Player Matchup

Izanami
Izanami
FrcnchToast
Izanami
Level 25
God Stats
5W - 5L
1,245 SR
Queue Stats
83W - 98L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
FreshLizard3
Cthulhu
Level 16
God Stats
6W - 8L
1,252 SR
Queue Stats
70W - 63L
1,201 Elo+
Party 3
Kukulkan
Kukulkan
ItzGemini8
Kukulkan
Level 29
God Stats
87W - 79L
1,499 SR
Queue Stats
188W - 204L
1,335 Elo+
Solo
Cabrakan
Cabrakan
SLCC710
Cabrakan
Level 16
God Stats
22W - 14L
1,602 SR
Queue Stats
95W - 109L
1,247 Elo+
Party 3
Neith
Neith
psvchopqth
Neith
Level 17
God Stats
35W - 35L
1,472 SR
Queue Stats
71W - 80L
1,350 Elo+
Party 2
Team Averages
Level 21
1,414 SR
1,298 Elo+

VS

Team Averages
Level 28
1,482 SR
1,318 Elo+
Heimdallr
Heimdallr
NotorioussBM
Heimdallr
Level 29
God Stats
56W - 66L
1,439 SR
Queue Stats
161W - 222L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
Wook42
Kukulkan
Level 20
God Stats
71W - 111L
1,411 SR
Queue Stats
133W - 232L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
Zebraman1428
Cthulhu
Level 14
God Stats
11W - 30L
1,508 SR
Queue Stats
26W - 55L
1,255 Elo+
Party 1
Set
Set
glitchtalefrisk
Set
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 64L
1,286 Elo+
Solo
Cernunnos
Cernunnos
wa11ywest13
Cernunnos
Level 49
God Stats
29W - 53L
1,551 SR
Queue Stats
200W - 294L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrcnchToast
Izanami
20
18 / 7 / 15
19,238
1,283
39,893
28,832
15,663
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
FreshLizard3
Cthulhu
20
3 / 7 / 20
14,593
973
19,209
37,849
49,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
ItzGemini8
Kukulkan
19
6 / 9 / 9
14,080
939
19,101
18,039
13,074
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
SLCC710
Cabrakan
20
7 / 6 / 21
15,608
1,041
15,208
46,460
68,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
6 / 5 / 20
15,625
1,042
26,570
21,939
11,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NotorioussBM
Heimdallr
20
11 / 8 / 18
17,433
1,162
45,753
28,714
17,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Wook42
Kukulkan
20
6 / 3 / 16
15,605
1,040
22,115
16,311
6,485
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Zebraman1428
Cthulhu
20
1 / 3 / 16
14,157
944
13,067
26,440
24,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 20 / 10
15,198
1,013
22,225
29,267
15,387
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
wa11ywest13
Cernunnos
20
9 / 6 / 11
16,138
1,076
41,286
26,166
10,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
105
40
Kills
34
34
Deaths
40
85
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Izanami
FrcnchToast
Izanami
18
7
15
3.64
W
Cthulhu
FreshLizard3
Cthulhu
3
7
20
1.86
W
Kukulkan
ItzGemini8
Kukulkan
6
9
9
1.17
L
Heimdallr
NotorioussBM
Heimdallr
11
8
18
2.5
W
Cabrakan
SLCC710
Cabrakan
7
6
21
2.92
L
Kukulkan
Wook42
Kukulkan
6
3
16
4.67
L
Cthulhu
Zebraman1428
Cthulhu
1
3
16
3
L
7
20
10
0.6
W
Neith
6
5
20
3.2
L
Cernunnos
wa11ywest13
Cernunnos
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,981
Damage
144,446
153,119
Taken
126,898
158,044
Mitigated
75,018
17,659
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FrcnchToast
Izanami
39,893
28,770
0
2,418
28,832
15,663
0
4,941
23,842
0
66,844
W
Cthulhu
FreshLizard3
Cthulhu
19,209
4,322
0
800
37,849
49,755
0
7,380
30,303
33,281
0
W
Kukulkan
ItzGemini8
Kukulkan
19,101
2,521
123
1,465
18,039
13,074
0
6,085
11,855
30,896
0
L
Heimdallr
NotorioussBM
Heimdallr
45,753
27,562
400
6,883
28,714
17,766
0
8,500
20,114
0
70,206
W
Cabrakan
SLCC710
Cabrakan
15,208
1,565
1,502
8,090
46,460
68,134
0
10,712
35,484
37,694
0
L
Kukulkan
Wook42
Kukulkan
22,115
4,278
0
2,803
16,311
6,485
0
8,785
7,351
51,984
0
L
Cthulhu
Zebraman1428
Cthulhu
13,067
34
0
3,551
26,440
24,431
0
13,260
12,950
36,009
0
L
22,225
11,905
0
465
29,267
15,387
0
10,691
18,401
0
44,496
W
Neith
26,570
16,006
0
3,261
21,939
11,418
0
5,320
16,453
0
73,983
L
Cernunnos
wa11ywest13
Cernunnos
41,286
22,263
0
3,615
26,166
10,949
0
11,477
14,564
0
74,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,144
Gold Earned
78,531
260
Minions Killed
280
3
Camps Cleared
11
1,396,918
Distance Traveled
1,228,549
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,238
1,283
62
4
3
306,493
0
W
Cthulhu
14,593
973
45
3
0
219,600
0
W
Kukulkan
14,080
939
19
1
0
260,281
4
L
Heimdallr
17,433
1,162
55
4
0
261,020
0
W
Cabrakan
15,608
1,041
47
3
0
343,913
0
L
Kukulkan
15,605
1,040
61
4
0
243,135
0
L
Cthulhu
14,157
944
59
4
0
243,899
0
L
Set
15,198
1,013
40
3
0
209,349
1
W
Neith
15,625
1,042
87
6
0
266,631
2
L
Cernunnos
16,138
1,076
65
4
11
271,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role