Player Matchup

Odin
Odin
AmisK Gone Wild
Odin
Level 28
God Stats
29W - 23L
1,564 SR
Queue Stats
93W - 87L
1,547 Elo+
Party 1
Ganesha
Ganesha
AngelHulkEnd
Ganesha
Level 15
God Stats
2W - 4L
1,538 SR
Queue Stats
70W - 88L
1,299 Elo+
Solo
Nu Wa
Nu Wa
Bubbizle
Nu Wa
Level 29
God Stats
14W - 9L
1,667 SR
Queue Stats
93W - 95L
1,579 Elo+
Party 1
Hera
Hera
Crown lRoyal
Hera
Level 29
God Stats
13W - 13L
1,501 SR
Queue Stats
90W - 73L
1,613 Elo+
Party 1
Neith
Neith
Gutsco
Neith
Level 21
God Stats
1W - 4L
1,281 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
Team Averages
Level 24
1,510 SR
1,459 Elo+

VS

Team Averages
Level 29
1,601 SR
1,637 Elo+
Skadi
Skadi
Artie7867
Skadi
Level 7
God Stats
3W - 4L
1,864 SR
Queue Stats
4W - 5L
1,758 Elo+
Party 3
Eset
Eset
BigDaddyPapa154
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,798 Elo+
Party 3
Set
Set
ErensHand
Set
Level 97
God Stats
8W - 3L
1,244 SR
Queue Stats
145W - 113L
1,431 Elo+
Party 2
Fafnir
Fafnir
HaloG101
Fafnir
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
217W - 178L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
randomized91
Cthulhu
Level 10
God Stats
5W - 1L
1,897 SR
Queue Stats
160W - 149L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,659
386
4,222
18,115
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
AngelHulkEnd
Ganesha
13
0 / 12 / 1
8,834
353
3,693
26,186
14,094
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Bubbizle
Nu Wa
16
0 / 8 / 4
10,349
414
9,112
13,715
4,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 10 / 2
12,161
486
21,701
16,248
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Gutsco
Neith
19
4 / 7 / 1
12,223
489
10,984
17,193
7,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Artie7867
Skadi
17
0 / 1 / 8
11,881
475
2,831
11,261
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 1 / 14
14,829
593
20,091
16,909
7,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
20 / 3 / 6
15,407
616
26,914
24,649
12,984
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
HaloG101
Fafnir
18
4 / 4 / 12
12,917
517
9,028
21,542
18,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
randomized91
Cthulhu
19
5 / 3 / 13
13,634
545
13,868
18,071
17,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
12
Kills
42
42
Deaths
12
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Ganesha
AngelHulkEnd
Ganesha
0
12
1
0.04
W
Skadi
Artie7867
Skadi
0
1
8
4
W
13
1
14
20
L
Nu Wa
Bubbizle
Nu Wa
0
8
4
0.25
L
6
10
2
0.7
W
20
3
6
7.67
L
Neith
Gutsco
Neith
4
7
1
0.64
W
Fafnir
HaloG101
Fafnir
4
4
12
2.5
W
Cthulhu
randomized91
Cthulhu
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,712
Damage
72,732
91,457
Taken
92,432
41,536
Mitigated
59,169
7,871
Healing
37,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,222
668
0
2,306
18,115
9,264
826
8,038
9,552
0
38,276
L
Ganesha
AngelHulkEnd
Ganesha
3,693
809
0
311
26,186
14,094
423
10,474
15,532
30,614
0
W
Skadi
Artie7867
Skadi
2,831
1,085
0
3,456
11,261
3,254
1,954
1,451
9,810
0
86,946
W
20,091
2,253
2,759
9,209
16,909
7,046
2,859
6,641
10,268
108,202
0
L
Nu Wa
Bubbizle
Nu Wa
9,112
1,799
0
380
13,715
4,739
1,299
6,293
7,372
55,552
0
L
21,701
5,803
0
879
16,248
6,081
366
9,342
6,545
74,203
0
W
26,914
12,323
0
9,751
24,649
12,984
1,749
8,529
15,598
0
137,261
L
Neith
Gutsco
Neith
10,984
6,073
0
3,995
17,193
7,358
1,978
7,864
9,229
0
69,026
W
Fafnir
HaloG101
Fafnir
9,028
2,626
0
5,887
21,542
18,020
971
6,516
15,026
47,540
0
W
Cthulhu
randomized91
Cthulhu
13,868
772
183
6,449
18,071
17,865
1,012
11,369
6,702
73,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,226
Gold Earned
68,668
464
Minions Killed
627
0
Camps Cleared
0
1,934,619
Distance Traveled
2,302,794
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,659
386
84
3
0
375,343
2
L
Ganesha
8,834
353
15
1
0
361,826
4
W
Skadi
11,881
475
99
4
0
471,944
1
W
Eset
14,829
593
174
7
0
488,697
2
L
Nu Wa
10,349
414
114
5
0
408,443
5
L
Hera
12,161
486
122
5
0
392,231
1
W
Set
15,407
616
166
7
0
484,554
1
L
Neith
12,223
489
129
5
0
396,776
1
W
Fafnir
12,917
517
56
2
0
407,974
3
W
Cthulhu
13,634
545
132
5
0
449,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role