Player Matchup

Jormungandr
Jormungandr
Gold IV
dr_Noah-DB
Jormungandr
Gold IV
Level 80
God Stats
3W - 4L
1,472 SR
Queue Stats
80W - 57L
1,570 MMR
Party 1
Odin
Odin
Gold IV
meto0110522
Odin
Gold IV
Level 74
God Stats
35W - 19L
1,595 SR
Queue Stats
79W - 57L
1,527 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
zacka0406
Danzaburou
Gold IV
Level 82
God Stats
6W - 4L
1,519 SR
Queue Stats
80W - 57L
1,570 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,529 SR
1,555 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,398 SR
1,461 MMR
Merlin
Merlin
Bronze III
PrincessMoonlit-
Merlin
Bronze III
Level 110
God Stats
2W - 6L
1,465 SR
Queue Stats
5W - 13L
1,466 MMR
Party 2
Bacchus
Bacchus
Bronze III
QOTC_twitchmain
Bacchus
Bronze III
Level 109
God Stats
0W - 2L
1,229 SR
Queue Stats
5W - 12L
1,458 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
darkwolfboo234
Amaterasu
Bronze III
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
dr_Noah-DB
Jormungandr
19
6 / 3 / 21
15,853
661
20,396
22,201
20,770
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
6 / 2 / 13
15,282
637
17,110
21,678
18,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
zacka0406
Danzaburou
20
17 / 2 / 9
18,577
774
29,197
20,935
10,268
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
ChaacTiamatTerraYemojaYmir

VS

Bans
PoseidonAthenaPersephoneHou YiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
14,399
600
18,730
16,390
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 12 / 6
12,273
511
14,089
26,388
30,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
darkwolfboo234
Amaterasu
16
4 / 13 / 2
13,734
572
14,674
34,847
29,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
29
Kills
7
7
Deaths
30
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
0
12
6
0.25
L
Amaterasu
darkwolfboo234
Amaterasu
4
13
2
0.38
W
Jormungandr
dr_Noah-DB
Jormungandr
6
3
21
5.5
W
6
2
13
6.25
W
Danzaburou
zacka0406
Danzaburou
17
2
9
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,703
Damage
47,493
64,814
Taken
77,625
49,752
Mitigated
67,227
18,193
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,730
710
1,035
6,023
16,390
7,235
0
6,416
9,824
96,537
0
L
14,089
1,290
0
2,990
26,388
30,561
0
6,110
19,769
37,734
0
L
Amaterasu
darkwolfboo234
Amaterasu
14,674
6,466
0
4,273
34,847
29,431
0
8,049
26,479
0
42,663
W
Jormungandr
dr_Noah-DB
Jormungandr
20,396
4,719
628
5,784
22,201
20,770
464
10,802
10,518
68,527
0
W
17,110
3,962
0
4,342
21,678
18,714
0
10,644
10,078
337
82,307
W
Danzaburou
zacka0406
Danzaburou
29,197
15,994
0
7,439
20,935
10,268
2,071
10,036
10,402
0
135,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,712
Gold Earned
40,406
299
Minions Killed
231
0
Camps Cleared
0
1,306,098
Distance Traveled
1,082,095
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,399
600
137
6
0
325,288
3
L
Bacchus
12,273
511
40
2
0
379,845
2
L
Amaterasu
13,734
572
54
2
0
376,962
1
W
Jormungandr
15,853
661
67
3
0
392,902
4
W
Odin
15,282
637
89
4
0
473,645
0
W
Danzaburou
18,577
774
143
6
0
439,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role