Player Matchup

Kukulkan
Kukulkan
Iconn1ck
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
Vote4Jason
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,535 Elo+
Party 2
Anhur
Anhur
easton150
Anhur
Level 115
God Stats
0W - 3L
1,298 SR
Queue Stats
75W - 72L
1,501 Elo+
Party 2
Team Averages
Level 77
1,433 SR
1,512 Elo+

VS

Team Averages
Level 81
1,525 SR
1,612 Elo+
Ra
Ra
BAD4URHEALTH19
Ra
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 131L
1,585 Elo+
Party 1
Osiris
Osiris
BulbousBoy
Osiris
Level 125
God Stats
3W - 3L
1,625 SR
Queue Stats
252W - 183L
1,637 Elo+
Party 1
Cupid
Cupid
hazmating
Cupid
Level 31
God Stats
4W - 2L
1,451 SR
Queue Stats
338W - 273L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Iconn1ck
Kukulkan
11
1 / 4 / 1
8,437
562
6,750
7,313
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Vote4Jason
Khepri
10
0 / 6 / 3
9,047
603
3,778
19,006
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
easton150
Anhur
13
2 / 3 / 1
9,555
637
7,973
11,417
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
10,849
723
12,442
7,675
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
BulbousBoy
Osiris
14
5 / 1 / 7
11,361
757
10,952
13,831
10,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
hazmating
Cupid
14
3 / 1 / 8
9,849
657
9,780
9,015
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Osiris
BulbousBoy
Osiris
5
1
7
8.5
L
Kukulkan
Iconn1ck
Kukulkan
1
4
1
0.38
L
Khepri
Vote4Jason
Khepri
0
6
3
0.25
L
Anhur
easton150
Anhur
2
3
1
0.83
W
Cupid
hazmating
Cupid
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
33,174
37,736
Taken
30,521
24,974
Mitigated
15,824
4,796
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,442
1,182
2,838
3,444
7,675
2,592
701
2,854
4,821
72,074
0
W
Osiris
BulbousBoy
Osiris
10,952
2,680
0
0
13,831
10,060
62
3,433
10,398
0
32,666
L
Kukulkan
Iconn1ck
Kukulkan
6,750
681
0
761
7,313
2,995
345
2,972
4,165
36,893
0
L
Khepri
Vote4Jason
Khepri
3,778
373
0
3,174
19,006
17,513
0
5,330
13,444
15,593
0
L
Anhur
easton150
Anhur
7,973
2,776
0
861
11,417
4,466
1,140
3,529
7,670
0
41,588
W
Cupid
hazmating
Cupid
9,780
4,901
1,255
1,918
9,015
3,172
1,766
4,281
4,734
0
28,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
32,059
153
Minions Killed
181
0
Camps Cleared
0
747,298
Distance Traveled
843,020
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,849
723
108
7
0
259,389
3
W
Osiris
11,361
757
30
2
0
302,140
4
L
Kukulkan
8,437
562
58
4
0
238,118
1
L
Khepri
9,047
603
19
1
0
255,358
5
L
Anhur
9,555
637
76
5
0
253,822
2
W
Cupid
9,849
657
43
3
0
281,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role