Player Matchup

Heimdallr
Heimdallr
BaxterEU
Heimdallr
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
CWest-17
Kukulkan
Level 27
God Stats
7W - 7L
1,479 SR
Queue Stats
7W - 11L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
Radders04
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
S-Killzz-
Cernunnos
Level 44
God Stats
3W - 2L
1,532 SR
Queue Stats
8W - 16L
1,274 Elo+
Party 1
Ratatoskr
Ratatoskr
mini-_-s-
Ratatoskr
Level 47
God Stats
8W - 8L
1,408 SR
Queue Stats
11W - 21L
1,275 Elo+
Party 1
Team Averages
Level 26
1,484 SR
1,320 Elo+

VS

Team Averages
Level 18
1,441 SR
1,412 Elo+
Guan Yu
Guan Yu
MIKETHEMONSTER6
Guan Yu
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 101L
1,340 Elo+
Solo
Fenrir
Fenrir
MadPaneS
Fenrir
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,344 Elo+
Solo
Tiamat
Tiamat
MarsDaPanda
Tiamat
Level 16
God Stats
11W - 34L
1,257 SR
Queue Stats
46W - 100L
1,360 Elo+
Solo
Hachiman
Hachiman
MrJayMeister
Hachiman
Level 24
God Stats
0W - 3L
1,355 SR
Queue Stats
6W - 7L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Taker-Met112
Heimdallr
Level 27
God Stats
11W - 12L
1,592 SR
Queue Stats
39W - 47L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaxterEU
Heimdallr
17
5 / 13 / 8
12,856
459
12,407
21,353
9,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
CWest-17
Kukulkan
20
16 / 5 / 1
16,723
597
26,100
14,561
6,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Radders04
Cthulhu
18
2 / 5 / 10
12,571
449
8,439
25,030
12,508
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
S-Killzz-
Cernunnos
20
7 / 6 / 7
15,089
539
20,588
22,226
10,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
mini-_-s-
Ratatoskr
20
16 / 2 / 6
16,296
582
20,051
19,120
12,492
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 2
13,740
491
11,617
34,450
18,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
MadPaneS
Fenrir
16
8 / 9 / 4
11,863
424
11,776
23,126
11,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
14
1 / 12 / 2
11,455
409
2,134
21,239
8,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
MrJayMeister
Hachiman
18
5 / 9 / 6
12,606
450
14,459
24,230
9,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
Taker-Met112
Heimdallr
18
13 / 11 / 5
13,903
497
27,660
25,704
12,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
46
Kills
30
31
Deaths
47
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BaxterEU
Heimdallr
5
13
8
0.69
W
Kukulkan
CWest-17
Kukulkan
16
5
1
3.3
L
3
6
2
0.67
L
Fenrir
MadPaneS
Fenrir
8
9
4
1.11
L
Tiamat
1
12
2
0.17
L
Hachiman
MrJayMeister
Hachiman
5
9
6
0.89
W
Cthulhu
Radders04
Cthulhu
2
5
10
1.4
W
Cernunnos
S-Killzz-
Cernunnos
7
6
7
1.75
L
Heimdallr
Taker-Met112
Heimdallr
13
11
5
1.41
W
Ratatoskr
mini-_-s-
Ratatoskr
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,585
Damage
67,646
102,290
Taken
128,749
51,560
Mitigated
60,907
15,964
Healing
28,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BaxterEU
Heimdallr
12,407
5,694
0
2,503
21,353
9,565
3,554
538
20,810
0
55,659
W
Kukulkan
CWest-17
Kukulkan
26,100
2,252
0
915
14,561
6,834
4,292
461
13,813
90,932
0
L
11,617
5,084
162
12,873
34,450
18,515
0
9,017
25,344
0
124,588
L
Fenrir
MadPaneS
Fenrir
11,776
3,997
0
3,380
23,126
11,276
0
5,291
17,835
0
43,133
L
Tiamat
2,134
429
0
2,144
21,239
8,636
311
6,142
15,056
20,117
0
L
Hachiman
MrJayMeister
Hachiman
14,459
9,951
0
4,858
24,230
9,981
1,954
10,231
13,924
0
54,106
W
Cthulhu
Radders04
Cthulhu
8,439
650
189
125
25,030
12,508
1,012
467
24,563
48,786
0
W
Cernunnos
S-Killzz-
Cernunnos
20,588
10,261
753
6,306
22,226
10,161
5,937
397
21,829
0
83,254
L
Heimdallr
Taker-Met112
Heimdallr
27,660
15,763
378
4,597
25,704
12,499
2,505
3,628
22,051
0
87,785
W
Ratatoskr
mini-_-s-
Ratatoskr
20,051
8,122
0
5,173
19,120
12,492
1,200
271
18,849
0
102,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,535
Gold Earned
63,567
555
Minions Killed
498
0
Camps Cleared
0
2,392,440
Distance Traveled
2,303,322
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,856
459
64
2
0
403,537
0
W
Kukulkan
16,723
597
153
5
0
483,824
0
L
Guan Yu
13,740
491
197
7
0
437,476
0
L
Fenrir
11,863
424
70
3
0
521,995
1
L
Tiamat
11,455
409
26
1
0
356,117
1
L
Hachiman
12,606
450
98
4
0
447,634
1
W
Cthulhu
12,571
449
58
2
0
451,988
0
W
Cernunnos
15,089
539
128
5
0
468,496
0
L
Heimdallr
13,903
497
107
4
0
540,100
2
W
Ratatoskr
16,296
582
152
5
0
584,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role