Player Matchup

Nu Wa
Nu Wa
Gold III
DIosAzrecaJuan
Nu Wa
Gold III
Level 160
God Stats
11W - 18L
1,261 SR
Queue Stats
394W - 392L
1,272 MMR
Solo
Ravana
Ravana
Gold V
Danip28
Ravana
Gold V
Level 109
God Stats
6W - 5L
1,688 SR
Queue Stats
86W - 99L
1,222 MMR
Solo
Guan Yu
Guan Yu
Silver III
HammerSmiter
Guan Yu
Silver III
Level 149
God Stats
1W - 2L
1,396 SR
Queue Stats
6W - 9L
1,343 MMR
Party 1
Artemis
Artemis
Silver V
MysticArcher
Artemis
Silver V
Level 38
God Stats
0W - 1L
1,552 SR
Queue Stats
8W - 12L
1,179 MMR
Party 1
Sobek
Sobek
Silver I
Trilloligy
Sobek
Silver I
Level 83
God Stats
28W - 27L
1,592 SR
Queue Stats
266W - 273L
1,251 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,498 SR
1,254 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,659 SR
1,294 MMR
Nike
Nike
Silver III
Bellymonth
Nike
Silver III
Level 138
God Stats
7W - 5L
1,687 SR
Queue Stats
14W - 18L
1,278 MMR
Solo
Fenrir
Fenrir
Gold V
BrianPV
Fenrir
Gold V
Level 142
God Stats
13W - 10L
1,840 SR
Queue Stats
286W - 304L
1,219 MMR
Party 2
Aphrodite
Aphrodite
Silver V
NikkeRippem
Aphrodite
Silver V
Level 114
God Stats
1W - 0L
1,769 SR
Queue Stats
4W - 12L
1,203 MMR
Party 3
Zeus
Zeus
Silver II
RedAlexz
Zeus
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver IV
xTHEOffBeatx
Izanami
Silver IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,269 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 0
10,713
536
12,707
14,988
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Danip28
Ravana
16
3 / 6 / 3
10,007
500
9,914
13,116
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
HammerSmiter
Guan Yu
16
2 / 4 / 1
10,223
511
12,161
18,419
18,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
MysticArcher
Artemis
15
2 / 6 / 2
9,310
466
6,126
11,075
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
13
1 / 5 / 4
8,690
435
4,632
17,816
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetTsukuyomiCu ChulainnScyllaApollo

VS

Bans
DanzaburouCupidYmirGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
10,813
541
8,932
19,189
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
BrianPV
Fenrir
19
12 / 3 / 7
11,980
599
15,064
18,434
13,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
NikkeRippem
Aphrodite
16
3 / 2 / 11
10,280
514
6,727
9,723
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
17
4 / 5 / 9
10,997
550
13,942
11,434
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xTHEOffBeatx
Izanami
18
4 / 1 / 11
11,002
550
12,746
9,970
5,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
14
Kills
27
27
Deaths
14
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Fenrir
BrianPV
Fenrir
12
3
7
5.17
L
6
6
0
1
L
Ravana
Danip28
Ravana
3
6
3
0.75
L
Guan Yu
HammerSmiter
Guan Yu
2
4
1
0.63
L
Artemis
MysticArcher
Artemis
2
6
2
0.5
W
Aphrodite
NikkeRippem
Aphrodite
3
2
11
4.25
W
Zeus
4
5
9
1.7
L
Sobek
1
5
4
0.6
W
Izanami
xTHEOffBeatx
Izanami
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,540
Damage
57,411
75,414
Taken
68,750
48,813
Mitigated
43,374
17,536
Healing
29,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,932
856
0
6,229
19,189
12,897
160
2,695
16,044
6,406
54,983
W
Fenrir
BrianPV
Fenrir
15,064
2,962
0
7,246
18,434
13,800
773
4,691
13,618
0
78,397
L
12,707
2,873
0
3,065
14,988
5,035
414
4,882
9,728
69,509
0
L
Ravana
Danip28
Ravana
9,914
3,119
0
3,315
13,116
6,506
0
3,417
9,605
0
66,235
L
Guan Yu
HammerSmiter
Guan Yu
12,161
1,565
418
5,293
18,419
18,323
231
4,344
13,573
0
71,386
L
Artemis
MysticArcher
Artemis
6,126
1,813
0
500
11,075
4,913
1,020
2,070
8,950
0
61,441
W
Aphrodite
NikkeRippem
Aphrodite
6,727
1,211
5,166
5,616
9,723
8,130
954
2,744
6,979
38,881
0
W
Zeus
13,942
941
0
3,527
11,434
3,306
826
5,640
5,794
82,195
0
L
Sobek
4,632
328
0
4,945
17,816
14,036
0
7,377
10,334
20,670
0
W
Izanami
xTHEOffBeatx
Izanami
12,746
9,324
0
1,687
9,970
5,241
3,884
1,569
8,376
0
88,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
55,072
529
Minions Killed
549
0
Camps Cleared
0
1,824,176
Distance Traveled
1,942,773
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,813
541
108
5
0
408,920
4
W
Fenrir
11,980
599
116
6
0
423,401
5
L
Nu Wa
10,713
536
116
6
0
350,984
4
L
Ravana
10,007
500
109
5
0
396,524
3
L
Guan Yu
10,223
511
152
8
0
366,339
3
L
Artemis
9,310
466
113
6
0
320,879
4
W
Aphrodite
10,280
514
49
2
0
364,735
4
W
Zeus
10,997
550
126
6
0
377,056
7
L
Sobek
8,690
435
39
2
0
389,450
3
W
Izanami
11,002
550
150
8
0
368,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role