Player Matchup

Chaac
Chaac
Platinum III
AplusPlays
Chaac
Platinum III
Level 124
God Stats
8W - 7L
1,714 SR
Queue Stats
279W - 267L
1,844 MMR
Solo
Athena
Athena
Platinum V
AreKidd
Athena
Platinum V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,809 MMR
Party 3
Chang'e
Chang'e
Platinum IV
JRomer-
Chang'e
Platinum IV
Level 124
God Stats
1W - 1L
1,709 SR
Queue Stats
71W - 68L
1,988 MMR
Party 1
Danzaburou
Danzaburou
Gold II
JWT-EU
Danzaburou
Gold II
Level 89
God Stats
1W - 1L
1,538 SR
Queue Stats
41W - 39L
1,819 MMR
Party 1
Bastet
Bastet
Gold II
Linterrrrrrrr
Bastet
Gold II
Level 143
God Stats
8W - 5L
1,808 SR
Queue Stats
55W - 54L
1,807 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,654 SR
1,853 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,647 SR
1,861 MMR
Cthulhu
Cthulhu
Platinum III
CapTaiN_BIauBaeR
Cthulhu
Platinum III
Level 127
God Stats
38W - 44L
1,566 SR
Queue Stats
402W - 387L
1,883 MMR
Solo
Artemis
Artemis
Platinum V
Coke_ExClusiVe
Artemis
Platinum V
Level 160
God Stats
7W - 5L
1,852 SR
Queue Stats
181W - 169L
1,706 MMR
Party 2
Zeus
Zeus
Diamond V
LP Cranks
Zeus
Diamond V
Level 126
God Stats
4W - 2L
1,595 SR
Queue Stats
76W - 77L
1,918 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
Roger_rogerr
Ao Kuang
Platinum I
Level 158
God Stats
18W - 14L
1,653 SR
Queue Stats
162W - 144L
1,788 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Tobysgarden
Guan Yu
Platinum I
Level 158
God Stats
12W - 9L
1,568 SR
Queue Stats
219W - 202L
2,011 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 3 / 2
12,785
556
10,184
21,105
18,650
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
AreKidd
Athena
16
2 / 5 / 4
10,250
446
8,059
22,783
17,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
JRomer-
Chang'e
17
2 / 6 / 3
10,542
458
9,451
16,579
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JWT-EU
Danzaburou
19
1 / 3 / 2
11,518
501
7,117
15,983
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 6 / 4
11,083
482
17,387
20,311
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ApolloSetScyllaTiamatCu Chulainn

VS

Bans
JanusNu WaGaneshaPersephoneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 8
12,699
552
14,264
25,620
25,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 3 / 4
14,665
638
17,473
15,466
6,665
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
20
8 / 3 / 5
13,636
593
16,025
11,515
4,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Roger_rogerr
Ao Kuang
18
3 / 4 / 4
11,379
495
8,512
17,893
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Tobysgarden
Guan Yu
20
2 / 2 / 4
13,190
573
10,621
17,159
19,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
23
23
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
2
1
L
Athena
AreKidd
Athena
2
5
4
0.8
W
5
1
8
9
W
5
3
4
2.33
L
Chang'e
JRomer-
Chang'e
2
6
3
0.58
L
Danzaburou
JWT-EU
Danzaburou
1
3
2
0.67
W
Zeus
8
3
5
3.5
L
6
6
4
1.33
W
Ao Kuang
Roger_rogerr
Ao Kuang
3
4
4
1.25
W
Guan Yu
Tobysgarden
Guan Yu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,198
Damage
66,895
96,761
Taken
87,653
57,020
Mitigated
63,587
33,414
Healing
32,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,184
1,820
0
6,457
21,105
18,650
0
7,138
13,967
0
101,637
L
Athena
AreKidd
Athena
8,059
1,532
0
7,558
22,783
17,821
43
9,558
13,225
38,440
0
W
14,264
923
1,052
3,969
25,620
25,952
738
7,546
17,868
56,261
0
W
17,473
10,406
0
8,603
15,466
6,665
4,790
2,682
12,784
0
120,334
L
Chang'e
JRomer-
Chang'e
9,451
584
1,073
6,153
16,579
5,864
0
9,183
7,396
72,894
0
L
Danzaburou
JWT-EU
Danzaburou
7,117
2,317
0
6,778
15,983
6,871
1,122
2,756
13,227
0
91,314
W
Zeus
16,025
2,065
186
3,050
11,515
4,188
1,584
2,830
8,587
117,946
0
L
17,387
4,198
0
5,395
20,311
7,814
43
10,306
10,005
0
78,860
W
Ao Kuang
Roger_rogerr
Ao Kuang
8,512
1,927
0
4,507
17,893
7,601
32
2,763
15,030
78,848
0
W
Guan Yu
Tobysgarden
Guan Yu
10,621
2,402
2,400
8,334
17,159
19,181
1,302
2,099
15,002
0
93,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,178
Gold Earned
65,569
695
Minions Killed
761
0
Camps Cleared
0
2,101,908
Distance Traveled
2,148,965
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,785
556
229
10
0
439,903
4
L
Athena
10,250
446
61
3
0
448,922
11
W
Cthulhu
12,699
552
83
4
0
480,025
13
W
Artemis
14,665
638
197
9
0
372,349
5
L
Chang'e
10,542
458
144
6
0
389,995
8
L
Danzaburou
11,518
501
159
7
0
364,580
3
W
Zeus
13,636
593
169
7
0
392,263
2
L
Bastet
11,083
482
102
4
0
458,508
7
W
Ao Kuang
11,379
495
109
5
0
440,045
2
W
Guan Yu
13,190
573
203
9
0
464,283
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role