Player Matchup

Sol
Sol
AlrikvanMeneke
Sol
Level 26
God Stats
18W - 14L
1,590 SR
Queue Stats
70W - 60L
1,526 Elo+
Solo
Cerberus
Cerberus
Janus2696
Cerberus
Level 17
God Stats
0W - 4L
1,054 SR
Queue Stats
55W - 65L
1,409 Elo+
Solo
The Morrigan
The Morrigan
LegoMaus
The Morrigan
Level 14
God Stats
1W - 1L
1,751 SR
Queue Stats
9W - 13L
1,325 Elo+
Party 2
Ra
Ra
Mabius11
Ra
Level 17
God Stats
2W - 2L
1,715 SR
Queue Stats
41W - 38L
1,433 Elo+
Party 2
Neith
Neith
ZUPEROPTIMUX
Neith
Level 19
God Stats
0W - 1L
1,166 SR
Queue Stats
6W - 4L
1,393 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,417 Elo+

VS

Team Averages
Level 21
1,495 SR
1,438 Elo+
Medusa
Medusa
CatalataC
Medusa
Level 19
God Stats
2W - 0L
1,704 SR
Queue Stats
66W - 70L
1,468 Elo+
Party 1
Ra
Ra
DetSejeV
Ra
Level 28
God Stats
3W - 3L
1,375 SR
Queue Stats
127W - 140L
1,432 Elo+
Solo
Izanami
Izanami
RivivaKoyaa
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SquidSnipes
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,343 Elo+
Solo
Ymir
Ymir
marceleselrap
Ymir
Level 23
God Stats
11W - 8L
1,395 SR
Queue Stats
68W - 79L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 11
13,179
1,098
11,848
17,193
7,775
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Janus2696
Cerberus
19
3 / 6 / 12
12,188
1,016
9,672
30,912
36,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
LegoMaus
The Morrigan
19
7 / 8 / 9
13,298
1,108
11,243
13,836
6,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 11 / 14
12,851
1,071
19,215
19,039
9,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 8 / 14
11,482
957
15,555
17,768
8,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

39

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CatalataC
Medusa
20
11 / 3 / 18
14,308
1,192
25,867
16,888
7,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 2 / 24
12,750
1,063
13,191
8,220
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
RivivaKoyaa
Izanami
20
23 / 10 / 13
17,888
1,491
39,007
22,236
8,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SquidSnipes
Kukulkan
18
3 / 3 / 16
11,803
984
12,643
10,044
3,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 4 / 22
11,776
981
4,034
17,698
18,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
133
22
Kills
40
40
Deaths
22
60
Assists
93
Player
Kills
Deaths
Assists
KDA
L
6
7
11
1.64
W
Medusa
CatalataC
Medusa
11
3
18
6.67
W
2
2
24
7
L
Cerberus
Janus2696
Cerberus
3
6
12
1.5
L
The Morrigan
LegoMaus
The Morrigan
7
8
9
1.44
L
5
11
14
1.09
W
Izanami
RivivaKoyaa
Izanami
23
10
13
2.95
W
Kukulkan
SquidSnipes
Kukulkan
3
3
16
3.67
L
1
8
14
1
W
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,533
Damage
94,742
98,748
Taken
75,086
68,309
Mitigated
40,657
12,823
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,848
3,331
693
2,426
17,193
7,775
0
5,085
12,108
35,815
0
W
Medusa
CatalataC
Medusa
25,867
10,408
0
2,087
16,888
7,056
0
10,005
6,883
0
52,855
W
13,191
769
2,597
3,288
8,220
3,553
0
4,357
3,863
62,197
0
L
Cerberus
Janus2696
Cerberus
9,672
494
712
5,361
30,912
36,669
0
12,094
18,818
31,137
0
L
The Morrigan
LegoMaus
The Morrigan
11,243
2,016
0
89
13,836
6,599
0
3,051
10,286
23,728
3,323
L
19,215
955
1,578
169
19,039
9,074
0
3,396
15,643
44,867
0
W
Izanami
RivivaKoyaa
Izanami
39,007
26,960
318
4,880
22,236
8,248
0
16,468
5,768
116
66,466
W
Kukulkan
SquidSnipes
Kukulkan
12,643
571
0
0
10,044
3,499
0
7,367
2,677
21,570
0
L
15,555
6,445
0
1,795
17,768
8,192
0
5,859
11,909
0
32,823
W
4,034
1,338
637
908
17,698
18,301
0
10,953
6,745
8,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
68,525
239
Minions Killed
249
5
Camps Cleared
9
1,044,054
Distance Traveled
1,146,642
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,179
1,098
57
5
0
176,124
0
W
Medusa
14,308
1,192
49
4
5
247,945
2
W
Ra
12,750
1,063
110
9
1
242,693
2
L
Cerberus
12,188
1,016
51
4
1
236,024
1
L
The Morrigan
13,298
1,108
45
4
4
222,945
1
L
Ra
12,851
1,071
61
5
0
231,832
0
W
Izanami
17,888
1,491
57
5
1
197,649
0
W
Kukulkan
11,803
984
28
2
0
230,478
2
L
Neith
11,482
957
25
2
0
177,129
0
W
Ymir
11,776
981
5
0
2
227,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role