Player Matchup

Da Ji
Da Ji
Cardsfan116
Da Ji
Level 128
God Stats
6W - 4L
1,219 SR
Queue Stats
320W - 272L
1,575 Elo+
Party 1
Scylla
Scylla
JayPlease
Scylla
Level 25
God Stats
27W - 16L
1,685 SR
Queue Stats
227W - 157L
1,704 Elo+
Party 1
Amaterasu
Amaterasu
RedxPhantasm
Amaterasu
Level 28
God Stats
26W - 14L
1,566 SR
Queue Stats
94W - 58L
1,599 Elo+
Party 1
Cernunnos
Cernunnos
Xmpt
Cernunnos
Level 107
God Stats
5W - 1L
1,620 SR
Queue Stats
66W - 75L
1,548 Elo+
Party 1
Cerberus
Cerberus
mdavidson234
Cerberus
Level 49
God Stats
14W - 17L
1,588 SR
Queue Stats
50W - 50L
1,593 Elo+
Party 1
Team Averages
Level 67
1,536 SR
1,604 Elo+

VS

Team Averages
Level 46
1,571 SR
1,470 Elo+
Hera
Hera
CyberOptics420
Hera
Level 41
God Stats
12W - 10L
1,582 SR
Queue Stats
22W - 18L
1,566 Elo+
Party 2
King Arthur
King Arthur
FaintlySpotted
King Arthur
Level 34
God Stats
7W - 12L
1,557 SR
Queue Stats
44W - 70L
1,404 Elo+
Party 3
Apollo
Apollo
JackaledUp
Apollo
Level 66
God Stats
2W - 3L
1,715 SR
Queue Stats
86W - 122L
1,360 Elo+
Party 3
Skadi
Skadi
Sedimentaru
Skadi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,612 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kajowwojak
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 5
11,917
596
9,803
12,840
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
JayPlease
Scylla
18
8 / 3 / 8
11,501
575
8,606
10,024
3,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
RedxPhantasm
Amaterasu
17
3 / 3 / 6
10,787
539
8,901
15,180
11,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Xmpt
Cernunnos
19
3 / 2 / 7
11,830
592
14,502
12,704
5,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
mdavidson234
Cerberus
15
2 / 4 / 13
10,389
519
5,701
12,079
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
9,699
485
7,578
9,350
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
FaintlySpotted
King Arthur
15
3 / 6 / 2
10,112
506
12,328
17,603
15,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
JackaledUp
Apollo
16
5 / 4 / 1
10,673
534
6,794
11,301
4,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 6 / 8
10,798
540
9,166
13,741
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
kajowwojak
Kumbhakarna
11
0 / 5 / 5
8,617
431
1,845
16,819
11,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
28
Kills
13
13
Deaths
28
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
L
4
7
4
0.86
L
King Arthur
FaintlySpotted
King Arthur
3
6
2
0.67
L
Apollo
JackaledUp
Apollo
5
4
1
1.38
W
Scylla
JayPlease
Scylla
8
3
8
4
W
Amaterasu
RedxPhantasm
Amaterasu
3
3
6
2
L
1
6
8
0.83
W
Cernunnos
Xmpt
Cernunnos
3
2
7
3.25
L
Kumbhakarna
kajowwojak
Kumbhakarna
0
5
5
0.5
W
Cerberus
mdavidson234
Cerberus
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
37,711
62,827
Taken
68,814
37,155
Mitigated
42,269
19,226
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,803
1,735
0
750
12,840
5,700
0
1,495
11,345
0
96,292
L
7,578
1,891
0
517
9,350
2,814
0
3,078
6,165
49,089
0
L
King Arthur
FaintlySpotted
King Arthur
12,328
816
0
1,592
17,603
15,313
0
3,044
14,525
454
50,454
L
Apollo
JackaledUp
Apollo
6,794
2,521
0
498
11,301
4,600
540
1,755
9,546
0
65,575
W
Scylla
JayPlease
Scylla
8,606
996
196
3,387
10,024
3,843
265
3,497
6,527
63,733
0
W
Amaterasu
RedxPhantasm
Amaterasu
8,901
3,276
0
5,792
15,180
11,791
952
679
14,501
652
58,808
L
9,166
4,650
0
3,067
13,741
7,808
178
3,970
9,695
0
79,339
W
Cernunnos
Xmpt
Cernunnos
14,502
8,112
0
6,716
12,704
5,397
2,106
1,764
10,866
0
105,199
L
Kumbhakarna
kajowwojak
Kumbhakarna
1,845
236
0
928
16,819
11,734
0
2,839
13,924
16,514
0
W
Cerberus
mdavidson234
Cerberus
5,701
241
0
2,385
12,079
10,424
0
2,442
9,637
37,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,424
Gold Earned
49,899
606
Minions Killed
450
0
Camps Cleared
0
1,856,021
Distance Traveled
1,710,026
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,917
596
144
7
0
440,579
7
L
Hera
9,699
485
95
5
0
340,530
2
L
King Arthur
10,112
506
94
5
0
329,322
4
L
Apollo
10,673
534
119
6
0
332,357
4
W
Scylla
11,501
575
118
6
0
354,567
9
W
Amaterasu
10,787
539
121
6
0
370,905
10
L
Skadi
10,798
540
118
6
0
346,282
6
W
Cernunnos
11,830
592
168
8
0
306,571
6
L
Kumbhakarna
8,617
431
24
1
0
361,535
6
W
Cerberus
10,389
519
55
3
0
383,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role