMarquez
The Morrigan
12,616
2,500
0
5,527
12,081
11,210
519
777
11,260
84,617
4,536
L
Fenrir
Ataxary
Fenrir
8,669
1,851
0
1,595
15,794
6,492
0
3,231
12,553
148
59,332
W
Bacchus
Bigfatzach11
Bacchus
7,049
1,231
0
1,395
11,552
12,686
0
3,517
7,855
29,996
0
W
The Morrigan
Corcho05
The Morrigan
8,861
2,337
83
2,078
10,135
4,559
0
3,039
6,942
81,048
1,166
L
7,520
326
265
993
12,770
3,553
0
3,650
9,120
48,253
0
W
Ah Muzen Cab
SeenBye
Ah Muzen Cab
7,583
3,297
0
8,026
15,446
9,251
2,517
7,346
8,058
0
98,079
L
Cabrakan
WhosElusive
Cabrakan
3,637
395
196
831
16,597
15,225
396
4,184
12,413
26,065
0
W
Rama
fIax
Rama
12,602
9,779
0
9,559
14,780
5,604
1,005
2,911
11,755
0
102,896
W
Tsukuyomi
gunzerker057
Tsukuyomi
17,421
5,665
0
6,391
13,172
5,479
343
3,700
9,342
0
74,109
L
Jing Wei
sovereiignty
Jing Wei
6,923
5,428
0
4,206
15,208
4,893
682
2,874
12,334
0
52,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,656
Gold Earned
47,068
590
Minions Killed
531
0
Camps Cleared
0
1,851,209
Distance Traveled
1,761,525
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,977
549
202
10
0
342,926
4
L
Fenrir
10,532
527
98
5
0
374,054
9
W
Bacchus
10,261
513
25
1
0
379,289
4
W
The Morrigan
10,920
546
149
7
0
368,204
2
L
Janus
9,350
468
104
5
0
385,793
3
W
Ah Muzen Cab
11,624
581
174
9
0
355,290
3
L
Cabrakan
7,613
381
46
2
0
300,115
0
W
Rama
11,690
585
151
8
0
327,224
5
W
Tsukuyomi
12,161
608
91
5
0
421,202
0
L
Jing Wei
8,596
430
81
4
0
358,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role