Player Matchup

Fenrir
Fenrir
DaveTheeBrave
Fenrir
Level 149
God Stats
24W - 25L
1,550 SR
Queue Stats
691W - 525L
1,694 Elo+
Party 1
Tyr
Tyr
ManLikeMoe
Tyr
Level 160
God Stats
37W - 26L
1,251 SR
Queue Stats
672W - 590L
1,599 Elo+
Party 1
Athena
Athena
SlayKingx
Athena
Level 145
God Stats
6W - 1L
1,500 SR
Queue Stats
361W - 235L
1,709 Elo+
Party 1
Izanami
Izanami
XxWinterSlink21
Izanami
Level 107
God Stats
26W - 10L
1,708 SR
Queue Stats
583W - 425L
1,627 Elo+
Party 1
Freya
Freya
wolf581
Freya
Level 141
God Stats
3W - 0L
1,868 SR
Queue Stats
592W - 534L
1,678 Elo+
Party 1
Team Averages
Level 140
1,575 SR
1,661 Elo+

VS

Team Averages
Level 124
1,602 SR
1,601 Elo+
Chiron
Chiron
Beefcastle
Chiron
Level 154
God Stats
14W - 11L
1,529 SR
Queue Stats
342W - 336L
1,537 Elo+
Solo
Apollo
Apollo
Justinkocht
Apollo
Level 129
God Stats
2W - 1L
1,887 SR
Queue Stats
48W - 42L
1,670 Elo+
Party 2
Jormungandr
Jormungandr
Jörgmungandr
Jormungandr
Level 126
God Stats
73W - 60L
1,649 SR
Queue Stats
80W - 76L
1,611 Elo+
Party 2
Geb
Geb
Krevet6989
Geb
Level 56
God Stats
20W - 20L
1,546 SR
Queue Stats
237W - 226L
1,614 Elo+
Solo
Tsukuyomi
Tsukuyomi
wolfblade2020
Tsukuyomi
Level 156
God Stats
6W - 17L
1,398 SR
Queue Stats
295W - 282L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
8,659
619
9,163
9,863
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 2
7,832
559
6,741
10,794
6,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
SlayKingx
Athena
11
1 / 1 / 6
6,960
497
5,592
10,426
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 2 / 1
7,978
570
5,043
7,186
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
wolf581
Freya
13
0 / 1 / 2
7,353
525
4,277
8,282
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Beefcastle
Chiron
12
2 / 4 / 2
7,142
510
7,373
8,655
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
14
0 / 1 / 1
7,714
551
2,725
8,199
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jörgmungandr
Jormungandr
11
1 / 2 / 2
6,535
467
6,216
10,008
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 1
8,238
588
5,548
8,609
4,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
wolfblade2020
Tsukuyomi
11
1 / 5 / 2
6,472
462
6,332
10,606
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
6
6
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
Beefcastle
Chiron
2
4
2
0.75
W
8
0
1
8.5
L
Apollo
0
1
1
0.5
L
Jormungandr
Jörgmungandr
Jormungandr
1
2
2
1
L
2
0
1
2.5
W
1
2
2
1
W
Athena
SlayKingx
Athena
1
1
6
4
W
2
2
1
1.25
W
Freya
wolf581
Freya
0
1
2
1
L
Tsukuyomi
wolfblade2020
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
28,194
46,551
Taken
46,077
24,341
Mitigated
18,463
18,820
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Beefcastle
Chiron
7,373
1,767
480
1,943
8,655
2,896
332
924
7,731
0
45,127
W
9,163
3,527
0
2,410
9,863
5,312
0
1,817
8,046
0
59,484
L
Apollo
2,725
2,016
0
5,127
8,199
2,559
0
4,340
3,859
0
60,036
L
Jormungandr
Jörgmungandr
Jormungandr
6,216
1,328
0
1,903
10,008
5,088
0
2,077
7,931
24,570
0
L
5,548
419
0
3,240
8,609
4,613
0
939
7,670
44,321
0
W
6,741
1,343
0
4,966
10,794
6,166
0
4,083
6,711
0
48,372
W
Athena
SlayKingx
Athena
5,592
1,411
0
3,473
10,426
7,196
0
2,832
7,594
25,829
0
W
5,043
2,730
0
2,634
7,186
2,991
766
1,626
5,560
0
58,838
W
Freya
wolf581
Freya
4,277
1,663
0
5,337
8,282
2,676
0
1,406
6,876
49,064
0
L
Tsukuyomi
wolfblade2020
Tsukuyomi
6,332
1,821
0
2,836
10,606
3,307
0
1,589
9,017
0
38,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
36,101
480
Minions Killed
429
0
Camps Cleared
0
1,420,287
Distance Traveled
1,361,467
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,142
510
93
7
0
240,953
6
W
Fenrir
8,659
619
99
7
0
330,141
1
L
Apollo
7,714
551
137
10
0
276,137
3
L
Jormungandr
6,535
467
29
2
0
277,556
4
L
Geb
8,238
588
87
6
0
296,145
7
W
Tyr
7,832
559
107
8
0
292,875
2
W
Athena
6,960
497
35
3
0
300,339
3
W
Izanami
7,978
570
130
9
0
241,999
3
W
Freya
7,353
525
109
8
0
254,933
5
L
Tsukuyomi
6,472
462
83
6
0
270,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role