Player Matchup

Mulan
Mulan
SmallTownHobby
Mulan
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 180L
1,340 Elo+
Party 2
Tiamat
Tiamat
ZaddyZandy
Tiamat
Level 125
God Stats
1W - 2L
1,715 SR
Queue Stats
136W - 140L
1,711 Elo+
Party 1
Cupid
Cupid
joncon88
Cupid
Level 45
God Stats
19W - 18L
1,439 SR
Queue Stats
69W - 126L
1,362 Elo+
Party 2
Loki
Loki
kcidregginekili
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,617 Elo+
Party 1
Athena
Athena
kenzothewander
Athena
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 92L
1,308 Elo+
Party 2
Team Averages
Level 48
1,531 SR
1,468 Elo+

VS

Team Averages
Level 61
1,490 SR
1,485 Elo+
Arachne
Arachne
ChronoRupture
Arachne
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
ComicAsian7564
Danzaburou
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Fibonacci1
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
MyButtMan12
Agni
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 3
Sol
Sol
StickyKeys072
Sol
Level 123
God Stats
13W - 2L
1,666 SR
Queue Stats
341W - 353L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,020
386
3,459
10,071
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
ZaddyZandy
Tiamat
11
1 / 3 / 3
6,240
480
3,932
6,883
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
joncon88
Cupid
10
3 / 2 / 1
6,155
473
4,771
7,084
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 1
5,942
457
4,915
8,562
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 3
6,187
476
2,091
4,570
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
5 / 1 / 3
7,536
580
4,604
9,454
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ComicAsian7564
Danzaburou
11
4 / 3 / 2
6,946
534
5,206
6,177
2,014
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
7,476
575
4,170
5,160
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
6,575
506
1,647
4,702
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 0 / 2
7,881
606
9,014
5,478
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
15
15
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
1
3
6.5
W
Danzaburou
ComicAsian7564
Danzaburou
4
3
2
1.67
W
3
1
3
4.5
W
0
3
0
0
L
0
4
0
0
W
3
0
2
4
L
Tiamat
ZaddyZandy
Tiamat
1
3
3
0.83
L
Cupid
joncon88
Cupid
3
2
1
1.75
L
2
5
1
0.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
24,641
37,170
Taken
30,971
16,065
Mitigated
13,514
10,371
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,604
2,952
0
1,615
9,454
4,117
0
1,225
8,111
0
45,865
W
Danzaburou
ComicAsian7564
Danzaburou
5,206
1,711
0
1,747
6,177
2,014
200
1,046
5,131
0
23,309
W
4,170
838
0
1,137
5,160
2,183
163
1,065
4,082
16,413
0
W
1,647
231
0
500
4,702
1,420
1,207
2,355
2,121
30,214
0
L
3,459
786
0
2,769
10,071
4,949
0
7,878
2,193
0
16,082
W
9,014
3,392
0
3,323
5,478
3,780
1,936
0
5,253
52,953
0
L
Tiamat
ZaddyZandy
Tiamat
3,932
165
0
1,492
6,883
3,763
0
2,055
4,689
29,575
0
L
Cupid
joncon88
Cupid
4,771
1,984
79
2,847
7,084
2,258
397
1,140
5,944
0
31,930
L
4,915
1,465
0
2,452
8,562
2,924
0
2,457
6,061
0
34,001
L
2,091
271
0
732
4,570
2,171
0
1,118
3,452
8,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
36,414
245
Minions Killed
328
0
Camps Cleared
0
1,136,267
Distance Traveled
1,151,413
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,536
580
79
6
0
268,299
2
W
Danzaburou
6,946
534
53
4
0
202,915
1
W
Ymir
7,476
575
32
2
0
247,649
5
W
Agni
6,575
506
71
5
0
235,162
1
L
Mulan
5,020
386
39
3
0
228,734
3
W
Sol
7,881
606
93
7
0
197,388
5
L
Tiamat
6,240
480
52
4
0
237,775
7
L
Cupid
6,155
473
68
5
0
207,525
2
L
Loki
5,942
457
64
5
0
228,625
6
L
Athena
6,187
476
22
2
0
233,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role