Player Matchup

Ra
Ra
Airzol
Ra
Level 145
God Stats
32W - 15L
1,567 SR
Queue Stats
1,065W - 634L
1,708 Elo+
Party 2
Chiron
Chiron
Cantfindnamelol
Chiron
Level 146
God Stats
19W - 7L
1,751 SR
Queue Stats
219W - 163L
1,690 Elo+
Party 2
Ymir
Ymir
Erxif
Ymir
Level 29
God Stats
3W - 4L
1,364 SR
Queue Stats
199W - 160L
1,594 Elo+
Party 2
Eset
Eset
Hirezbussy
Eset
Level 27
God Stats
15W - 2L
1,950 SR
Queue Stats
194W - 48L
1,861 Elo+
Party 2
Thanatos
Thanatos
x182kill a bk2
Thanatos
Level 118
God Stats
24W - 11L
1,756 SR
Queue Stats
121W - 107L
1,610 Elo+
Party 2
Team Averages
Level 93
1,678 SR
1,693 Elo+

VS

Team Averages
Level 79
1,577 SR
1,571 Elo+
Kuzenbo
Kuzenbo
LOWE254
Kuzenbo
Level 41
God Stats
4W - 5L
1,684 SR
Queue Stats
45W - 73L
1,503 Elo+
Solo
Sol
Sol
LoveThyBible
Sol
Level 105
God Stats
1W - 5L
1,437 SR
Queue Stats
105W - 121L
1,455 Elo+
Solo
Nemesis
Nemesis
ProfetherX
Nemesis
Level 123
God Stats
12W - 5L
1,731 SR
Queue Stats
63W - 45L
1,640 Elo+
Party 1
Chaac
Chaac
SilentSouI
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 27L
1,757 Elo+
Party 1
Merlin
Merlin
mysticdogtag
Merlin
Level 8
God Stats
0W - 1L
1,531 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
12 / 2 / 3
11,672
614
18,389
11,997
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 3 / 7
13,051
687
25,354
15,891
6,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Erxif
Ymir
16
2 / 1 / 12
10,166
535
6,781
13,370
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 6 / 3
9,123
480
7,661
12,430
10,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
19
9 / 3 / 4
11,696
616
11,281
11,969
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LOWE254
Kuzenbo
12
1 / 7 / 3
8,403
442
5,071
21,749
21,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 9 / 1
9,534
502
8,067
13,530
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ProfetherX
Nemesis
17
4 / 4 / 4
10,427
549
16,973
16,036
6,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
16
7 / 6 / 2
10,166
535
12,524
25,199
17,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
12
0 / 13 / 1
7,453
392
3,722
13,119
4,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
38
Kills
14
15
Deaths
39
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
12
2
3
6.75
W
14
3
7
5.83
W
Ymir
Erxif
Ymir
2
1
12
8
W
1
6
3
0.42
L
Kuzenbo
LOWE254
Kuzenbo
1
7
3
0.36
L
2
9
1
0.28
L
Nemesis
ProfetherX
Nemesis
4
4
4
1.5
L
Chaac
7
6
2
1.33
L
Merlin
0
13
1
0.04
W
Thanatos
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,466
Damage
46,357
65,657
Taken
89,633
45,024
Mitigated
52,445
29,831
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
18,389
1,369
1,762
6,260
11,997
6,103
0
2,823
9,149
96,475
0
W
25,354
13,309
423
5,555
15,891
6,343
2,248
10,605
5,286
0
109,791
W
Ymir
Erxif
Ymir
6,781
1,432
0
1,592
13,370
16,633
102
2,626
10,581
27,457
0
W
7,661
2,527
148
2,058
12,430
10,674
563
301
11,736
59,566
0
L
Kuzenbo
LOWE254
Kuzenbo
5,071
1,501
0
1,320
21,749
21,300
147
3,394
18,280
21,591
0
L
8,067
4,223
0
3,272
13,530
2,850
1,934
518
13,012
53,029
0
L
Nemesis
ProfetherX
Nemesis
16,973
10,038
0
3,270
16,036
6,958
571
6,446
9,320
0
66,082
L
Chaac
12,524
3,761
0
7,524
25,199
17,275
261
15,014
10,087
0
51,250
L
Merlin
3,722
337
0
0
13,119
4,062
804
6,894
6,103
34,234
0
W
Thanatos
11,281
5,408
0
12,033
11,969
5,271
0
505
11,397
0
88,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,708
Gold Earned
45,983
630
Minions Killed
388
0
Camps Cleared
0
1,785,432
Distance Traveled
1,615,266
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,672
614
186
10
0
381,641
1
W
Chiron
13,051
687
180
9
0
335,652
2
W
Ymir
10,166
535
33
2
0
371,675
0
W
Eset
9,123
480
109
6
0
286,201
7
L
Kuzenbo
8,403
442
21
1
0
356,195
2
L
Sol
9,534
502
116
6
0
294,899
1
L
Nemesis
10,427
549
101
5
0
364,469
2
L
Chaac
10,166
535
95
5
0
307,253
0
L
Merlin
7,453
392
55
3
0
292,450
0
W
Thanatos
11,696
616
122
6
0
410,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role