Player Matchup

Tiamat
Tiamat
AngelRoar
Tiamat
Level 113
God Stats
25W - 16L
1,700 SR
Queue Stats
231W - 218L
1,683 Elo+
Solo
Kuzenbo
Kuzenbo
Qu33r0fAzeroth
Kuzenbo
Level 68
God Stats
8W - 19L
1,423 SR
Queue Stats
106W - 87L
1,652 Elo+
Party 2
Thor
Thor
Rottatuskarinen
Thor
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 64L
1,659 Elo+
Party 2
Heimdallr
Heimdallr
SaintStockwell
Heimdallr
Level 155
God Stats
3W - 6L
1,699 SR
Queue Stats
150W - 159L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
makkaradevil
Sun Wukong
Level 109
God Stats
0W - 1L
1,707 SR
Queue Stats
78W - 55L
1,667 Elo+
Party 2
Team Averages
Level 118
1,606 SR
1,647 Elo+

VS

Team Averages
Level 124
1,610 SR
1,586 Elo+
Camazotz
Camazotz
DurrtyJ
Camazotz
Level 151
God Stats
1W - 2L
1,369 SR
Queue Stats
77W - 75L
1,591 Elo+
Solo
Yemoja
Yemoja
Kubooo
Yemoja
Level 87
God Stats
6W - 1L
1,767 SR
Queue Stats
38W - 24L
1,672 Elo+
Party 1
Medusa
Medusa
Märš
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
YoungSwede
Sol
Level 129
God Stats
4W - 2L
1,928 SR
Queue Stats
52W - 33L
1,685 Elo+
Party 1
Hercules
Hercules
alexc1rm
Hercules
Level 126
God Stats
5W - 6L
1,484 SR
Queue Stats
31W - 33L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AngelRoar
Tiamat
13
0 / 3 / 3
7,647
546
7,234
6,130
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 0
6,234
445
4,200
12,753
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 0
7,513
537
6,699
10,634
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
SaintStockwell
Heimdallr
11
0 / 2 / 0
6,489
464
4,371
8,585
2,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
makkaradevil
Sun Wukong
14
3 / 4 / 1
8,208
586
8,295
13,010
10,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DurrtyJ
Camazotz
13
4 / 1 / 0
7,866
562
4,399
12,200
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Kubooo
Yemoja
13
2 / 0 / 9
8,042
574
5,630
7,040
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Märš
Medusa
15
3 / 0 / 3
8,577
613
9,143
7,813
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 4
9,096
650
11,991
9,476
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
alexc1rm
Hercules
14
1 / 4 / 2
8,438
603
6,962
13,123
11,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
16
16
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AngelRoar
Tiamat
0
3
3
0.5
W
Camazotz
DurrtyJ
Camazotz
4
1
0
4
W
Yemoja
Kubooo
Yemoja
2
0
9
6.5
W
Medusa
Märš
Medusa
3
0
3
4.5
L
1
5
0
0.2
L
2
2
0
1
L
Heimdallr
SaintStockwell
Heimdallr
0
2
0
0
W
6
1
4
8
W
Hercules
alexc1rm
Hercules
1
4
2
0.5
L
Sun Wukong
makkaradevil
Sun Wukong
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
38,125
51,112
Taken
49,652
31,902
Mitigated
24,770
13,969
Healing
27,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AngelRoar
Tiamat
7,234
1,154
0
1,322
6,130
4,308
44
3,288
2,842
48,324
0
W
Camazotz
DurrtyJ
Camazotz
4,399
1,374
0
7,997
12,200
4,036
0
1,092
11,026
0
46,467
W
Yemoja
Kubooo
Yemoja
5,630
1,363
2,732
3,728
7,040
3,785
210
3,211
3,717
24,335
0
W
Medusa
Märš
Medusa
9,143
5,599
0
3,458
7,813
2,589
1,449
1,545
6,232
0
67,914
L
4,200
1,372
166
2,022
12,753
10,865
0
7,181
5,572
14,569
0
L
6,699
1,194
0
4,096
10,634
3,942
0
3,899
6,735
0
48,317
L
Heimdallr
SaintStockwell
Heimdallr
4,371
1,969
0
2,884
8,585
2,763
0
1,247
7,338
0
45,979
W
11,991
4,481
0
5,641
9,476
3,349
1,140
4,708
4,578
73,659
0
W
Hercules
alexc1rm
Hercules
6,962
2,521
0
3,535
13,123
11,011
0
422
12,665
0
51,809
L
Sun Wukong
makkaradevil
Sun Wukong
8,295
2,347
0
3,479
13,010
10,024
0
2,006
11,004
0
50,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
42,019
448
Minions Killed
553
0
Camps Cleared
0
1,334,780
Distance Traveled
1,442,975
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,647
546
119
9
0
285,679
7
W
Camazotz
7,866
562
92
7
0
302,885
0
W
Yemoja
8,042
574
45
3
0
305,844
4
W
Medusa
8,577
613
136
10
0
296,263
5
L
Kuzenbo
6,234
445
26
2
0
252,616
2
L
Thor
7,513
537
85
6
0
280,789
5
L
Heimdallr
6,489
464
98
7
0
254,033
5
W
Sol
9,096
650
157
11
0
270,495
2
W
Hercules
8,438
603
123
9
0
267,488
2
L
Sun Wukong
8,208
586
120
9
0
261,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role