Player Matchup

Set
Set
CGZ AP3X
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 24L
2,005 Elo+
Party 1
Tiamat
Tiamat
NoffenG
Tiamat
Level 123
God Stats
1W - 0L
1,315 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
harryh2002
Cu Chulainn
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,664 Elo+
Party 1
Team Averages
Level 109
1,438 SR
1,723 Elo+

VS

Team Averages
Level 70
1,550 SR
1,343 Elo+
Ra
Ra
AG-RuBx
Ra
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 15L
1,391 Elo+
Solo
Artemis
Artemis
Carrasco1112
Artemis
Level 128
God Stats
5W - 3L
1,651 SR
Queue Stats
102W - 135L
1,445 Elo+
Party 2
Bellona
Bellona
canaryJavimt_
Bellona
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 56L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
13,196
733
11,258
16,776
9,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
NoffenG
Tiamat
16
2 / 3 / 5
11,875
660
7,683
12,864
9,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
harryh2002
Cu Chulainn
16
4 / 10 / 5
12,795
711
13,365
21,387
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 7
13,049
725
16,847
14,399
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Carrasco1112
Artemis
13
5 / 0 / 7
11,436
635
8,346
7,447
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
15
4 / 5 / 9
11,872
660
12,830
19,214
16,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
18
18
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
6
7
2.08
W
5
5
5
1.5
L
Artemis
Carrasco1112
Artemis
5
0
7
8.5
W
Tiamat
NoffenG
Tiamat
2
3
5
1.5
L
Bellona
4
5
9
1.7
W
Cu Chulainn
harryh2002
Cu Chulainn
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
38,023
51,027
Taken
41,060
31,934
Mitigated
25,979
8,928
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,847
2,607
1,113
4,273
14,399
6,663
1,048
3,705
10,694
65,080
0
W
11,258
5,309
0
2,410
16,776
9,219
437
5,291
10,217
0
50,348
L
Artemis
Carrasco1112
Artemis
8,346
3,899
0
2,697
7,447
2,657
823
1,476
5,971
0
25,722
W
Tiamat
NoffenG
Tiamat
7,683
381
714
4,554
12,864
9,201
439
4,979
7,705
57,927
0
L
Bellona
12,830
4,657
0
2,108
19,214
16,659
0
2,964
16,250
0
56,318
W
Cu Chulainn
harryh2002
Cu Chulainn
13,365
5,164
0
1,250
21,387
13,514
930
5,985
14,989
2,704
49,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
36,357
214
Minions Killed
229
0
Camps Cleared
0
955,040
Distance Traveled
693,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,049
725
118
7
0
269,036
2
W
Set
13,196
733
58
3
0
342,954
0
L
Artemis
11,436
635
45
3
0
142,288
0
W
Tiamat
11,875
660
87
5
0
311,057
0
L
Bellona
11,872
660
66
4
0
282,587
0
W
Cu Chulainn
12,795
711
69
4
0
301,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role