Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Leroy_Dgentkins
Cu Chulainn
Level 140
God Stats
14W - 16L
1,500 SR
Queue Stats
921W - 1,063L
1,485 Elo+
Solo
Skadi
Skadi
Yggdravil
Skadi
Level 67
God Stats
11W - 10L
1,404 SR
Queue Stats
30W - 33L
1,461 Elo+
Party 1
Thor
Thor
cookieineed
Thor
Level 148
God Stats
3W - 7L
1,468 SR
Queue Stats
363W - 405L
1,479 Elo+
Party 1
Sobek
Sobek
iBexal
Sobek
Level 125
God Stats
3W - 6L
1,494 SR
Queue Stats
116W - 124L
1,466 Elo+
Party 1
Team Averages
Level 126
1,473 SR
1,478 Elo+

VS

Team Averages
Level 94
1,614 SR
1,453 Elo+
Nemesis
Nemesis
AppleCats
Nemesis
Level 102
God Stats
2W - 2L
1,742 SR
Queue Stats
63W - 85L
1,419 Elo+
Party 2
Bacchus
Bacchus
DaBaby3484
Bacchus
Level 40
God Stats
2W - 4L
1,312 SR
Queue Stats
55W - 71L
1,432 Elo+
Party 2
Hades
Hades
SpaaceJaam
Hades
Level 127
God Stats
14W - 18L
1,609 SR
Queue Stats
82W - 142L
1,439 Elo+
Party 3
Hachiman
Hachiman
TTVDaBaby
Hachiman
Level 44
God Stats
2W - 1L
1,898 SR
Queue Stats
18W - 18L
1,488 Elo+
Party 2
King Arthur
King Arthur
ooJiraiya
King Arthur
Level 156
God Stats
5W - 7L
1,508 SR
Queue Stats
451W - 599L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 3 / 3
9,290
489
5,708
8,358
5,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Leroy_Dgentkins
Cu Chulainn
14
0 / 7 / 2
8,526
449
13,396
18,898
14,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Yggdravil
Skadi
16
7 / 4 / 2
10,752
566
16,803
11,573
3,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 4
9,076
478
6,750
14,925
8,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
iBexal
Sobek
13
3 / 5 / 7
9,005
474
8,947
18,193
18,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AppleCats
Nemesis
18
9 / 2 / 6
10,789
568
13,177
14,286
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
DaBaby3484
Bacchus
16
6 / 2 / 11
10,348
545
9,294
14,521
16,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
15
4 / 5 / 6
9,548
503
9,757
14,800
10,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TTVDaBaby
Hachiman
17
0 / 3 / 7
10,218
538
4,711
11,222
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ooJiraiya
King Arthur
18
6 / 1 / 6
10,891
573
16,206
21,333
16,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
13
Kills
25
25
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
3
0.83
W
Nemesis
AppleCats
Nemesis
9
2
6
6
W
Bacchus
DaBaby3484
Bacchus
6
2
11
5.75
L
Cu Chulainn
Leroy_Dgentkins
Cu Chulainn
0
7
2
0.14
W
Hades
4
5
6
1.4
W
Hachiman
TTVDaBaby
Hachiman
0
3
7
1.17
L
Skadi
Yggdravil
Skadi
7
4
2
2
L
2
6
4
0.67
L
Sobek
iBexal
Sobek
3
5
7
1.3
W
King Arthur
ooJiraiya
King Arthur
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,604
Damage
53,145
71,947
Taken
76,162
50,057
Mitigated
53,338
13,658
Healing
28,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,708
368
0
2,622
8,358
5,535
415
4,771
3,587
59,083
0
W
Nemesis
AppleCats
Nemesis
13,177
4,956
0
5,740
14,286
7,028
587
2,251
12,035
0
75,383
W
Bacchus
DaBaby3484
Bacchus
9,294
1,824
0
2,564
14,521
16,627
546
5,314
9,207
28,802
0
L
Cu Chulainn
Leroy_Dgentkins
Cu Chulainn
13,396
2,461
0
4,038
18,898
14,110
472
1,597
16,857
6,637
51,161
W
Hades
9,757
381
997
5,194
14,800
10,117
1,058
5,482
9,318
59,620
0
W
Hachiman
TTVDaBaby
Hachiman
4,711
2,379
0
4,451
11,222
3,539
665
1,262
9,960
0
75,411
L
Skadi
Yggdravil
Skadi
16,803
9,329
0
1,627
11,573
3,442
600
1,700
9,873
0
68,077
L
6,750
1,237
0
1,110
14,925
8,110
1,035
2,988
11,937
0
51,617
L
Sobek
iBexal
Sobek
8,947
1,269
0
4,261
18,193
18,860
17
7,995
10,198
34,175
0
W
King Arthur
ooJiraiya
King Arthur
16,206
1,502
0
9,376
21,333
16,027
87
2,563
18,770
0
73,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
51,794
452
Minions Killed
569
0
Camps Cleared
0
1,621,469
Distance Traveled
1,827,881
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,290
489
123
6
0
336,613
2
W
Nemesis
10,789
568
120
6
0
440,616
2
W
Bacchus
10,348
545
39
2
0
390,642
4
L
Cu Chulainn
8,526
449
113
6
0
308,138
2
W
Hades
9,548
503
125
7
0
300,778
2
W
Hachiman
10,218
538
145
8
0
340,377
3
L
Skadi
10,752
566
105
6
0
314,893
2
L
Thor
9,076
478
70
4
0
322,666
1
L
Sobek
9,005
474
41
2
0
339,159
4
W
King Arthur
10,891
573
140
7
0
355,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role