Player Matchup

Hachiman
Hachiman
CentaMental23
Hachiman
Level 25
God Stats
3W - 2L
1,376 SR
Queue Stats
35W - 21L
1,406 Elo+
Party 1
Zeus
Zeus
M4ree
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,237 Elo+
Party 2
Thanatos
Thanatos
OgiKormilar
Thanatos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 18L
1,275 Elo+
Party 2
Bellona
Bellona
stre1ght
Bellona
Level 121
God Stats
1W - 1L
1,294 SR
Queue Stats
14W - 21L
1,264 Elo+
Party 2
Khepri
Khepri
uqnius
Khepri
Level 23
God Stats
19W - 2L
1,587 SR
Queue Stats
35W - 21L
1,406 Elo+
Party 1
Team Averages
Level 41
1,451 SR
1,318 Elo+

VS

Team Averages
Level 16
1,453 SR
1,457 Elo+
Heimdallr
Heimdallr
EcoMr
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 111L
1,720 Elo+
Solo
Nox
Nox
Florasor
Nox
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HeroTadashi
Merlin
Level 6
God Stats
5W - 4L
1,232 SR
Queue Stats
39W - 45L
1,344 Elo+
Solo
Bakasura
Bakasura
vengence666
Bakasura
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
27W - 44L
1,273 Elo+
Solo
Cthulhu
Cthulhu
Титан3000
Cthulhu
Level 15
God Stats
7W - 6L
1,535 SR
Queue Stats
65W - 58L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CentaMental23
Hachiman
13
9 / 1 / 1
8,195
585
11,129
7,140
2,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
M4ree
Zeus
13
3 / 1 / 3
8,126
580
3,256
3,782
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OgiKormilar
Thanatos
13
5 / 0 / 3
8,148
582
4,309
8,713
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
stre1ght
Bellona
15
6 / 0 / 4
8,930
638
9,688
6,352
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
uqnius
Khepri
12
0 / 2 / 8
7,630
545
4,812
5,249
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EcoMr
Heimdallr
11
0 / 7 / 3
6,367
455
3,443
10,968
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 0
6,340
453
2,867
5,895
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
11
0 / 3 / 0
6,136
438
2,558
5,439
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
vengence666
Bakasura
9
0 / 5 / 0
6,039
431
2,820
9,507
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 5 / 2
5,914
422
5,068
12,150
6,354
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
23
Kills
4
4
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CentaMental23
Hachiman
9
1
1
9.5
L
Heimdallr
EcoMr
Heimdallr
0
7
3
0.21
L
3
3
0
1
L
Merlin
0
3
0
0
W
Zeus
M4ree
Zeus
3
1
3
4.5
W
Thanatos
OgiKormilar
Thanatos
5
0
3
6.5
W
Bellona
stre1ght
Bellona
6
0
4
8
W
Khepri
uqnius
Khepri
0
2
8
2
L
Bakasura
vengence666
Bakasura
0
5
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
16,756
31,236
Taken
43,959
13,868
Mitigated
17,555
17,669
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CentaMental23
Hachiman
11,129
8,637
0
3,364
7,140
2,308
2,968
2,823
4,281
0
44,494
L
Heimdallr
EcoMr
Heimdallr
3,443
1,100
0
1,511
10,968
3,902
0
2,631
8,337
0
27,698
L
2,867
142
0
250
5,895
2,346
39
1,156
4,587
20,084
0
L
Merlin
2,558
72
0
0
5,439
1,722
0
179
5,250
25,181
0
W
Zeus
M4ree
Zeus
3,256
799
0
343
3,782
1,270
522
2,631
884
28,061
0
W
Thanatos
OgiKormilar
Thanatos
4,309
1,068
0
10,906
8,713
2,964
0
1,223
7,412
0
45,697
W
Bellona
stre1ght
Bellona
9,688
3,214
0
2,360
6,352
4,656
342
1,402
4,567
0
53,197
W
Khepri
uqnius
Khepri
4,812
624
0
696
5,249
2,670
364
1,886
3,323
16,392
0
L
Bakasura
vengence666
Bakasura
2,820
2,290
0
2,608
9,507
3,231
260
883
8,572
0
23,919
L
5,068
531
0
500
12,150
6,354
0
2,965
9,145
20,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
30,796
376
Minions Killed
267
0
Camps Cleared
0
1,424,864
Distance Traveled
1,204,179
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,195
585
89
6
0
263,258
4
L
Heimdallr
6,367
455
57
4
0
223,224
0
L
Nox
6,340
453
40
3
0
252,246
1
L
Merlin
6,136
438
70
5
0
232,071
1
W
Zeus
8,126
580
67
5
0
237,085
0
W
Thanatos
8,148
582
86
6
0
274,093
4
W
Bellona
8,930
638
109
8
0
301,143
2
W
Khepri
7,630
545
25
2
0
349,285
1
L
Bakasura
6,039
431
71
5
0
204,317
1
L
Cthulhu
5,914
422
29
2
0
292,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role