Player Matchup

Scylla
Scylla
Synthetia
Scylla
Level 127
God Stats
22W - 16L
1,648 SR
Queue Stats
126W - 50L
1,737 Elo+
Party 2
Hercules
Hercules
Vichit
Hercules
Level 29
God Stats
12W - 4L
1,774 SR
Queue Stats
125W - 42L
1,908 Elo+
Party 2
Bellona
Bellona
fire_salamander0
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,216 Elo+
Solo
Team Averages
Level 54
1,641 SR
1,620 Elo+

VS

Team Averages
Level 115
1,634 SR
1,538 Elo+
Mulan
Mulan
Ace_D_Luffey12
Mulan
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
189W - 175L
1,517 Elo+
Party 1
Agni
Agni
Cjokerboy
Agni
Level 109
God Stats
0W - 1L
1,847 SR
Queue Stats
12W - 16L
1,583 Elo+
Party 1
Medusa
Medusa
oXTheIrishmanXo
Medusa
Level 95
God Stats
2W - 5L
1,556 SR
Queue Stats
50W - 60L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Synthetia
Scylla
15
11 / 2 / 11
11,347
873
11,902
8,500
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Vichit
Hercules
15
11 / 0 / 11
11,039
849
11,998
13,573
16,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 10 / 9
8,154
627
3,619
12,732
9,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 6
8,561
659
9,158
13,520
7,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
10
0 / 9 / 7
8,063
620
4,699
8,914
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 7 / 2
10,122
779
9,605
12,787
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
22
Kills
12
12
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Agni
0
9
7
0.39
W
Scylla
Synthetia
Scylla
11
2
11
8.25
W
Hercules
Vichit
Hercules
11
0
11
16.5
W
0
10
9
0.45
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
23,462
34,805
Taken
35,221
28,773
Mitigated
15,477
6,052
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,158
2,624
0
552
13,520
7,702
0
4,151
9,369
35
24,346
L
Agni
4,699
83
0
782
8,914
2,965
0
2,914
6,000
23,890
0
W
Scylla
Synthetia
Scylla
11,902
800
0
0
8,500
2,718
1,759
545
7,863
54,394
0
W
Hercules
Vichit
Hercules
11,998
6,945
0
5,582
13,573
16,480
348
2,067
11,307
0
27,817
W
3,619
2,196
0
470
12,732
9,575
448
1,624
10,854
0
17,198
L
9,605
4,314
195
2,236
12,787
4,810
288
4,873
7,914
0
40,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
26,746
143
Minions Killed
116
0
Camps Cleared
0
698,664
Distance Traveled
603,522
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,561
659
26
2
0
192,039
1
L
Agni
8,063
620
40
3
0
195,927
2
W
Scylla
11,347
873
82
6
0
219,346
0
W
Hercules
11,039
849
31
2
0
270,003
5
W
Bellona
8,154
627
30
2
0
209,315
0
L
Medusa
10,122
779
50
4
0
215,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role